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HCI Meeting 1 Thursday, August 26. Class Activities [1] Student questionnaire Answer the following questions: 1.When and where was the computer mouse.

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Presentation on theme: "HCI Meeting 1 Thursday, August 26. Class Activities [1] Student questionnaire Answer the following questions: 1.When and where was the computer mouse."— Presentation transcript:

1 HCI Meeting 1 Thursday, August 26

2 Class Activities [1] Student questionnaire Answer the following questions: 1.When and where was the computer mouse invented? 2.What POS systems do you typically encounter as a customer during a standard week? 3.Define the word confluence. 4.What battery-operated devices do you have with you?

3 Course Activities Research project Implementation project In-class activities Homework

4 Learning Strategies Pedagogical styles –Lecture –Discovery –Student-centered –Team-based Tools –Concept maps: http://cmap.ihmc.ushttp://cmap.ihmc.us –Course web site: http://www.csc.villanova.edu/~beck/csc4730/hci.html http://www.csc.villanova.edu/~beck/csc4730/hci.html

5 Course Goals Address the issues of developing design principles for components of the user interface. conducting an experiment to compare implementations of these principles in a particular setting. constructing formal methods to specify and model user interfaces. implementing pieces of a system interface. examining journal articles dealing with diverse aspects of human computer interaction. exploring the current research agendas for human computer interaction.

6 Course Difficulties Material not linear Sources varied Area of study evolving quickly Some topics are controversial Many definitions and use of terms are ill- formed

7 Things to Watch For Set-ups: early examples that are generalized and abstracted Threads: connections between ideas –Models –Design principle hierarchy –Techniques of evaluation Bad jokes (and good jokes) Bloom’s Taxonomy: abstraction, evaluation, and synthesis

8 Strategies for Success Attendance expected: classroom activities essential Study time: about 8 hours per week, on average Become a keen observer

9 Structure of Field Software engineering Psychology –Human factors: visualization, manipulation –Memory –Learning –Perception Mathematical modeling Programming language theory Experimental design for evaluation

10 Specializations Cognitive modeling User modeling Psychology of errors Task analysis Usability assessment Cultural, social, anthropological factors Imperfect users

11 Current Issues What are the important current interface issues? Outline of CHI 2003 topicsCHI 2003 topics Buttons: –What are they? –What do they do? –How can they be abstracted?

12 Next Time [1] Exercise 1: Setting clock radio Read: Raskin, Preface, Introduction, and Chapter 1 Download: Concept map manager Create: Concept map, Raskin, Chapter 1.


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