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Using Alice.  Alice is visual  Alice is object-oriented (some might say object- based)  Alice eliminates the need to debug syntax errors  Alice introduces.

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Presentation on theme: "Using Alice.  Alice is visual  Alice is object-oriented (some might say object- based)  Alice eliminates the need to debug syntax errors  Alice introduces."— Presentation transcript:

1 Using Alice

2  Alice is visual  Alice is object-oriented (some might say object- based)  Alice eliminates the need to debug syntax errors  Alice introduces modular design  Alice is free

3  The Welcome Window  Choose a tab  Tutorial – If you want some basic instruction  Recent Worlds – If you want to continue working on a project  Templates – If you want to start a new project  Examples – If you want to see what you can do with Alice  Open a World – If you know what project you want to open

4  Object Tree – shows the actors (objects) that are part of the show (program)  World Pane – the stage where the actors perform  Events Pane – allows the user to interact with the world  Code Pane – this is where we tell the actors (objects) what we want them to do  Object Details Pane – lists the properties, methods, and functions of the current object

5  Add Objects Button – click the button to see the different galleries.  Choosing a Gallery – different galleries hold different types of objects. Click the one you want.  Choosing an Object – click the one you want  Orienting Your Object  The object manipulation tools allow you to move and/or change the orientation of your objects  Quad view allows you to view your object from the top, right, and front.

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