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1NetBeans Tutorial. 2 3 4 5 Using the “Properties” menu, name the List “List1” and the button “Button1”. NetBeans Tutorial6.

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Presentation on theme: "1NetBeans Tutorial. 2 3 4 5 Using the “Properties” menu, name the List “List1” and the button “Button1”. NetBeans Tutorial6."— Presentation transcript:

1 1NetBeans Tutorial

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6 Using the “Properties” menu, name the List “List1” and the button “Button1”. NetBeans Tutorial6

7 Dragging the edges of an object will change its shape. Use the Properties window to change the name and display properties of an object. NetBeans Tutorial7

8 8

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10 This method will be called each time the event you chose is triggered. NetBeans Tutorial10

11 private void Mouse_Clicked(java.awt.event.MouseEvent evt) { // TODO add your handling code here: int i; for (i=0;i<5;i++) { list1.add(Integer.toString(i)); } } NetBeans Tutorial11

12 NetBeans Tutorial12

13 Right-click on your project name in the Projects window. Select “Properties” Click on “Run” Beside “Main Class:” click on “Browse” and select your Form. Click “Ok” NetBeans Tutorial13

14 Click this icon to Build and Execute your project. NetBeans Tutorial14

15 NetBeans Tutorial15

16 NetBeans Tutorial16


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