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April 19, 2004“Design of User-Friendly Systems” DLC, 2004 1 Design of User Friendly Systems Joel Clawson Genevieve Hudak Brock LaMeres Kitty Turner.

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Presentation on theme: "April 19, 2004“Design of User-Friendly Systems” DLC, 2004 1 Design of User Friendly Systems Joel Clawson Genevieve Hudak Brock LaMeres Kitty Turner."— Presentation transcript:

1 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 1 Design of User Friendly Systems Joel Clawson Genevieve Hudak Brock LaMeres Kitty Turner

2 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 2 Introduction

3 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 3 Characteristics of Objects Easy to understand Easy to interpret Contain visible clues to operation Difficult to Use Frustrating No clues/False clues Get in the way of normal thought processes on operation Well DesignedPoorly Designed

4 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 4 Frustrations of Everyday Life Poor Visibility Lack of Natural Signals Poor Mappings Poor Instructions Poor Relations between old, known functions and similarly named new ones

5 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 5 Psychology of Everyday Things Affordances –Plates → Pushing –Knobs → Turning –Slots → Inserting False Causality Conceptual Models

6 April 19, 2004“Design of User-Friendly Systems” DLC, 2004 6 Principles of Design for Understanding and Usability Provide a good Conceptual Model Make things Visible –Provide good mappings –Provide natural relationships –Don’t overload a control Provide Feedback


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