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Information Design Trends Unit 4 : Sources and Standards Lecture 1: Content Management Part 1.

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Presentation on theme: "Information Design Trends Unit 4 : Sources and Standards Lecture 1: Content Management Part 1."— Presentation transcript:

1 Information Design Trends Unit 4 : Sources and Standards Lecture 1: Content Management Part 1

2 Defining Content Content is a compromise between the usefulness of data and the richness of information. Content is information that you tag with data so that a computer can organize and systematize its collection, management, and publishing.

3 Metadata Metadata is the description that is attached to a digital asset that tells exactly what it is, who created it, and the rules that govern how it can be used. Metadata is a simplified version of the context and meaning of the information. Metadata strikes the balance between keeping information whole and enabling data techniques to effectively manage it.

4 Managing Format Make format consistent across content categories, as well as across all content, in a single publication. Separate format from content so that you can reuse the content in a variety of outputs. Categorizing Formatting: Formatting for effect Formatting by type of effect Formatting by scope

5 Categorizing Formatting Formatting for effect: According to the desired impact on the audience Formatting by type of effect: Cataloged by the visual (or other) effect employed in the design Formatting by scope: Organized by the scope and range of its application

6 Managing Structure Structure is the set of named relationships within, between, and beyond individual pieces of content. A well-structured content base has the following features: Its content divides into a set of well-defined categories Within each category, the content segments into component instances Each chunk divides further into elements Each component instance, relates to other chunks, by way of outlines, indexes, cross-references, and sequences

7 Categorizing Structure Metastructures (Structure of Structure). Structure by purpose Structure by type Structure by scope Structure below the radar Inner structure Outer structure Organizations go to war over competing structures.

8 Functionality As Content Functionality is the capability to interact with a computer to perform a particular task: Created with computer code Presented in a user interface Usually created as lightweight objects and code blocks that can be shared and reused in a variety of contexts

9 Content and Context Content and context must be separated in order to automatically mix and match them later. Rules must be defined to govern the specific and limited relationships among: A relatively small set of context elements A small set of content elements A small set of audience types Programming context rules is easy. Understanding context is hard.

10 Content Is Named Information Names provide a simple, memorable, useful container in which to collect and unify disparate pieces of information. Names reduce the complexities of context, interpretation, and meaning to the kind of data that a computer can handle. Names “datatize” information.


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