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A first attempt at learning about optimizing the TigerSHARC code TigerSHARC assembly syntax.

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Presentation on theme: "A first attempt at learning about optimizing the TigerSHARC code TigerSHARC assembly syntax."— Presentation transcript:

1 A first attempt at learning about optimizing the TigerSHARC code TigerSHARC assembly syntax

2 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 2 / 28 What we NOW KNOW! Can we return from an assembly language routine without crashing the processor? Return a parameter from assembly language routine (Is it same for ints and floats?) Pass parameters into assembly language (Is it same for ints and floats?) Do IF THEN ELSE statements Read and write values to memory Read and write values in a loop Do some mathematics on the values fetched from memory All this stuff is demonstrated by coding HalfWaveRectifyASM( )

3 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 3 / 28 Not bad for a first effort Faster than compiler in debug mode Need to learn from the compiler on how to speed code

4 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 4 / 28 How does compiler do it? Look at source code and use mixed mode to show Warning – out of order instructions displayed

5 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 5 / 28 Many new instructions. Many parallel instruction. Ones inside loop are key How important is coding if conditional jump (NP or not) is predicted or not? BIG 25% 523  435

6 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 6 / 28 Many new instructions. Many parallel instruction. Ones inside loop are key How important is not using J registers when reading from memory XR1 rather than J1 Now need Condition XALT rather than JLT XCOMP rather than COMP JMP (NP) 523  435 XR1 not J1 435  491

7 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 7 / 28 Many new instructions. Many parallel instruction. Ones inside loop are key How important is not using J registers as a destination when reading from memory, and using pointers (*pt++) rather than array ( pt[count]) XR1 rather than J1 Now need Condition XALT rather than JLT XCOMP rather than COMP JMP (NP) 523  435 XR1 not J1 435  491 and ++ operator 491  435

8 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 8 / 28 Redoing our code to this point. Note new instructions using XR2 and R2 Try a little thing. R2 = 0 is a constant – move outside loop Found we had already set R2 = 0 outside loop Difference, about half the time – expect improve by 12 cycles Got 491  476 = 15 – timing only accurate to around 10 cycles

9 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 9 / 28 The IF THEN JUMPS in the loop are killing us. Rewrite C++ code into optimized form Reduce loop size from 6 if > 0 and 7 if < 0 to 4 any way. Loop size 24 – expect improvement of 48 cycles We go from 476 to 250 cycles That’s 225 cycles or roughly 9 cycles saved each time around the loop The jumps were causing us 9 cycles by disrupting the TigerSHARC pipeline Need to get rid of this jump and counter increment. Blackfin has hardware loops Does the TigerSHARC – Duh!!

10 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 10 / 28 Many new instructions. Many parallel instruction. Ones inside loop are key Hardware loop instructions LC0 = loop counter 0 – may only be a few hardware loops possible SHARC ADSP-21061 – allows 6, Blackfin ADSP-BF5XX – allows 2, so need to still understand software loops IF LC0E  If hardware loop expired, IF NLC0E, if not expired – MM!! JMP (NP) 523  435 XR1 not J1 491 and ++ operator 435 Remove inner jumps from loop 250

11 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 11 / 28 With hardware loops – 166 cycles! Are we cooking or what! Fine tuning – can we save N cycles (1 each time round loop) by merging instructions

12 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 12 / 28 Merge those two instructions and use our fancy SIGN-BIT trick for float code We are beating the optimized compiler on the float code by a factor of 2 We need 1 cycle to beat the compiler on the optimized int code Find in for Assignment 1 I did 138 cycles

13 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 13 / 28 My code passes the tests in 138 cycles Extra 11 cycles from outside the loop (not worth the time and effort if the loop was larger, or there were more points to process) Does turning off the Cache make any difference to our code Find out in assignment 1

14 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 14 / 28 What is the theoretical maximum speed? This is something I always work out BEFORE optimizing. I have a target to meet – normally finish all processing before next sample comes in. If my code (in theory) can’t meet that target, I need to find a different approach, not spend days optimizing useless code. In theory – if I have written the code with no hidden stalls – 1 cycle per instruction 6 instructions outside the loop 4 instruction inside the loop – N * 4 cycles Very short loop – read that getting out of very short loop stalls the pipeline – lets add 5 cycles for that 6 + 24 * 4 + 5 = 107 in theory, 138 in practice Difference 21 – close enough to being 24, or 1 stall per cycle Can use the pipeline viewer to find out where the problem is occurring. In a long loop, done 4096 times, might be worth it.

15 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 15 / 28 Trying to understand what we have done Most TigerSHARC instructions can be made conditional. WHY? Because doing a NOP instruction (if condition not met) is much less disruptive to the instruction pipeline than doing a JUMP (lose of 9 cycles if jump taken – probably more because of code format)

16 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 16 / 28 Why mostly conditional instructions? TigerSHARC has a very deep pipeline, so that conditional jumps cause a potential large disruption of the pipeline Better to use non-jump instructions which don’t disrupt pipeline, even if instruction is not executed (acts as nop) If (N < 1) return_value = NULL; else return_value = NULL;

17 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 17 / 28 Why mostly conditional instructions? If (N < 1) return_value = NULL; else return_value = value; COMP(N, 1);; IF NJLT, JUMP _ELSE;; J5 = NULL;; JUMP _END_IF;; _ELSE: J5 = value;; If (N < 1) return_value = NULL; else return_value = value; COMP(N, 1);; IF NJLT; DO, J5 = NULL;; IF JLT; DO, J5 = value;; Concept is there – we need to check on whether syntax is correct

18 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 18 / 28 Trying to understand what we have done Use J registers for address operations, but store values from memory in XR1 and YR1 WHY? Instructions like this [J1] = XR1;; has the potential to be put in parallel with more operations

19 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 19 / 28 Hardware – zero overhead loop. About 4 * N cycles better (N is times round the loop) LC0 = N;; Load counter 0 with value N Start_of_loop_LABEL: Loop code here ;; IF NLC0E, JUMP Start_of_loop_LABEL;; NLC0E – Not LC0 expired – essentially Compare LC0 with 2 If less than 2, continue (don’t jump) If 2 or more, then decrement LC0 and jump All sorts of stall issues if not properly aligned –TigerSHARC manual 8-23 CAN’T USE WHEN THERE IS A FUNCTION CALL IN THE LOOP? WHY NOT? – WHAT HAPPENS – NEED TO EXPLORE MORE. Using a software loop when there is a function is okay since calling a function is slow anyway – don’t need efficiency

20 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 20 / 28 Hardware – zero overhead loop. BIG WARNING LC0 = N;; Load counter 0 with value N LC0 uses UNSIGNED ARITHMETIC – MAKE SURE N is not negative, as a negative number has the same bit pattern as a VERY large unsigned number, and the processor will go around the loop for a week We did a check for N <= 0 before entering the hardware loop as another part of our code – so we lucked in – otherise could have big problems. This issue is so important (and time wasting in the laboratories) that will be deducting marks in quizzes and exams

21 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 21 / 28 What’s this XR1, YR1 and R1 stuff TigerSHARC is designed to do many things at once So you need appropriate syntax to control it

22 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 22 / 28 What’s this XR1, YR1 and R1 stuff XYR1 = R2 + R3;; does 2 adds XR1 = XR2 + XR3 and YR1 = YR2 + YR3; You can add the X values and not the Y values with this syntax XR1 = R2 + R3;; And NOT with XR1 = XR2 + XR3;; Ugly – but they (ADI) will not change the syntax (DAMY)

23 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 23 / 28 What’s this XR1, YR1 and R1 stuff XYR1 = [J0 += 0x1];; Does a 32-bit fetch and puts the same value into XR1 and YR1. Same as doing XR1 = [J0 += 0];; AND YR1 = [J0 += 1];; at the same time XYR1 = L[J0 +0x2];; Does a dual 64 bit fetch and is the same as doing XR1 = [J0 += 1];; AND YR1 = [J0 += 1];; at the same time

24 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 24 / 28 What’s this XR1, YR1 and R1 stuff XYR1 = [J0 += 0x1];; means XR1 = [J0 += 0];; AND YR1 = [J0 += 1];; XYR1 = L[J0 +0x2];; means XR1 = [J0 += 1];; AND YR1 = [J0 += 1];; at the same time XR1:0 = L[J0 +0x2];; means XR0 = [J0 += 1];; AND XR1 = [J0 += 1];; XYR1:0 = L[J0 +0x2];; means XR0 = [J0 += 0];; AND YR0 = [J0 += 1];; AND XR1 = [J0 += 0];; YR1 = [J0 += 1];;

25 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 25 / 28 What’s this XR1, YR1 and R1 stuff XYR1:0 = L[J0 +0x2];; means XR0 = [J0 += 0];; AND YR0 = [J0 += 1];; AND XR1 = [J0 += 0];; YR1 = [J0 += 1];; XR3:0 = Q[J0 +0x4];; means XR0 = [J0 += 1];; AND XR1 = [J0 += 1];; AND XR2 = [J0 += 1];; AND XR3 = [J0 += 1];; XYR3:0 = Q[J0 +0x4];; means XR0 = [J0 += 0];; AND YR0 = [J0 += 1];; AND XR1 = [J0 += 0];; AND YR1 = [J0 += 1];; AND XR2 = [J0 +=0];; AND YR2 = [J0 += 1];; AND XR3 = [J0 += 0];; AND YR3 = [J0 += 1];;

26 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 26 / 28 Float release generated by C++ compiler – identify new instructions I see 1 new instruction

27 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 27 / 28 Difference between integer and math operations XYR1 = R2 + R3;; does 2 INTEGER adds XR1 = XR2 + XR3 and YR1 = YR2 + YR3; SYNTAX XR1 = R2 + R3;; And NOT with XR1 = XR2 + XR3;; Use F syntax to make it a float operation XYFR1 = R2 + R3;; does 2 FLOATING adds XFR1 = R2 + R3 and YFR1 = R2 + R3;

28 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 28 / 28 Exercise 1 – needed for Lab. 1 FIR filter operation -- data and filter-coefficients are both integer arrays – Write in C++ New_value from Audio A/D, output sent to Audio D/A

29 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 29 / 28 Exercise – needed for Lab. 1 FIR filter operation -- data and filter- coefficients are both integer arrays -- ASM

30 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 30 / 28 Insert C++ code – for Lab. 1

31 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 31 / 28 Insert assembler code version (Lab. 2)

32 2/10/2016 TigerSHARC assemble code 3, M. Smith, ECE, University of Calgary, Canada 32 / 28 What we NOW KNOW EVERYTHING FOR THE FINAL (REALLY -- ALMOST)! Can we return from an assembly language routine without crashing the processor? Return a parameter from assembly language routine (Is it same for ints and floats?) Pass parameters into assembly language (Is it same for ints and floats?) Do IF THEN ELSE statements Read and write values to memory Read and write values in a loop Do some mathematics on the values fetched from memory All this stuff was demonstrated by coding HalfWaveRectifyASM( ) --


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