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How to create a sprite Delete a sprite (e.g. the cat) by right clicking on it and choosing delete. Go to the bottom right hand corner and choose a new.

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Presentation on theme: "How to create a sprite Delete a sprite (e.g. the cat) by right clicking on it and choosing delete. Go to the bottom right hand corner and choose a new."— Presentation transcript:

1 How to create a sprite Delete a sprite (e.g. the cat) by right clicking on it and choosing delete. Go to the bottom right hand corner and choose a new sprite by clicking on the from file icon. Draw your own sprite by clicking on the paint new sprite icon.

2 How to position a sprite Make a sprite smaller/bigger by using the grow and shrink commands at the top of the page. Rotate a sprite by clicking on the rotate button in the central pane and using the line to turn it. Turn a sprite by clicking on the face button in the central pane and using the line to turn it. Grow Shrink

3 How to make a sprite glide to a position Choose where you want your sprite to start from and tell him to go to these co-ordinates. Then choose where you want your sprite to go to and tell him to glide to this position. Hint: You can find the co-ordinate by moving the sprite with your mouse and looking at the address in the bottom right hand corner of the screen. Orange blocks are in the control tab Blue blocks are in the motion tab

4 How to make a sprite talk Use the say block, found in the looks tab. Remember to adjust the length to match how long it will take to read (e.g. short =2secs, longer = 4 secs).

5 How to add continuous movement (blinking, walking, flying etc.) to a sprite – creating extra costumes To create continuous movement (e.g. blinking, walking, flying, etc.) you need different costumes to show the main stages of the action. E.g. eyes open and eyes shut. Click on the sprite, then costumes (in the centre at the top). Copy the costume. Edit the costume so that it shows the next stage(e.g. eyes shut).

6 How to add continuous movement (blinking, walking, flying etc.) to a sprite – creating the code To make something happen all the time, you need to use the forever block in the control tab. Whatever is inside this block will keep repeating in a loop. You will need at least two different costumes showing small changes to create the movement. (E.g. eyes open and eyes shut for blinking)

7 How to add a background Click on Stage in the bottom right hand corner. Select Backgrounds from the top in the centre. Click on Import and choose a new background or Paint and draw your own.

8 How to add an effect You can apply effects to sprites by selecting change (name of effect) effect by (number) from the looks tab. You will need to select the effect type (colour/fisheye/whirl, etc) and by how much. Play around with the numbers to see what happens. Remember you might need to include a wait block to be able to see the effect before the next event happens. Clear graphic effects in the looks tab will remove these effects.

9 How to use broadcast to break up your code into smaller parts Set up the sequence in the stage using the broadcast (name) and wait block. You will need to click on new to name the broadcast. Write each section of code under the control block When I receive (broadcast name) for each sprite.


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