Presentation is loading. Please wait.

Presentation is loading. Please wait.

A Short History of Computer Games Abstracted from en.wikipedia.org/wiki/History_of_computer_and_video_games.

Similar presentations


Presentation on theme: "A Short History of Computer Games Abstracted from en.wikipedia.org/wiki/History_of_computer_and_video_games."— Presentation transcript:

1 A Short History of Computer Games Abstracted from en.wikipedia.org/wiki/History_of_computer_and_video_games

2 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th 

3 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th  Pong  Hunt the Wumpus  Pacman  Space Invaders  Asteroids  Dune II  Myst  The Sims Games   Snipes  Quake

4 Pong

5 Asteroids

6 Space Invaders

7 Pac Man

8 Snipes

9 Super Mario Brothers

10 Dune II

11 Myst

12 The Sims

13 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th  Pong  Hunt the Wumpus  Pacman  Space Invaders  Asteroids  Dune II  Myst  The Sims  PDP 1 Games Game Hardware   Fairchild VES  Atari 2600  Apple II  Comodore 64  Snipes  IBM PC/AT  Commodore Amiga  Mac II  Super NES  Nintendo 64  Playstation  Quake  Nintendo NES

14 PDP 1

15 Fairchild VES

16 Atari 2600

17 Apple II

18 Commodore 64

19 Nintendo NES

20 MAC II

21 Super NES

22 Sony PlayStation

23 Nintendo 64

24 Microsoft Xbox and Sony PlayStation 3

25 Nintendo Wii

26 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th  Pong  Hunt the Wumpus  Pacman  Space Invaders  Asteroids  Dune II Real Time Strategy  Myst  The Sims  PDP 1 Games Game Hardware Game Technology  Text only: 10 to 30 character per second teletype  Fairchild VES  ROM Cartridges replace hard wired  Atari 2600 Black and white lines on CRT Color, raster CRT  Apple II  Comodore 64  Snipes Network game  IBM PC/AT 16 color 640 x 350 screen  Commodore Amiga 16 bit processor  Mac II (color) IBM PC w/ 256 colors and dedicated sound card  Creative Labs Sound Blaster  Super NES  3D Accelerator Cards First Person Shooter  Nintendo 64  Playstation  Quake  Nintendo NES (8 bit)

27 Change of Pace: Write down the age at which you would like to retire:

28 Change of Pace: Write down the age at which you would like to retire: 63

29 Change of Pace: Write down the age at which you would like to retire: 63 Write down your age now:

30 Change of Pace: Write down the age at which you would like to retire: 63 Write down your age now: 16

31 Change of Pace: Write down the age at which you would like to retire: 63 Write down your age now: 16 Subtract the second line from the first line to determine the number of years until you retire:

32 Change of Pace: Write down the age at which you would like to retire: 63 Write down your age now: 16 Subtract the second line from the first line to determine the number of years until you retire: 47

33 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th  Pong  Hunt the Wumpus  Pacman  Space Invaders  Asteroids  Dune II Real Time Strategy  Myst  The Sims  PDP 1 Games Game Hardware Game Technology  Text only: 10 to 30 character per second teletype  Fairchild VES  ROM Cartridges replace hard wired  Atari 2600 Black and white lines on CRT Color, raster CRT  Apple II  Comodore 64  Snipes Network game  IBM PC/AT 16 color 640 x 350 screen  Commodore Amiga 16 bit processor  Mac II (color) IBM PC w/ 256 colors and dedicated sound card  Creative Labs Sound Blaster  Super NES  3D Accelerator Cards First Person Shooter  Nintendo 64  Playstation  Quake  Nintendo NES (8 bit)

34 1960197019801990 2000 2010 Game Generation 1 st 2 nd 3rd 4th 5th 6th  Pong  Hunt the Wumpus  Pacman  Space Invaders  Asteroids  Dune II Real Time Strategy  Myst  The Sims  PDP 1 Games Game Hardware Game Technology  Text only: 10 to 30 character per second teletype  Fairchild VES  ROM Cartridges replace hard wired  Atari 2600 Black and white lines on CRT Color, raster CRT  Apple II  Comodore 64  Snipes Network game  IBM PC/AT 16 color 640 x 350 screen  Commodore Amiga 16 bit processor  Mac II (color) IBM PC w/ 256 colors and dedicated sound card  Creative Labs Sound Blaster  Super NES  3D Accelerator Cards First Person Shooter  Nintendo 64  Playstation  Quake  Nintendo NES (8 bit) 40 Years Ago30 Years Ago20 Years Ago10 Years Ago Today


Download ppt "A Short History of Computer Games Abstracted from en.wikipedia.org/wiki/History_of_computer_and_video_games."

Similar presentations


Ads by Google