Download presentation
Presentation is loading. Please wait.
Published byMelvyn Harrison Modified over 8 years ago
1
Rational Unified Process Fundamentals Best Practices of Software Engineering Rational Unified Process Fundamentals Best Practices of Software Engineering
2
2 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Practice 1: Develop Iteratively
3
3 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Waterfall Development Characteristics Delays confirmation of critical risk resolution Measures progress by assessing work- products that are poor predictors of time-to- completion Delays and aggregates integration and testing Precludes early deployment Frequently results in major unplanned iterations Code and unit test Design Subsystem integration System test Waterfall Process Requirements analysis
4
4 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Iterative Development Produces an Executable Initial Planning Requirements Analysis & Design Implementation Deployment Test Evaluation Management Environment Each iteration results in an executable release
5
5 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Risk Reduction Time Risk Waterfall Risk Iterative Risk Risk Profiles
6
6 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Practice 2: Manage Requirements Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
7
7 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Aspects of Requirements Management Analyze the Problem Understand User Needs Define the System Manage Scope Refine the System Definition Manage Changing Requirements
8
8 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Practice 3: Use Component Architectures Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
9
9 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Purpose of a Component-Based Architecture Basis for reuse Component reuse Architecture reuse Basis for project management Planning Staffing Delivery Intellectual control Manage complexity Maintain integrity System-software Middleware Business-specific Application-specific Component-based architecture with layers
10
10 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Practice 4: Model Visually (UML) Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
11
11 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Why Model Visually? To: Capture structure and behavior Show how system elements fit together Keep design and implementation consistent Hide or expose details as appropriate Promote unambiguous communication UML provides one language for all practitioners
12
12 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Visual Modeling with Unified Modeling Language Activity Diagrams Models Dynamic Diagrams Static Diagrams Multiple views Precise syntax and semantics Sequence Diagrams Collaboration Diagrams Statechart Diagrams Deployment Diagrams Component Diagrams Object Diagrams Class Diagrams Use-Case Diagrams
13
13 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Practice 5: Continuously Verify Quality Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
14
14 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Continuously Verify Your Software’s Quality Cost TransitionConstructionElaborationInception Software problems are 100 to 1000 times more costly to find and repair after deployment Cost to Repair Software Cost of Lost Opportunities Cost of Lost Customers Cost to Repair Software Cost of Lost Opportunities Cost of Lost Customers
15
15 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved UML Model and Implementation Tests Iteration 1 Test Suite 1 Iteration 2 Test Suite 2 Iteration 4 Test Suite 4 Iteration 3 Test Suite 3 Test Each Iteration
16
16 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Practice 6: Manage Change Best Practices Process Made Practical Best Practices Process Made Practical Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
17
17 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Aspects of a CM System Change Request Management (CRM) Configuration Status Reporting Configuration Management (CM) Change Tracking Version Selection Software Manufacture
18
18 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Best Practices Reinforce Each Other Validates architectural decisions early on Addresses complexity of design/implementation incrementally Measures quality early and often Evolves baselines incrementally Ensures users involved as requirements evolve Best Practices Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change Develop Iteratively Manage Requirements Use Component Architectures Model Visually (UML) Continuously Verify Quality Manage Change
19
Rational Unified Process Fundamentals RUP Structure and Content
20
20 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Organization Along Time Time Organization by phases helps minimize the risks of resource allocation.
21
21 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Major Milestones: Business Decision Points InceptionElaborationConstructionTransition Commit resources for the elaboration phase Lifecycle Objective Milestone Commit resources for construction Lifecycle Architecture Milestone Product sufficiently mature for customers Initial Operational Capability Milestone Customer acceptance or end of life Product Release time
22
22 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved What Is an Iteration?
23
23 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Phases and Iterations Commit resources for the elaboration phase Commit resources for construction Product sufficiently mature for customers to use (Understand the problem) (Understand the solution) (Have a solution) Acceptance or end of life Planned (Business) Decision Points PreliminaryIterationArchitect.IterationArchitect.IterationDevel.IterationDevel.IterationDevel.IterationTransitionIterationTransitionIteration Planned (Technical) Visibility Points InceptionElaborationConstructionTransition
24
24 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Iteration: Number and Duration Duration driven by + size of organization + size of project - familiarity with the process, maturity - technical simplicity 6, plus or minus 3 Inception:0.. 1 Elaboration:1.. 3 Construction:1.. 3 Transition:1.. 2
25
25 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved One Iteration In an iteration, you walk through all disciplines.
26
26 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Organization Based on Content Content
27
27 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Nine Disciplines
28
28 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Workflows Guide Iterative Development Business Modeling: Workflow Details Requirements: Workflow Details
29
29 Unified Software Practices Copyright © 1999-2001 Rational Software, all rights reserved Artifact Set Evolution Over the Development Phases With the iterative approach, artifact sets mature over time.
Similar presentations
© 2024 SlidePlayer.com Inc.
All rights reserved.