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Project Problem Statement As of today, FPS peripherals do not allow the user to become totally engulfed in their experience. This problem is solved by.

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Presentation on theme: "Project Problem Statement As of today, FPS peripherals do not allow the user to become totally engulfed in their experience. This problem is solved by."— Presentation transcript:

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2 Project Problem Statement As of today, FPS peripherals do not allow the user to become totally engulfed in their experience. This problem is solved by creating a more realistic experience for them. We are creating gaming peripherals that will let the user reload, fire, and use a secondary weapon.

3 Team Information Aaron Giordano- Barry Creative Designer Chris Bhulai Co-creative Designer Amanda Beisler Marketing Manager Robert Aviles Project Lead Chris Creo Lead Concept Artist

4 Mission Statement We developed a new groundbreaking peripheral to be used with the XBOX 360, Playstation 3, Nintendo Wii, and the PC. This peripheral will allow the user to interact with the FPS(First Person Shooter) game by using realistic functions used in actual weapons. This will let the user become totally enveloped in their gaming experience and feel they are really there.

5 Initial Designs Main Weapon

6 Initial Designs Scans go here Secondary Weapon

7 Animated Demo

8 Schedule Pre-production – Research: 6/2/2010 through 8/24/2010 – Design: 6/2/2010 through 11/30/2010 Initial Designs Create working prototypes Beta Testing Final Decision – Software: 12/1/2010 through 4/14/2011 Give software company our final prototype Fine-tune software

9 Schedule(cont.) Production – Manufacturing: 4/20/2011 through 9/2/2011 Package design Product Assembly Distribution – Marketing 8/2/2010 through 8/24/2011 Videogame conferences Release Party Advertisement design Bundles MLG Gaming Tournament

10 Schedule(cont.) Ongoing – Legal issues – Communications Client Software company Press

11 Budget People Concept Artists-$5,000 Consultants- $100,000 Legal Team- $250,000 Public Relations- $120,000 Graphic Designer-$200,000 Product Engineers-$300,000 Salary-$400,000 Supplies Computers-$50,000 Hard Drives-$3,000 Catering-$20,000 Televisions-$10,000 Studio-$200,000 Software-$90,000 Office Supplies-$2,500 Total- $2,430,500

12 Console Compatibility Xbox 360 Playstation 3Nintendo Wii Computer (multi-OS)

13 Call of Duty Black Ops Bundle

14 Launch Party

15 Supporting Documents(click each) Asset List Naming Convention Marketing Ideas Budget Schedule


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