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Unity and Algorithms academy.zariba.com Module Overview Lecture 1
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Lecture Content 1.Lecturers 2.Lectures Overview 3.Evaluation 4.Timeline 2
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Lecturer 3 Martin Antonov Co-Founder and Game Designer at Fractal Games Founder of YoYoBulgaria and EfreetYoYoCompany Graduated Mathematics at the University of Warwick Studied one year at the Telerik Software Academy I like: Tennis, yoyos, computer games (DOTA anyone?), snowboard, billiards, table football etc.
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Lecturer 4 Stamen Krumov Stamen is currently working at Zariba Games, integrating a variety of SDKs for different games, most of them in Unity (but also with cocos2dx).
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5 Lectures Overview Data Structures and Algorithms: 1.Module Introduction 2.Data Structures (long or maybe in 2 parts) a.) Linear Data Structures – Array, List, Linked List, Queue, Stack b.) Trees and Graphs* c.) Dictionaries, Hash Tables and other Data Structures 3.Algorithms Complexity, Sorting Algorithms 4.Recursion and Combinatorial Algorithms 5.Dynamic Programming Unity: 6. Unity Overview Lecture 7. 8. Making a 2D game with Unity 9. 10. 11. 3D demos with Unity Workshops 1.Compulsory Workshops in Data Structures 2.Mathematics in Computer Games (optional) 3.Unity Workshops (if time allows for it)
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Evaluation 6 This Course will be evaluated as follows: 10% Attendance to workshop and lectures 90% Teamwork Project A completely finished game Weekly evaluations Brief GDD (2 pages)
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Timeline 7 Lectures from 16 th November to 18 th December Teamwork presentations in the second week of January Monday and Thursday from 18.30 to 22:00
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Timeline 8 Lectures from 16 th November to 18 th December Teamwork presentations in the second week of January Monday and Thursday from 18.30 to 22:00
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9 Zariba Academy Questions
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