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Innovation in education. Introduction Achievable goals Collaboration within Second Life Development Stages and Process Development Costs Events and Community.

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Presentation on theme: "Innovation in education. Introduction Achievable goals Collaboration within Second Life Development Stages and Process Development Costs Events and Community."— Presentation transcript:

1 Innovation in education

2 Introduction Achievable goals Collaboration within Second Life Development Stages and Process Development Costs Events and Community Workshop Activity “50% of people change sex in Second Life” “And 6% become a squirrel”

3 Use SL as a medium for distance learning and collaboration Showcase E-Learning initiatives, portfolio Learning strategies Role-play assessment scenarios Data visualisation and interactive activities Powerful communication with traditional web Build communities between academics situated within SL Research and experimentation within Virtual 3D Environments What’s achievable within Second Life

4 Collaboration isn’t easily achieved via other platforms, SL allows; –Synchronous communication –Shared real-time experience –Research opportunities –Shared goals and objectives Community –Built around ideas, brands, interests, customers –Brings people together; multicultural –No interpretation, ethnicity, race disability Collaboration

5 Development Stages Feasibility of concept Design Acquiring Virtual Land Terraforming Modeling Texturing Scripting (Linden Scripting Language) Advertising

6 Development Process Users keep the Intellectual Property rights to any objects they create Re-texture, rotate, stretch, cut Add lighting effects Set permissions Embed scripts into objects using LSL $L10 to upload a image file

7 Costs; Owning Virtual Land Need Land for any type of large project 50% Reduction for academics (£600-800 Entire region) Limited amount of objects can be stored in a particular area Additional Land Sq metersPrice 1/128 Region512 m2US$5 1/64 Region1,024 m2US$8 1/32 Region2,048 m2US$15 1/16 Region4,096 m2US$25 1/8 Region8,192 m2US$40 1/4 Region16,384 m2US$75 1/2 Region32,768 m2US$125 Entire Region65,536 m2US$195 Basic accounts are Free Premium : $9.95 per month

8 Communities and Events Importance of awareness Integration with web Technologies (forums, wiki’s) Scheduled Events, classes, conferences, activities Giving people reasons to use Second Life Be proactive, meet, share, explore!

9 Create your own Second Life Island What would it look like? What can your visitors expect to find? What functionality would you include on the island? How do you maximise returning customers? With your provided flip chat and pen as a group sketch out your island design. Remember to be creative and innovative, because lets be honest avatars don’t like to be bored! Workshop Activity

10 Contact Details Andrew Jinman:- Immersive Learning Producer Andrew.Jinman@twofour.co.uk SL Avatar:- Jiz Source James Abraham:- Producer/New Media Planner James.Abraham@twofour.co.uk SL Avatar:- Jimmer Beck


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