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Processes & Threads Introduction to Operating Systems: Module 5
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CPU scheduling queue Enqueuer Ready Queue Dispatcher Context Switcher Ready Process PCBs CPU Remove the Running Process From Other States
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Schedulers u Short-term scheduler (STS) Selects a process from ready queue and give it CPU (dispatch) Determine if the running process should be preempted (preempt) u Medium-term scheduler (MTS) When needed, chooses ready processes to be saved to disk (suspend), or restored from disk (activate) u Long-term scheduler (LTS) Initiates process (activate) u LTS and MTS determine the degree of multiprogramming Processes may be either I/O-bound or CPU-bound want to keep a good mix of each type of process to maximize resource utilization
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join Process queues ready queue cpu I/O queuei/oI/O request time slice expires fork a child resource request resource queue condition queue child executes terminated
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Queues as linked lists of PCBs Running Ready Disk1 Disk2 Printer
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Process switching u Switching from one process to another u Often tens of microseconds (must be fast!) u Increases utilization of CPU I/O and processing in parallel u incurs minimal overhead u CPU may have a process switch instruction
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Process switching u A process switch may occur whenever the OS is invoked system call explicit request by the program, such as open file the process may be blocked If so, OS will dispatch a new process Trap (non-system call) an error resulted from the last instruction may cause the process to be moved to the terminate state Interrupt the cause is external to the execution of the current instruction control is transferred to the exception handler After servicing the exception, a new process may be dispatched
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Process switching interrupts u Clock process uses all of its time slice the exception handler will preempt the process u I/O an I/O device has completed a transfer wakeup processes waiting for this event and resume interrupted process, or preempt interrupted process and dispatch a ready process with higher priority
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Mode switching u Not all interrupts entail process switching control can just return to the interrupted program only processor state information needs to be saved u This is called mode switching move from user mode to protected mode u Less overhead than process switching no need to update PCB
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u Stop the current process (process A) Save enough state information (or context ) so that process A can be restarted later u Select a ready process (process B) u Load B’s state memory mapping info, program counter, general registers, open file table (pointer), etc. u (Re)start B Process switching steps
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Threads u A sequential execution stream within a process sometimes called a lightweight process (LWP) u The major advantages of threads low cost of thread switching easy mechanism for shared resources easily take advantage of multiprocessor system u The major disadvantages harder to debug unneeded overhead if threads aren’t used
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Threads u Threads within a process (or task) share text segment data segment OS resources (open files and signals) u Each thread has its own program counter register set stack space
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A Process (kernel view) Kernel Support Program Text Data Process Status Resources Allocate resources to processes when they are needed
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A task and its family of threads Program Text Process Status Global data Thread Status Stack Thread Resources Task (Process) Program counters
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Why threads become popular now? u SMPs (Symmetric Multiprocessors) 2 to 128 processors sharing System bus I/O system Main memory One operating system for all processors
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Three types of thread systems u Kernel-supported threads (Mach, OS/2, NT) u User-level threads; supported above the kernel, via a set of library calls at the user level u Hybrid approach implements both user-level and kernel-supported threads (Solaris)
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A simple view Thread 0 Thread 1 Thread 3 Thread 2 Thread run time libraries Kernel (see process) User-level Kernel (see thread) Kernel-level System call A User Program Thread 0 Thread 1 Thread 3 Thread 2
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Kernel-level versus User-level threads u User-level thread User-level activities; no kernel involvement Basic scheduling unit in OS is process Threads of the same process can not run on different CPUs in SMP in parallel u Kernel-level thread Each process consists of several threads Basic scheduling unit is thread Can run on different CPUs in SMP in parallel
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Advantages of kernel threads u Higher application throughput if there were no kernel thread support need I/O means the process goes into waiting state and wait until the I/O is complete with multiple kernel threads per task Block the I/O requesting thread and continue to work on another thread Increases the overall throughput of the application
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Advantages of user level threads u Threads are cheap can be implemented at user levels, no kernel resources u Threads are fast no system calls, switching modes involved
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Using Threads - Windowing System Window Threads Application Minimized thread switching time Better response time
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Other Examples u Robot control: single program, multiple concurrent operations u Airline reservations: one thread per customer thread per task u Network server: single program, must handle concurrent requests from multiple users (examples: Web server) thread pool
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Sun Solaris 2 u Mixed approach OS schedules light-weight process (LWP) User-level library schedules user-level threads u User threads are cheap, can be thousands per task u Each LWP supports one or more user threads LWPs are what we’ve been calling kernel threads Solaris has entities called kernel threads; they are scheduling artifacts contained in the OS
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Sun Solaris 2 (Mixed) Kernel thread Task 1 Task 2Task 3 CPU KERNEL Light weight process (LWP) User-level thread CPU
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Examples of threads packages u POSIX-style threads: OSF/DCE, Chorus threads, POSIX P1003.4a pthreads SunOS Multi-Thread Architecture (Solaris 2) IBM AIX 4.x, SCO UnixWare 2.0 u Microsoft-Style threads: WIN32 threads (Window95, NT) OS/2 threads (IBM OS/2) u Others: C Threads in Mach OS (now part of Macintosh OS X)
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