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Senior Design 1 Project XNA Game Team Deadly Game –Tom Aaro –Fenton Radford –Cory Swanson University of Portland School of Engineering Faculty Advisor.

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Presentation on theme: "Senior Design 1 Project XNA Game Team Deadly Game –Tom Aaro –Fenton Radford –Cory Swanson University of Portland School of Engineering Faculty Advisor."— Presentation transcript:

1 Senior Design 1 Project XNA Game Team Deadly Game –Tom Aaro –Fenton Radford –Cory Swanson University of Portland School of Engineering Faculty Advisor Dr. Andrew Nuxoll Industry Advisor Kurt Jaegers

2 Senior Design 2 Introduction Free form fighting game –Knock back vs heath bar depletion –Single button input vs complex button combos –Customize characters vs pre-set roster 1-4 player gameplay –Single player training –Multiplayer: Team battles, Free-For-All University of Portland School of Engineering

3 Senior Design 3 Scorecard Successes –Finals/Winter Break –Built the final game framework –Coded Four Skills: Teleport Fireball Magic Missile Stone Clap University of Portland School of Engineering

4 Senior Design 4 Additional Accomplishments Began coding with the start of the term! Dropbox for code implemented. Received more sprites from artist! University of Portland School of Engineering

5 Senior Design 5 Demo of New Functionality Primarily coded framework. Game functions as well as last demo. New sprites imported into game. University of Portland School of Engineering

6 Senior Design 6 University of Portland School of Engineering

7 Senior Design 7 Plans Complete Animation Fix devilish bug hiding in collision detection. Implement remaining skills: –Scorpion Wire –Ice Wall –Poison Grenade –Donkey Punch University of Portland School of Engineering

8 Senior Design 8 University of Portland School of Engineering Milestones StatusDescriptionOriginal Target Previous Target Present Target CompletedDesign Document v.1.018 Nov 11 CompletedDisplay Game21 Nov 11 CompletedCharacter Movement28 Nov 11 CompletedActions/Control Scheme28 Nov 11 MissedPhysics28 Nov 11 3 Feb 12 MissedAnimation5 Dec 11 3 Feb 12 CompletedGravity5 Dec 11 CompletedDamage19 Jan 12 25 Jan 12 CompletedBasic Attack19 Jan 12 25 Jan 12 CompletedFirst Half of Skills26 Jan 12 Remaining Four Skills2 Feb 12 Catch Up Week10 Feb 12

9 Senior Design 9 Concerns/Issues Transition to new framework exposed bugs in Animation and Collision Detection. Will the artist complete sprites on time? University of Portland School of Engineering

10 Senior Design 10 Conclusions Built and transitioned into final game framework. –Good to see scale of project and be able to begin coding. –Exposed weakness in parts we believed complete Not falling further behind just need bug fixes University of Portland School of Engineering


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