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CSC 120CPVL – Introduction to Creative Graphical Coding, Fall 2015 August, week 1, 2015 Dr. Dale Parson
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Introduction to Creative Graphical Coding We will be programming in Processing 2.x. There are no prerequisites. Processing is a framework atop Java. – It supplies a graphical integrated development environment (IDE). – It supplies graphical and other code libraries. – An upcoming version will supply a debugger. We will use examples and exercises from the text. http://faculty.kutztown.edu/parson/ -> CSC120CPVL
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Processing Setup See instructions for setting up U:\Processing and running C:\Program Files\...\processing.exe on the course page. https://processing.org/reference/ should be up in a browser for your reference. https://processing.org/reference/ We will install http://faculty.kutztown.edu/parson/fall2015/l earningprocessing2.zip under U:\. http://faculty.kutztown.edu/parson/fall2015/l earningprocessing2.zip
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Standard Keyboard accelerators Control-C to COPY, Control-V to PASTE. Control-F to FIND (a.k.a. SEARCH). Control-Z to UNDO. Control-S to SAVE. Control-R to RUN inside Processing. Control-X to DELETE. Mac uses Command key, not Control key.
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Outline of textbook stuff to cover 1.1. Exercise 1-1 page 5, shapes beyond line. Exercise 1-2 page 9, graphing shapes. Exercise 1-3 page 9, shaping graphs. Example 1-1, page 11, stroke & fill Example 1-2, page 11, noFill(). Exercise 1-4 page 12, coding filled rectangles. Example 1-3, page 13, RGB color.
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Outline of textbook stuff to cover 1.2. Exercise 1-5 page 14, color TO fill value. Exercise 1-6 page 14, fill value TO color. Example 1-4, page 15, opacity Example 1-5, page 17, the author’s Zoog.
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Outline of textbook stuff to cover 2.1. Exercise 2-1, page 20, Processing at home. Exercise 2-2, page 21, running a sketch. Exercise 2-3, page 23, editing a sketch. Exercise 2-4, page 25, add comments and println. (Discuss text strings briefly.) Exercise 2-5, page 27, make coding errors. Exercise 2-6, page 27, fix coding errors.
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Outline of textbook stuff to cover 2.2. Exercise 2-7, page 28, exploring the Processing Library Reference. Exercise 2-8, page 28, directed use of the Processing Library Reference. Example 2-1, page 30, Zoog again. Exercise 2-9, page 31, DIY (do-it-yourself) composition with shapes.
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Outline of textbook stuff to cover 3.1. Exercise 3-1, page 34, pseudocode. Example 3-1, page 36, dynamic Zoog. Exercise 3-2, page 37, using setup() & draw(). Example 3-2, page 37, mouseX & mouseY. Exercise 3.3, page 38, background() in setup(). Example 3-3, page 39, yet another Zoog. Exercise 3.4, page 40, complete a Zoog.
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Outline of textbook stuff to cover 3.2. Exercise 3-5, page 40, track the mouse. Example 3-4, page 41, a continuous line. Exercise 3-7, page 41, speed TO stroke weight. Example 3-5, page 42, mouse & key presses. Exercise 3-8, page 43, background(255) to draw – create a bug. Example 3-6, page 44, Interactive Zoog.
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