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Introduction to Code Generation and Intermediate Representations

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1 Introduction to Code Generation and Intermediate Representations
Lecture 10 Introduction to Code Generation and Intermediate Representations Joey Paquet,

2 Introduction to Code Generation
Front end: Lexical Analysis Syntactic Analysis Intermediate Code Generation Back end: Intermediate Code Optimization Object Code Generation The front end is machine-independent, i.e. it can be reused to build compilers for different architectures The back end is machine-dependent, i.e. these steps are related to the nature of the assembly or machine language of the target architecture Joey Paquet,

3 Introduction to Code Generation
After syntactic analysis, we have a number of options to choose from: generate object code directly from the parse generate intermediate code, and then generate object code from it generate an intermediate abstract representation, and then generate code directly from it generate an intermediate abstract representation, generate intermediate code, and then the object code All these options have one thing in common: they are all based on syntactic information gathered in the semantic analysis Joey Paquet,

4 Introduction to Code Generation
Syntactic Analyzer Lexical Intermediate Representation Code Front End Back End Object Code Lexical Analyzer Syntactic Analyzer Intermediate Code Object Code Lexical Analyzer Syntactic Analyzer Intermediate Representation Object Code Lexical Analyzer Syntactic Analyzer Object Code Joey Paquet,

5 Interm. Representations & Code
Intermediate representations synthetize the syntactic information gathered during the parse, generally in the form of a tree or directed graph. Intermediate representations enable high-level code optimization. Intermediate code is a low-level coded (text) representation of the program, directly translatable to object code. Intermediate code enables low-level, architecture-dependent optimizations. Joey Paquet,

6 Intermediate Representations
Part I Intermediate Representations Joey Paquet,

7 Abstract Syntax Trees Each node represents the application of a rule in the grammar A subtree is created only after the complete parsing of a right hand side Pointers to subtrees are sent up and grafted as upper subtrees are completed Parse trees (concrete syntax trees) emphasize the grammatical structure of the program Abstract syntax trees emphasize the actual computations to be performed. They do not refer to the actual non-terminals defined in the grammar, hence their name. Joey Paquet,

8 Parse vs Abstract Syntax Trees
Parse Tree x a b * = + x = a*b+a*b Abstract Syntax Tree x = a*b+a*b x + = a b * E A Joey Paquet,

9 Directed Acyclic Graphs (DAG)
Directed acyclic graphs (DAG) are a relative of syntax trees: they are used to show the syntactic structure of valid programs in the form of a “tree”. In DAGs, the nodes for repeated variables and expressions are merged into a single node. DAGs are more complicated to build than syntax trees, but directly implement lots of code optimization by avoiding redundant operations. Joey Paquet,

10 Directed Acyclic Graph
AST vs DAG x a b * = + x = a*b+a*b Abstract Syntax Tree x = a b * + x = a*b+a*b Directed Acyclic Graph Joey Paquet,

11 Postfix Notation Every expression is rewritten with its operators at the end, e.g.: Easy to generate from a bottom-up parse Can be generated from a syntax tree using postorder traversal a+b  ab+ a+b*c  abc*+ if A then B else C  ABC? If A then if B then C else D else E  ABCD?E? x=a*b+a*b  xab*ab*+= Joey Paquet,

12 Postfix Notation Its nature allows it to be naturally evaluated with the use of a stack Operands are pushed onto the stack; operators pop the right amount of operands from the stack, do the operation, then push the result back onto the stack. However, this notation is restricted to simple expressions such as in arithmetics where every rule conveys an operation It cannot be used for the expression of most programming languages constructs Joey Paquet,

13 Three-Address Code Three-address codes (3AC) is an intermediate language that maps directly to “assembly pseudo-code”, i.e. architecture-dependent assembly code It breaks the program into short statements requiring no more than three variables and no more than one operator, e.g: source 3AC x = a+b*c t := b*c x := a+t Joey Paquet,

14 Three-Address Code The temporary variables are generated at compile time and added to the symbol table In the generated code, the variables will refer to actual memory cells. Their address (or alias) is also stored in the symbol table 3AC can also be represented as quadruples, which are even more related to assembly languages t := b*c L 3,b M 3,c ST 3,t x := a+t L 3,a A 3,t ST 3,x 3AC ASM t := b*c MULT t,b,c x := a+t ADD x,a,t 3AC Quadruples Joey Paquet,

15 Intermediate Languages
In this case, we generate code in a language for which we already have a compiler or interpreter Such languages are generally very low-level and dedicated to the compiler construction task It provides the compiler writer with a “virtual machine” Various compilers can be built using the same virtual machine The virtual machine compiler can be compiled on different machines to provide a translator to various architectures. For the project, we have the moon compiler, which provides a virtual assembly language and a compiler. Joey Paquet,

16 Project Overview Your compiler generates Moon code
Syntactic Analyzer Lexical Moon Code Token Stream Interpreter Object Source Your compiler generates Moon code The Moon interpreter (virtual machine) is used to execute your output program Your compiler is thus retargetable by recompilation of the moon compiler on your target processor Joey Paquet,

17 Semantic Actions and Code Generation
Part II Semantic Actions and Code Generation Joey Paquet,

18 Semantic Actions Semantics is about giving a meaning to the compiled program. Semantic actions have two parts: Semantic checking: check if the compiled program can have a meaning, e.g variables are declared, operators and functions have the right parameter types and number of parameters upon calling Semantic translation: translate declarations, statements and expressions to machine code Semantic translation is conditional to semantic checking Joey Paquet,

19 Semantic Actions Semantic actions are inserted in the grammar (thus transforming it in an attribute grammar) In recursive descent parsers, they are represented by function calls imbedded in the parsing functions. In table-driven top-down parsers, they are represented by semantic action placeholders pushed on the stack along with the right hand sides they belong to. When a placeholder is removed from the stack, its corresponding semantic action is executed. Most semantic actions use attributes for their resolution: In recursive descent parsers, they are migrated using reference parameter passing. In table-driven top-down parsers, they are migrated using a semantic stack. Joey Paquet,

20 Semantic Actions There are semantic actions associated with:
Declarations: variable declarations type declarations function declarations Control structures: conditional statements loop statements Assignments and expressions: assignment operations arithmetic and logical expressions Joey Paquet,

21 Processing Declarations
In processing declarations, the only semantic checking there is to do is to ensure that every object (e.g. variable, type, class, function, etc.) is declared once and only once in the same scope. This restriction is tested using the symbol table mechanism. Symbol table entries are generated as declarations are encountered. A symbol table is created every time a scope is entered. Afterwards, every time an identifier is encountered, a check is made in the symbol table to ensure that it has been properly defined. Joey Paquet,

22 Processing Declarations
Code generation in type declarations comes in the form of calculation of the total memory size to be allocated for the objects defined. Every object defined, no matter its type, will eventually have to be stored in the computer’s memory. Memory allocation must be done according to the size of the objects defined, which depends on the target machine. For each variable identifier declared, you must generate a unique label that will be used to refer to that variable in the ASM code and store it in the location field of its entry in the symbol table. See the Moon machine description documentation for more explanations specific to the project. Joey Paquet,

23 Processing Variable Declarations
<varDecl>  <type><id>; {varDeclSem} An entry is created in the corresponding symbol table. Memory space is reserved for the variable according to the size of the type of the variable and linked to a unique label in the ASM code. The starting address (or its label) is stored in the symbol table entry of the variable. In the case of arrays, the offsets (size of the elements) are often stored in the symbol table record. <varDecl>  <type><idList>; {varDeclSem} To generate each entry, (one for each element in the list), the compiler must keep track of the type of the declaration. This is an attribute that is migrated using a technique appropriate to the parsing method used. Joey Paquet,

24 Processing Type Declarations
Most programming languages allow the definition of types that are aggregates of the basic types defined in the language. There are typically arrays or record types, or even abstract data types (or classes) in object-oriented programming languages. <typeDecl>  type <id> is <typeDef>; {typeDeclSem} An entry is created in the symbol table for the new type defined. It contains a definition (e.g. size) of all the elements of the new type. This information is used when new objects of that type are declared in the program, and to compute the offset when arrays of elements of that type are created. Joey Paquet,

25 Processing Arrays Static arrays are arrays with static size defined at compile time. Most programming languages allow only integer literals for the initialization of array size, or constant integer variables when available in the language. Pascal: A: array (1..10) of integer C: int A[10]; or const size=10; int A[size]; Joey Paquet,

26 Processing Arrays This restriction comes from the fact that the memory allocated to the array has to be set at compile time, and is fixed throughout the execution of the program. When processing a static array declaration, a sufficient amount of memory is allocated to the variable depending on the size of the elements and the cardinality of the array. Only the starting address (or a label) is stored in the symbol table. The offset (the size of elements) is also sometimes stored in the symbol table to facilitate code generation of array indexing during code generation. Dynamic arrays are generally implemented using pointers, dynamic memory allocation functions and an execution stack or heap. Joey Paquet,

27 Processing Expressions
Semantic records contain the type and location for variables (normally labels in the ASM code) or the type and value for constant factors. Semantic records are created at the leaves of the tree when factors (F) are recognized, and then passed upwards in the tree. These semantic records contain the attributes that are migrated within the tree to find a global result for the symbol on top of the tree for that expression. Joey Paquet,

28 Processing Expressions
As new nodes (or subtrees) are created during tree creation/traversal, intermediate results are stored in temporary semantic records containing subresults for subexpressions. Each time an operator node is resolved, its corresponding semantic checking and translation is done and its subresult is stored in a temporary variable for which you have to allocate some memory and generate a label. An entry is put in the symbol table for each intermediate result generated. It can then be used for further reference when doing semantic verification and translation while going upwards in the tree. Joey Paquet,

29 Processing Expressions
Doing so, the code is generated sequentially as the tree is traversed: t1 = b*c L 3,b M 3,c ST 3,t1 t2 = a+t1 L 3,a A 3,t1 ST 3,t2 x = t2 L 3,t2 ST 3,x subtree ASM a b c + * x = Joey Paquet,

30 Conclusions Most compilers build an intermediate representation of the parsed program, normally as an abstract syntax tree. These will allow high-level optimizations to occur before the code is generated. In the project, we are outputting MOON code, which is an intermediate language. MOON code could be the subject of low-level optimizations. Joey Paquet,

31 Conclusions Semantic actions are composed of a semantic checking, and a semantic translation part. Semantic actions are inserted at appropriate places in the grammar to achieve the semantic checking and translation phase. Semantic translation is conditional to semantic checking. Joey Paquet,

32 Conclusions There are semantic actions for:
Declarations (variables, functions, types, etc) Expressions (arithmetic, logic, etc) Control structures (loops, conditions, etc) Joey Paquet,


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