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PROJECTILE MOTION Chapter 3. Scalar and Vector Quantities.

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Presentation on theme: "PROJECTILE MOTION Chapter 3. Scalar and Vector Quantities."— Presentation transcript:

1 PROJECTILE MOTION Chapter 3

2 Scalar and Vector Quantities

3 Combining Vectors

4 Components of Vectors

5 Projectile Motion ■We can resolve the motion of a projectile (say a cannonball, a shot put, a satellite, etc.) into its horizontal and vertical components. –If we can neglect friction, the horizontal component is just motion with constant velocity, since no horizontal force is acting on the object. –Similarly, the vertical component is just that of an object in free fall, i.e., a constant acceleration due to the gravitational force (which is vertical).

6 Components of Projectile Motion

7 Projectile Motion Simulation

8 Projectile Motion Parameters

9 Projectile Motion Videos ■Projectile Motion in FootballProjectile Motion in Football ■Projectile Motion in HockeyProjectile Motion in Hockey ■Projectile Motion in JugglingProjectile Motion in Juggling ■MythbustersMythbusters

10 Projectile Motion Simulator ■Physics Classroom SimulatorPhysics Classroom Simulator ■Complete handout worksheet – due Monday 9/28

11 Projectile Motion Resources CK12 Projectile Motion Projectile Motion Simulation


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