Presentation is loading. Please wait.

Presentation is loading. Please wait.

Renan Paul Blanco William Hansen Elizabeth Montes.

Similar presentations


Presentation on theme: "Renan Paul Blanco William Hansen Elizabeth Montes."— Presentation transcript:

1 Renan Paul Blanco William Hansen Elizabeth Montes

2 Basic Graphic Techniques  Importing 3D Models Unresolved Ongoing Problems: ○ Importing Google SketchUp into Blender for export ○ Loading.md2 objects into the game engine  3D Viewing and Transformations Basics figured out Ongoing  User Interactions Keys mapped Will change as features are added (i.e. attacking, etc…)

3 Basic Graphic Techniques  Lighting and Texture Mapping Basic lighting implemented ○ Fog Ongoing ○ Light maps ○ Shadows Basic texturing implemented Ongoing ○ Mipmapping ○ Bump mapping ○ Multi-texturing Problems: ○ Texture mapping to more complex objects  Shaders Unresolved

4 Basic Graphic Techniques  Sound Unresolved  Collision Detection/Response Basic collision detection with the floor and walls are working Ongoing ○ Better algorithm Problems: ○ Collisions stick until you back away

5 Advanced Features  Artificial Intelligence Unresolved  Multiple Levels Unresolved  Radiosity Unresolved  On-screen control panel and In-game menu Unresolved

6 What We’re Working On Next  William Bump mapping Mipmapping Alpha-blending  Paul In-game menu Modeling  Elizabeth Sound


Download ppt "Renan Paul Blanco William Hansen Elizabeth Montes."

Similar presentations


Ads by Google