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Children and Media Violence By Celestial Carroll.

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1 Children and Media Violence By Celestial Carroll

2 Desensitization  “Desensitization has been defined as the attenuation or elimination of cognitive, emotional, and behavioral responses to a stimulus, which would normally elicit a significant response.”(Funk)

3 Video Games  The dangerous thing about video games is that they give children the opportunity to connect the violence on the screen to their own movement.  Children become used to killing and there is no emotionally response to it as there should be because it is seen as entertainment.

4 Television  Violence exposure starts with morning cartoons.  Crime shows display violent acts in a dramatized way.  Violence is put into an unrealistic view and is shown as having no consequences.  Real life acts of violence are discussed in the news.

5 Movies  Our cultural today is revolved around watching violent, action movies.  "As nasty as the movies are, they are a classic, vital part of teen culture," Gerald Jones  Family outings often include movies at the theatre or in the home.

6 Real Life Events  Children are desensitized when it comes to real acts of violence.  They do not understand the impacts it has on other people and the community.  The shooting at the Batman premiere in Aurora, Colorado.

7 Aggressive Behavior  “Children who consume violent media incorporate aggressive concepts and behaviors into their typical behavioral repertoire, and thus become more aggressive over time.” (Anderson)

8 Dealing with anger  Watching violent media makes kids angry.  As kids watch violence on the screen they use it to deal with their own anger.  Violence makes kids view the world as a scary place and they learn to fear it.

9 Resolving conflicts  Children see the characters in their shows or on their games using violence as a way of resolving conflicts.  All of the heroes or good guys in their shows have to fight or kill the bad guy in order to win.  The characters in their shows use violence and if they can then the child thinks they can to.

10 Settling Disputes  As Grossman states, “They are learning every day that violence is the preferred method of setting disputes.”

11 Violent acts  They adopt the violent acts they see as their own.  “As the content of television becomes more violent, so do our children.” Grossman  They see the violence that their media role models perform and mirror it in their own behavior.

12 Works Cited  Grossman, Dave, Gloria DeGaetano. Stop Teaching Our Kids To Kill. New York: Crown Publishers, 1999. Print.  Anderson, Craig A., Douglas A. Gentile, Katherine E. Buckley. Violent Video Game Effects on Children and Adolescents: Theory, Research, and Public Policy. North Carolina: Oxford, University Press, 2007. Print.  Toppo, Greg. “Many tweens see 'R' films despite restriction”. USA Today 23 March 2011: 7D. Print.  Funk, Jeanne B., Debra D. Buchman, Jennifer Jenks, Heidi Bechtoldt. Playing violent video games, desensitization, and moral evaluation in children”. 24:4 (2003): 413-436. Print.


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