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An AI Assist to Interactive Storytelling: Bringing Interactive Storytelling to Industry Daniel Kline Michael Mateas Emily Short.

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Presentation on theme: "An AI Assist to Interactive Storytelling: Bringing Interactive Storytelling to Industry Daniel Kline Michael Mateas Emily Short."— Presentation transcript:

1 An AI Assist to Interactive Storytelling: Bringing Interactive Storytelling to Industry Daniel Kline Michael Mateas Emily Short

2 8 Use Cases to Get You Thinking Creatively

3 Interactive Storytelling is searching

4 A Practical Taxonomy of Games

5 Rollercoaster Ico Dragon's Lair Metal Gear Solid Half-Life

6 Rollercoaster Challenge Ico Street Fighter 2 Dragon's Lair Defender Metal Gear Solid Left 4 Dead Half-Life

7 Rollercoaster Challenge Experiment Ico Mario Civilization Dragon's Lair Far Cry 2 Metal Gear Solid Half-Life NetHack Street Fighter 2 Defender Left 4 Dead

8 Possible Choices Rollercoaster Experiment Challenge

9 Significant Decisions Rollercoaster Experiment Challenge

10 Rollercoaster Challenge Experiment These are genres

11 Act 1

12 1 R.C.ExperimentChallenge

13 Bark 2

14 2 R.C.ExperimentChallenge

15 Hint 3

16 3 R.C.ExperimentChallenge

17 Guide 4

18 4 R.C.ExperimentChallenge

19 Calibrate 5

20 5 R.C.ExperimentChallenge

21 Pace 6

22 6 R.C.ExperimentChallenge

23 Surprise 7

24 7 R.C.ExperimentChallenge

25 Storytelling 8 See my AIIDE 2009 slides on my website for algorithmic details

26 Storytelling 8 R.C.ExperimentChallenge

27 1. Act 2. Bark 3. Hint 4. Guide 5. Calibrate 6. Pace 7. Surprise 8. Storytelling R.C.ExperimentChallenge

28 The End slides available at Game Of Design http://dankline.wordpress.com dankline@sbcglobal.net


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