Presentation is loading. Please wait.

Presentation is loading. Please wait.

“The value of the Wow Factor in education” Professor Dr Anne Bamford Engine Room

Similar presentations


Presentation on theme: "“The value of the Wow Factor in education” Professor Dr Anne Bamford Engine Room"— Presentation transcript:

1 “The value of the Wow Factor in education” Professor Dr Anne Bamford Engine Room a.bamford@arts.ac.uk

2 Where to get a copy… Anne Bamford The Wow Factor Global research compendium on the impact of the arts in education ISBN 3-8309-1617-5 And can be obtained through order@waxmann.com or http//www.waxmann.com order@waxmann.com

3 Everyone has the right freely to participate in the cultural life of the community, to enjoy the arts

4 Road Map Recommendations Advocacy Government ministries must work together Research Continuity of provisions Partnerships and cooperation Professional formation Evaluation Publication and sharing

5 UNESCO Seoul Agenda “Education systems are struggling to meet the needs of learners in a rapidly changing world characterized by remarkable advances in technology on the one hand and intractable social and cultural issues on the other… Of crucial importance to the success of arts education in meeting these challenges is the need to achieve high standards in the conception and delivery of services.”

6 Seoul Agenda Three Core Goals Arts education as the foundation for the balanced development of all people Assure that arts education activities and programmes are of the highest quality in conception and delivery Apply arts education principles and practices to contribute to resolving the social and cultural challenges facing today’s world

7 Brain activation Highly creative individuals had significantly higher activation in both the left and right cerebral hemispheres, specifically in the areas associated with fluency, originality and flexibility Higher activation in these areas is related to the vivid experience of insight, emotions and perceptions present in highly creative individuals. These combined with higher symbolic abilities possessed mainly in the activated frontal lobes might enable highly creative individual to translate their experiences into creative works. Rosa Aurora Chavez-Eakle 2009

8

9 David Armano 2007

10 The VI, the visual centre of the brain is fully mature at birth as if it is ready to receive the visual impressions formed on the retina, whereas the cortex surrounding it matured at different stages after birth depending upon exposure to experiences.

11 Better brains... Process visual information more quickly (visual experts) Have better fine motor skills Are more likely to learn by trial and error Don’t start at the beginning Multi task Are quicker at scanning, navigating and analysing More creative (learning by experiment, role play, creation) More intelligent (distributed cognition, immersion)

12 Dance is the art form that communicates through the body. Roland Barthes, “My body is a thought”

13 Technological context… 945 million users 90% of users concentrated in 20 countries 183 million users in the US 38 million users in Germany 34 million users in the UK more than 1 billion web pages

14

15 http://www.nobodyswatching.tv/

16

17

18 Education out of step… Increased effort has to be made to establish synergies between knowledge, skills and creativity. With few exceptions educational politics gets no further than paying lip service to these ideas.

19 Mark Prensky “The single biggest problem facing education today is that our Digital Immigrant instructors, who speak an outdated language (that of the pre-digital age) are struggling to teach a population that speaks an entirely new language. They often can’t understand what the Immigrants are saying.”

20 Why? The school

21 92.7

22 There seemed to be between 17-28% (averaged at around 22%) negative impacts of poor quality programmes. Put crudely, this meant that in a global sense about ¼ of all the arts and cultural education a child receives is likely to have a negative impact Negative impact

23 Some thoughts Education in the arts (music, visual arts, lesser drama, lesser dance, little media) Education through the arts (visual literacy, drama, new technology) Art as education (as a medium or environment for learning) Education as art (a cultural and aesthetic understanding of education)

24 The uncreative arts? In European culture, certain activities are assumed to be more creative or artistic than others. Painting a picture, writing a poem, or creating a sculpture is often deemed creative, even when performed in an ordinary or mediocre manner. Mathematics, science, or engineering are rarely classed as creative or artistic, unless they are done exceptionally well.

25 Quality creative artistic cultural economic social innovation spiritual educational

26 Large group or individual lessons?

27 The milestones of success All children enjoy the enhanced programme Levels of achievement in and through the arts are raised Higher levels of motivation and interest in the arts Children with special educational needs are able to participate alongside their peers with a positive impact on their self-esteem Children with ‘talent’ are identified and nurtured Benefits to culture and ethos of the community Enjoying and achieving Providing a skill and interest for life Making a positive contribution to the individual’s development

28 1. Active partnership and collaboration

29 2. Flexible organizational structures

30 3. Accessibility to all

31 4. Ongoing professional development

32 5. Reflection and evaluation strategies

33 6. Local

34 7. Project-based, research-based

35 8. Active creation, performance and exhibition

36 9. The languages of the arts

37 10. Take risks

38

39

40 Positive reinforcement Visionary people Collectors The Wow Factor Passion Children as central Creative and imagination Individuality and originality Conversational Flexibility Risk taking Modelling Repeat but never the same Life long learners Question expertise

41 What makes a good music teacher? Gets us to do more concerts – e.g. at least once a term Does not go too fast Will listen to children Allows the children to make up own songs Is fun Knows rhythms Has a sense of humour Is patient with children Listens to children’s musical taste Doesn’t rush Helps individual children Doesn’t get too cross Knows the notes Is well organised Helps you Plays games to help you learn Is a bit kinder Lets you choose your instrument Gets us to play more songs Helps you Does not shout Helps you practise Fun Active Likes a laugh Knows the instruments Doesn’t mind if you make a mistake Good at playing their instrument Doesn’t make mistakes Expert in what they do

42 Boring teachers damage pupils for the rest of their lives 45% of school were mediocre or worse (up by 31% from the last year) Nearly half of all the teachers were “dull and uninspiring” Ofsted, United Kingdom, November 2010.

43

44 Cultural capital Studies have shown that a lack of familiarity with particular forms of culture and a lack of sophisticated cultural vocabulary can limit people’s confidence in certain social settings and deny them access to opportunities that might contribute to upward social mobility.

45 Characteristics of arts inclined people Extraversion Neuroticism Openness Conscientiousness (negatively)

46 Arts rich schools More emphasis on problem solving than rules in Maths More likely to teach in smaller groups More likely to read literature More likely to get pupils to write Happier students Happier teacher Less likely to lecture to pupils Less serious behaviour problems Less lateness and absenteeism

47 Portrait of an arts-rich 20 year old Catterall 2009 USA More likely to enrol in college/higher education (> 17.6%) More likely to volunteer (15.4%) More likely to have strong friendships (8.6%) More likely to vote (20%) 10% less likely to not be in either employment or education at aged 20.

48 Portrait of an arts-rich 26 year old Catterall 2009 USA, Continue to do better than people who attended non-arts-rich schools. Found better jobs (Arts poor students were 5 times as likely to report dependence on public assistance at age 26.)

49

50 The National Endowment for Science (UK), Technology and the Arts suggests that between 2009 and 2013 the UK creative industries, which are responsible for films, music, fashion, TV and video games production, will outstrip the rest of the economy in terms of growth by 4% on average. By 2013, the sector is expected to employ 1.3 million people. Employment growth

51 Employability Surveys show that soft skills such as adaptability were more valuable to employers than education or qualifications NESTA have received evidence that suggests the soft skills employers are looking for are (in order of stated importance): Communication skills Team working skills Confidence The ‘Russell Group of Universities’ (UK) state that universities and employers are using such extra-curricular activities to differentiate between candidates for places and jobs.

52 World Economic Forum, Davos 2006 The arts will be a major force in economic development. The so- called creative industries are emerging as the largest single sector of economic activity in many countries and as the driving force of the ‘tiger’ economies of India, China and Korea.

53 European Year of Creativity 2009 The Communication of March 2008 (European Commission, 2008a, 2) puts it simply: ‘Europe needs to boost its capacity for creativity and innovation for both social and economic reasons.’

54 Little and big c Everyday or ‘little c’ creativity. The type of creativity that makes people adapt to the constantly changing environment, reformulate problems, and take risks to try new approaches to problems. ‘Big C’ creativity, ‘the kind that changes some aspects of the culture, is never only in the mind of a person’.

55

56

57 Innovation Innovation is defined by the Oslo manual as: ‘The implementation of a new significantly improved product (good or service), or process, a new marketing method, or a new organisational method in business practices, workplace organisation or external relations’ (OECD and Eurostat 2005, 146).

58

59

60 Pillars of Innovation The European Innovation Scoreboard (EIS) based on 29 indicators of innovation Human capital Openness and diversity Cultural environment Technology Institutional and regulatory environment Creative outputs

61 Diversity Exposing yourself to a wide range of perspectives and fields of expertise and creating environments where those different perspectives can clash and share resources, creates as much economic value as it does social, educational and aesthetic value.

62 Human Capital Hours on arts and cultural education in schools Number of arts schools per million people Tertiary students studying in the field of culture Cultural employment as a % of overall employment

63

64 Quality? Or…

65 Microsoft School of the Future An involved and connected learning community - involve all stakeholders A proficient and inviting curriculum-driven setting - setting must be conducive to the continuous and changing needs of the learning community A flexible and sustainable learning environment - adapts to ever-evolving needs A cross-curriculum integration of research and development - led by Research and Innovation Professional leadership - walk and talk vision, mission and philosophy

66 Leadership 1)Affect instruction positively 2)Think strategically 3)Motivate and engage stakeholders 4)Involve technology appropriately 5)Design and present professional development 6)Interact and communicate with the community 7)Continuously evaluate, reflect and revise in a collaborative manner

67 Critical Success Factors - Verbs Attract Perform Expand Monitor Manage

68 Paul Klee once wrote, “Art does not reproduce the visible - it makes things visible.” You only need 3 classes out of 100 to make a tipping point for change.

69


Download ppt "“The value of the Wow Factor in education” Professor Dr Anne Bamford Engine Room"

Similar presentations


Ads by Google