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Jan. 29, 2002Grand Challenges in Simulation Issues in Enhancing Model Reuse C. Michael Overstreet Richard E. Nance Osman Balci.

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Presentation on theme: "Jan. 29, 2002Grand Challenges in Simulation Issues in Enhancing Model Reuse C. Michael Overstreet Richard E. Nance Osman Balci."— Presentation transcript:

1 Jan. 29, 2002Grand Challenges in Simulation Issues in Enhancing Model Reuse C. Michael Overstreet cmo@cs.odu.edu Richard E. Nance nance@vt.edu Osman Balci balci@vt.edu

2 Jan. 29, 2002Grand Challenges in Simulation2 Motivations for Model Reuse: To reduce life-cycle costs model specification code specification & implementation V&V plans & implementation accreditation To reduce time until new simulation is available near instantaneous construction of new simulations To improve quality of new simulations based on trusted or time-optimized components

3 Jan. 29, 2002Grand Challenges in Simulation3 Perspective/terminology A simulation typically consists of A collection of interacting models An infrastructure enabling interaction of those models Mechanisms for displaying or summarizing some model behaviors Mechanisms for user interaction with simulation

4 Jan. 29, 2002Grand Challenges in Simulation4 Fundamental assertions - 1: Each simulation is constructed to meet a concrete set of objectives, such as: Improve system performance planning, design Improve understanding scientific modeling; manager’s intuition Reduce training time “correctness” of some aspects may not be important Build a fun game laws of physics might be intentionally ignored Different objectives can imply different behaviors, correctness, accuracy, and performance requirements for the same object.

5 Jan. 29, 2002Grand Challenges in Simulation5 Fundamental assertions - 2: Objectives determine desired behaviors of models. Desired behaviors determine model content. Models are based on abstractions and assumptions. Appropriateness of abstractions depends on desired behaviors. The models used in simulations reflect sometimes subtle tradeoffs of speed, accuracy, included features, costs.

6 Jan. 29, 2002Grand Challenges in Simulation6 Thus: Model reuse must take both original and new objectives into consideration; valid reuse requires consistency between the two sets of objectives. Similarly for model assumptions and constraints

7 Jan. 29, 2002Grand Challenges in Simulation7 Occam’s view of simulation: The simplest, minimal model is best: Ease of understanding Quicker implementation Reduced debugging effort Likely most run-time efficient Improve reuse potential easier modification, if needed Bias towards elegance Thus models should be just barely good enough to meet objectives.

8 Jan. 29, 2002Grand Challenges in Simulation8 Economic facts of simulation: Costs are in development & CPU cycles are free. Tyranny of better software and cheaper hardware: User “needs” are often quite elastic; if it’s not too expensive, it’s a requirement. Faster, cheap hardware results in unanticipated new uses of simulations (e.g., real-time decision support) Many of today’s simulations will be perceived as inadequate tomorrow.

9 Jan. 29, 2002Grand Challenges in Simulation9 Conflicting user needs Create “total immersion” interactive environment Create believable environment Create new simulations on demand Create simulations cheaply Incorrect behavior unacceptable Some incorrectness required Games Tutorials Execution efficiency vital

10 Jan. 29, 2002Grand Challenges in Simulation10 Example levels of reuse Plug ‘n play: no changes necessary ModSAF a successful example Existing model “easily” altered to provide new or modified behaviors Can result in significant cost benefit Modeling approach useful in new domain Reuse concepts, architecture, designs, etc.

11 Jan. 29, 2002Grand Challenges in Simulation11 Impossible goal: automated reuse of arbitrary models? Page & Opper showed that deciding if a collection of models meets a set of objectives is NP-complete. Overstreet & Nance showed that deciding if two models are equivalent is unsolvable.

12 Jan. 29, 2002Grand Challenges in Simulation12 Feasible goal: automated reuse of specially constructed models ModSAF (OneSAF): can build “new” simulation by combining existing library of models as needed. Each model is built from consistent set of objectives so that it will interact with other models correctly. Adding a new model to library requires that it be built in conformance to these objectives. A slight change in objectives could mean that reuse of these models is undesirable.

13 Jan. 29, 2002Grand Challenges in Simulation13 Key reuse issues: research needed - 1 Determining how to locate potentially reusable models. Detecting incompatible objectives among selected models. Detecting incompatible assumptions among selected models. Building models in such a way that reuse potential is enhanced.

14 Jan. 29, 2002Grand Challenges in Simulation14 Key reuse issues: research needed - 2 Determining the level of granularity that best enhances reuse potential. Capturing and representing the objectives, constraints and assumptions of each model. Determining if constraints (such as speed, memory) will be met with selected collection of models. If individual models are valid, what does this imply about a new combination?

15 Jan. 29, 2002Grand Challenges in Simulation15 Comments on issues Many of these issues are well know to designers of Simulation Programming Languages, for example, granularity: GPSS (and many current simulation programming languages) consists of a collection of reusable models, each easily parameterized. But building a new simulation is like writing a new program from scratch. Use of high level components results in faster development but loss of flexibility

16 Jan. 29, 2002Grand Challenges in Simulation16 No single solution Execution overhead: Some models are run once and thrown away Some model executions must meet real-time deadlines Some are execution intensive but not real-time Some models need only be suggestive (wake of a ship at sea); others must be highly precise (fluid flow about a supersonic wing). A solution should be less expensive than the problem it solves we need both quick & dirty simulations and well- documented, highly reusable simulations

17 Jan. 29, 2002Grand Challenges in Simulation17 Summary - 1 Reuse is, in large part, motivated by economics. The changing economics of computing changes the models we choose to build. The changing economics of computing changes the economics of reuse.

18 Jan. 29, 2002Grand Challenges in Simulation18 Summary - 2 Key to reuse is the capturing of objectives, assumptions and constraints. Models can be designed for reuse, but it appears feasible only when original objectives are compatible. Completely automated reuse appears economically infeasible Automated support is more likely economical.


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