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1 CISC181 Introduction to Computer Science Dr. McCoy Lecture 1 February 8, 2005.

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Presentation on theme: "1 CISC181 Introduction to Computer Science Dr. McCoy Lecture 1 February 8, 2005."— Presentation transcript:

1 1 CISC181 Introduction to Computer Science Dr. McCoy Lecture 1 February 8, 2005

2 2 What is this course about? Basic principles of computer science Programming Course using C++ What does good programming involve? –Software engineering, structured programming, object oriented design –Planning –Writing clear, well documented, and well formatted code –Clear modularity – clear sections of code doing their job

3 3 What is this course about (cont.)? Understanding various tools (data structures, and computer programs) for doing the job

4 4 Course Syllabus This course has a web page http://www.cis.udel.edu/~mccoy/courses/ci sc181.05s http://www.cis.udel.edu/~mccoy/courses/ci sc181.05s First, let’s take a look at the syllabus http://www.cis.udel.edu/~mccoy/courses/ci sc181.05s/syllabus.html http://www.cis.udel.edu/~mccoy/courses/ci sc181.05s/syllabus.html

5  2003 Prentice Hall, Inc. All rights reserved. 5 1.2 What is a Computer? Computer –Device capable of performing computations and making logical decisions Computer programs –Sets of instructions that control computer’s processing of data Hardware –Various devices comprising computer Keyboard, screen, mouse, disks, memory, CD-ROM, processing units, … Software –Programs that run on computer

6  2003 Prentice Hall, Inc. All rights reserved. 6 1.3 Computer Organization Six logical units of computer 1.Input unit “Receiving” section Obtains information from input devices –Keyboard, mouse, microphone, scanner, networks, … 2.Output unit “Shipping” section Takes information processed by computer Places information on output devices –Screen, printer, networks, … –Information used to control other devices

7  2003 Prentice Hall, Inc. All rights reserved. 7 1.3 Computer Organization Six logical units of computer 3.Memory unit Rapid access, relatively low capacity “warehouse” section Retains information from input unit –Immediately available for processing Retains processed information –Until placed on output devices Memory, primary memory 4.Arithmetic and logic unit (ALU) “Manufacturing” section Performs arithmetic calculations and logic decisions

8  2003 Prentice Hall, Inc. All rights reserved. 8 1.3 Computer Organization Six logical units of computer 5.Central processing unit (CPU) “Administrative” section Supervises and coordinates other sections of computer 6.Secondary storage unit Long-term, high-capacity “warehouse” section Storage –Inactive programs or data Secondary storage devices –Disks Longer to access than primary memory Less expensive per unit than primary memory

9 9 Computer Programming Languages Programmers write programs/instructions in various programming languages – some easier for the computer to understand and some easier for the programmer to understand. –Machine languages –Assembly languages –High-level languages

10  2003 Prentice Hall, Inc. All rights reserved. 10 1.6 Machine Languages, Assembly Languages, and High-level Languages Three types of computer languages 1.Machine language Only language computer directly understands “Natural language” of computer Defined by hardware design –Machine-dependent Generally consist of strings of numbers –Ultimately 0s and 1s Instruct computers to perform elementary operations –One at a time Cumbersome for humans Example: +1300042774 +1400593419 +1200274027

11  2003 Prentice Hall, Inc. All rights reserved. 11 1.6 Machine Languages, Assembly Languages, and High-level Languages Three types of computer languages 2.Assembly language English-like abbreviations representing elementary computer operations Clearer to humans Incomprehensible to computers –Translator programs (assemblers) Convert to machine language Example: LOADBASEPAY ADD OVERPAY STORE GROSSPAY

12  2003 Prentice Hall, Inc. All rights reserved. 12 1.6 Machine Languages, Assembly Languages, and High-level Languages Three types of computer languages 3.High-level languages Similar to everyday English, use common mathematical notations Single statements accomplish substantial tasks –Assembly language requires many instructions to accomplish simple tasks Translator programs (compilers) –Convert to machine language Interpreter programs –Directly execute high-level language programs Example: grossPay = basePay + overTimePay

13 13 Background on C++ One of the most popular software development languages Superset of the C language (with object oriented features) Be Careful! –Does not enforce structured style (e.g., array out of bounds not checked) –Gives a lot of control to the programmer (enough rope to…) –Programmer must be responsible for enforcing discipline

14  2003 Prentice Hall, Inc. All rights reserved. 14 1.14 Basics of a Typical C++ Environment C++ systems –Program-development environment –Language –C++ Standard Library

15  2003 Prentice Hall, Inc. All rights reserved. 15 1.14 Basics of a Typical C++ Environment Phases of C++ Programs: 1.Edit 2.Preprocess 3.Compile 4.Link 5.Load 6.Execute Loader Primary Memory Program is created in the editor and stored on disk. Preprocessor program processes the code. Loader puts program in memory. CPU takes each instruction and executes it, possibly storing new data values as the program executes. Compiler Compiler creates object code and stores it on disk. Linker links the object code with the libraries, creates a.out and stores it on disk Editor Preprocessor Linker CPU Primary Memory........................ Disk

16  2003 Prentice Hall, Inc. All rights reserved. 16 1.20 Introduction to C++ Programming C++ language –Facilitates structured and disciplined approach to computer program design Following several examples –Illustrate many important features of C++ –Each analyzed one statement at a time Structured programming Object-oriented programming

17  2003 Prentice Hall, Inc. All rights reserved. 17 1.21 A Simple Program: Printing a Line of Text Comments –Document programs –Improve program readability –Ignored by compiler –Single-line comment Begin with // Preprocessor directives –Processed by preprocessor before compiling –Begin with #

18  2003 Prentice Hall, Inc. All rights reserved. Outline 18 fig01_02.cpp (1 of 1) fig01_02.cpp output (1 of 1) 1 // Fig. 1.2: fig01_02.cpp 2 // A first program in C++. 3 #include 4 5 // function main begins program execution 6 int main() 7 { 8 std::cout << "Welcome to C++!\n"; 9 10 return 0; // indicate that program ended successfully 11 12 } // end function main Welcome to C++! Single-line comments.Preprocessor directive to include input/output stream header file. Function main appears exactly once in every C++ program.. Function main returns an integer value. Left brace { begins function body. Corresponding right brace } ends function body. Statements end with a semicolon ;. Name cout belongs to namespace std. Stream insertion operator. Keyword return is one of several means to exit function; value 0 indicates program terminated successfully.

19  2003 Prentice Hall, Inc. All rights reserved. 19 1.21 A Simple Program: Printing a Line of Text Standard output stream object –std::cout –“Connected” to screen –<< Stream insertion operator Value to right (right operand) inserted into output stream Namespace –std:: specifies using name that belongs to “namespace” std –std:: removed through use of using statements Escape characters –\ –Indicates “special” character output

20  2003 Prentice Hall, Inc. All rights reserved. 20 1.21 A Simple Program: Printing a Line of Text

21  2003 Prentice Hall, Inc. All rights reserved. Outline 21 fig01_04.cpp (1 of 1) fig01_04.cpp output (1 of 1) 1 // Fig. 1.4: fig01_04.cpp 2 // Printing a line with multiple statements. 3 #include 4 5 // function main begins program execution 6 int main() 7 { 8 std::cout << "Welcome "; 9 std::cout << "to C++!\n"; 10 11 return 0; // indicate that program ended successfully 12 13 } // end function main Welcome to C++! Multiple stream insertion statements produce one line of output.

22  2003 Prentice Hall, Inc. All rights reserved. Outline 22 fig01_05.cpp (1 of 1) fig01_05.cpp output (1 of 1) 1 // Fig. 1.5: fig01_05.cpp 2 // Printing multiple lines with a single statement 3 #include 4 5 // function main begins program execution 6 int main() 7 { 8 std::cout << "Welcome\nto\n\nC++!\n"; 9 10 return 0; // indicate that program ended successfully 11 12 } // end function main Welcome to C++! Using newline characters to print on multiple lines.


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