2 ordinary world / the world of common day – exposition and setting Hero is living an ordinary life.Hero may be unaware of unusual circumstances surrounding his birth.Hero does not know his potential or calling.
3 2. the herald / call to adventure Hero is given notice that everything in his life is going to change
4 3. refusal of the call / reluctant hero Often when the call is given, the hero at first refuses to heed it.This may be from a sense of obligation or duty, fear, insecurity, a sense of inadequacy, or any range of reasons.
5 4. meeting the wise mentor This occurs afterthe hero as committedto the quest.
6 crossing the threshold the first step on the journeyhero leaves his ordinary worldseparation from the familiarmay happen before or after meeting the mentor
7 5. The journey continues with tests, allies, and enemies – rising action (sometimes the herofails one or moreof these tests; testsoften occur inthrees)AlliesandEnemies
8 approach the inmost cave (not a literal cave) hero enters a dangerous placea low pointhope is lostmay follow a failure
9 revisiting the mentorHero then returns, recommits, or continues on journey.Hero revisits the teachings of an old mentor or meets and learns from a new mentor.
10 new knowledge/power/skill The hero uses this to complete his journey and accomplish his mission.
11 7. The supreme ordeal - climax hero faces his greatestfear(s)defeats opponenthero may confront and defeat the enemy with the new power and/or knowledge gained
12 8. Reward – seizing the prize Hero gains treasure, key, knowledge, or power.Hero may be given the prize, or he may steal it or retrieve it from unrightful owners.
13 9. the road back – falling action The quest is completed.The hero is changed as a result of his experiences.The old self has died.Hero begins journey back to ordinary world.For example, Lukebecomes a Jedi.Neo becomes the One.
14 10. the return / return with elixir The hero returns to his ordinary world, but the hero haschanged.Return may include hero’s restitution to rightful place.(reunited with real parents, restored to power, etc..)AND / ORHero may return with talisman, elixir, magic potion,medicine, knowledge, etc. to save his people.Talisman may prove he has completed quest.