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Teaching Vocabulary Through a Blended-Learning Approach Randa Abdelmagid – *Language and Culture Institute, Virginia Tech* CALL-IS Electronic.

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Presentation on theme: "Teaching Vocabulary Through a Blended-Learning Approach Randa Abdelmagid – *Language and Culture Institute, Virginia Tech* CALL-IS Electronic."— Presentation transcript:

1 Teaching Vocabulary Through a Blended-Learning Approach Randa Abdelmagid – rfouad@vt.edu *Language and Culture Institute, Virginia Tech* CALL-IS Electronic Village Events TESOL International, 25-28 March 2015, Toronto, Canada © 2015 Randa Abdelmagid All Rights Reserved

2 About Blended Learning  The most distinguishable characteristics of blending learning is its ability to combine two different forms/setting of learning and instruction (Singh, 2001).  Instruction takes place:  offline (traditional/face-to-face classroom)  online (web-based). The web enhancements can be considered as a supplement to the pedagogical goals of the classroom (Wingard, 2004).  The percentage of time and activity spent by students either on the online or offline classroom is usually dependent on the nature of the course and the preference of the instructor.

3 Some Types of Blended Learning In-classOnline F2F DriverInstructors deliver most of the curriculum Instructors provide online resources to supplement or revise course material which students can study at home, in the classroom or in a technology lab. RotationInstructors develop content in such a way that students rotate on a fixed schedule between F2F learning and learning online in a one-to-one, self-paced environment. FlexInstructors provide on-site support and as a required basis through in-person tutoring and small group sessions. Instructors deliver most of the curriculum through an online platform. Online LabInstructors interact with students through pre-recorded videos, audio and video conferences or discussion forums and email. The entire course and teaching are done online.

4 Advantages : Instructors can:Students can: Utilize a wide range of resource materials. Become more engaged using online content vs. pencil and practice paperwork. Combine resources (lectures, readings etc.) with interactive, self-paced materials. Be able to get real-time feedback and know their progress. Organize digital content material thus eliminating the high cost of purchasing and using textbooks in the classroom. Control how fast or slow they need to go through the activities. Manage class work - plan for small- group instruction. Learn how to become independent learners.

5 Constraints  Time consuming:  Plan and prepare additional activities that supplement in-class curriculum.  Organize the necessary information for online use.  Maintain and update online activities.  Keep track of students progress online.

6 Teaching Vocabulary In-class Activities Visual Images Definitions Applying Words

7 Teaching Vocabulary Online Activities Web-based activities Collaborative game- based activities QUIACrosswords & Jeopardy

8 QUIA WEB (www.quia.com)www.quia.com What instructors can develop:What students can do: Create a classroom setting with students’ rosters. Access drill and practice activities to improve their vocabulary. Online activities (jumbled words, flash cards, matching, concentration, word search activities, hangman etc.) with or without images. Access timed quizzes to practice speed in answering questions. Online quizzes (fill-in-blanks, multiple choice, true-false, pop-up, multiple correct, initial answer, short answer, essay, matching, ordering). Can attempt quizzes/activities more than once when permitted by the instructor. Question bank (questions that you keep in one place and used later on for your activities and quizzes). View mistakes and their scores on the spot if they are auto-graded.

9 First View

10 Steps in Creating a Class

11 Class Information

12 View

13 Edit

14 Roster Username and password for students to log in

15 Gradebook

16 Making Activities

17 Develop/Edit Activities

18 Making/Editing Quiz

19 Making Quizzes

20 This how it looks like

21 Student Reports

22 Reports

23 Question Bank

24

25 What instructors can doWhat students can do Develop games for students for class activities based on words taught. Work with the group and create games. Assign group projects based on vocabulary learnt in class. Use vocabulary learnt in class in the games themselves. Save work for future use.Present the games in-class. Print out games. Save wordlist for future uses for crosswords. Create Pdf files from crossword games Share games with others in jeopardy. Collaborative Game-based Activities

26 Jeopardy https://www.superteachertools.net/jeopardyx/ https://www.superteachertools.net/jeopardyx/

27 Jeopardy

28 Jeopardy – Old Version

29 Example https://www.superteachertools.net/jeopardyx/jeopardy-review-game.php?gamefile=1411551050#.VRBB- I7F9uM

30 Jeopardy – New Version

31

32 Example https://www.superteachertools.net/jeopardyx/jeopardy-review-game.php?gamefile=1427112100

33 Scoreboard for both versions

34 Timing of Questions for both versions

35 Crossword http://worksheets.theteacherscorner.net/make-your-own/crossword/

36 Crossword

37 Quia Web – 30 days free trial then $49/year Crossword/Jeopardy - Free General Information

38 References http://www.edutopia.org/blog/film-festival-blended-learning- resources http://www.edutopia.org/blog/film-festival-blended-learning- resources http://edtechreview.in/trends-insights/trends/562-different- forms-of-blended-learning-in-classroom http://edtechreview.in/trends-insights/trends/562-different- forms-of-blended-learning-in-classroom THANK YOU


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