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Symptoms of Concern  Preoccupied  Irritable with mood swings  Regularly checking computer for information  Bringing a laptop into bed  Ignoring family.

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Presentation on theme: "Symptoms of Concern  Preoccupied  Irritable with mood swings  Regularly checking computer for information  Bringing a laptop into bed  Ignoring family."— Presentation transcript:

1 Symptoms of Concern  Preoccupied  Irritable with mood swings  Regularly checking computer for information  Bringing a laptop into bed  Ignoring family and others COM546 students working on a paper? Actually, this may describe someone who plays fantasy sports

2 Fantasy Sports: The New American Pastime COM 546 Project Jody Chatalas Fall, 2007

3 Fantasy Sports Primer  15 million Americans play fantasy sports yearly  $2 billion annual economic impact  Fantasy sports franchise owners draft virtual teams of professional athletes  Teams win (or lose) based on the statistical performance of the players on the fantasy team  When a hobby such as this seeps into popular culture, it impacts media content and business decisions  Digital media technology helped increased the popularity of fantasy sports, and will also be at the forefront of its future

4 Evolution and Growth  Statistics a major aspect of sports… and fantasy sports  Simulation sports games: Strat-O-Matic and Statis Pro  Many sports enthusiasts played these table-top games in their youth, including baseball general managers  First fantasy football league: 1963 in Oakland  Grew by word of mouth through the ’70s  First fantasy baseball played: 1960s among Harvard professors and in a class (the Baseball Seminar)  Daniel Okrent writes article about Rotisserie Baseball  The Bill James Baseball Abstract becomes popular in part because fantasy players used his statistical analysis

5 Early Fantasy Sports Industry  Statistical services charged leagues to track stats Used databases to filter information. Previously stats were done by hand.  Books. Showed people how to play fantasy sports. Statistical books became very common-place.  Print publications. Fantasy Football Magazine in 1987 Conceived and created in this very building by UW students. Many others entered the market. Made money off ad and single copy sales.

6 The Internet Boom  The Internet helped make fantasy sports a full-blown craze Online technology made tracking statistics and accessing information much easier.  Online sites run leagues and stats for a fee  Websites offer fantasy content Some for free: rotoworld.com Some for a fee: basebalhq.com  Big media companies have online fantasy content & games ESPN Sports Illustrated, The Sporting News

7 Who Plays Fantasy Sports?  Typical Player 36-year-old white male College-educated homeowner Household income of over $60,000 Not much diversity… women make up around 6%  Miscellaneous information Spend average of $400/year on fantasy leagues and services Three hours per week managing fantasy teams 30 minutes per day thinking about fantasy sports Costs companies $195 million in lost productivity  These demographics very appealing to marketers

8 Why Do People Play?  Uses and Gratifications Theory has four main motivations. All of them apply to fantasy players Social Interaction… done with friends. Entertainment/Escapism… follow the sport, fun to win. Surveillance... accessing stats and information. Self-Identity… team becomes part of you.  Study of on-line fantasy players showed… Five types of players: casual, skilled, thrill-seekers, trash- talkers and formatives. Main motivations are arousal and surveillance. Social wasn’t shown to be a large factor.  Elements of gambling resonate, too… Similar in risking something of value on an undetermined event.

9 Present State of Fantasy Sports  Extremely popular, and growing each year.  Big media companies have embraced the hobby, and see opportunities for financial growth.  Mass media has played a major role in diffusion. It makes money off of fantasy sports, and publicizes it even more.  Lots of fantasy sports: Soccer, NASCAR, Golf, etc.

10 Some Links to Fantasy Sites  http://www.rotoworld.com/content/playernews.aspx?sport=NFL http://www.rotoworld.com/content/playernews.aspx?sport=NFL  www.baseballhq.com www.baseballhq.com  www.customstat.com/2007/mon/dickbal.htm www.customstat.com/2007/mon/dickbal.htm  http://games.espn.go.com/frontpage http://games.espn.go.com/frontpage  http://fannation.com/fantasy http://fannation.com/fantasy

11 Future State of Fantasy Sports  Continued growth. Also into other markets like politics, entertainment & fashion  More diversity and women (like NCAA pools)  Media will continue to search for ways to market to the segment if increasingly sophisticated ways  Legal issues and cases may play a role Are fantasy sports illegal gambling (online gambling)? Licensing issues (CDM vs. Major League Baseball) Who owns statistics, and gets to distribute them?  Major technological advances. Tivo with fantasy sports options. Home-entertainment networking. More fee for special services.


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