Presentation is loading. Please wait.

Presentation is loading. Please wait.

Information Processing.

Similar presentations


Presentation on theme: "Information Processing."— Presentation transcript:

1 Information Processing

2 Whiting’s Model (1969)

3 Input data from display
The display is the sporting environment from which information is selected A sporting example: e.g. Tennis match The crowd The ball / racket Other player / umpire, ball boys/girls net Weather (rain / wind / sun) etc Whatever is going on in or around the vicinity of the game regardless of its relevance or importance

4

5 Receptors can be categorised into 3 groups:
Receptor systems Sense organs, sensory systems and receptors take in the sensory information from the display Receptors can be categorised into 3 groups: 1. Exteroceptors 2. Proprioceptors 3. Introceptors

6 Exteroceptors Receive extrinsic information from OUTSIDE of the
body, therefore from the DISPLAY Comes from the 5 senses: Visual (sight) Audition (hearing) Touch Smell Taste Give an example for each from a sporting situation

7 Proprioceptors These are the sensors inside the body, found in
The muscles, joints and they provide intrinsic information regarding the movement occurring They help to provide a sense of balance – e.g. balance of feet when preparing to receive a serve in tennis The sense of kinaesthesis which is the inner feeling of tension within the muscles and joints e.g. kinaesthesis informs us the arm in raised in the serve without the need to look

8 Introceptors Information from the internal organs
of the body, heart, lungs, digestive system etc. The sensory nervous system passes the information to The central mechanism of the brain. e.g. how fast the heart is beating – this allows the body to register fatigue.

9

10 Perceptual Mechanisms
Perception: make sense of the incoming information / interpret sensor information e.g. see that opponent is striking the tennis ball in serve All the information from the display, picked up by the receptors is held for a fraction of a second in the short-term sensory store Before a decision can be made, all the information that has been taken in has to be filtered or coded

11 Short-term Sensory Store (STSS) Selective Attention
this is a temporary and brief holding space Holds ALL the information from the DISPLAY Begins to filter and code the information using SELECTIVE ATTENTION Selective Attention This separates the information into stimulus (important / relevant) and noise (irrelevant) information The stimulus is passed onto the short-term memory Noise is disregarded

12

13 Translatory Mechanisms
Translation: To decide what is happening and what to do about it Recognise the input and make a decision on the action to be taken Decision making resulting from the short term and long term memory interacting

14 Short Term Memory (STM)
The stimulus that has been selected (by selective attention) passes to the short term memory Selective attention is important since the STM can only process around 7 pieces of information So the STM has a very limited capacity – information held for about 30 seconds The short term memory is also known as the ‘working memory’ as it links the short term sensory store and the long term memory

15 Long Term Memory (LTM) Important areas of information are passed onto the LTM for retrieval and use at a later date The LTM is a large storage system (unlimited capacity) All the images and pictures of skills and practices have been filed away (like data files in the computer) They are stored in a logical sequences called a ‘motor programmes’ The STM compares / retrieves information from the LTM to help make the decision

16

17

18

19 The decision for the appropriate action has been made
Effector Mechanisms Effector Control: putting a motor programme into effect / doing the movement The decision for the appropriate action has been made Impulses are sent via a network of nerves called the ‘effector mechanisms’ to the working muscles.

20

21 Muscular System On receiving an impulse, the muscles required to perform the movement begin to contract and a response, such as the tennis return, can take place. Output Data This is data that is in the display after the action that has taken place

22

23 Feedback Feedback is information acquired during and after the response and is used to aid movement correction. Feedback either tells performers what they are doing wrong or gives reinforcement for correct actions so that they become habit.


Download ppt "Information Processing."

Similar presentations


Ads by Google