Presentation is loading. Please wait.

Presentation is loading. Please wait.

©2005 Trymedia Systems Inc. All Rights Reserved P2P Networks and the Games Industry Presented by: Gabe Zichermann VP, Strategy & Communications, Trymedia.

Similar presentations


Presentation on theme: "©2005 Trymedia Systems Inc. All Rights Reserved P2P Networks and the Games Industry Presented by: Gabe Zichermann VP, Strategy & Communications, Trymedia."— Presentation transcript:

1 ©2005 Trymedia Systems Inc. All Rights Reserved P2P Networks and the Games Industry Presented by: Gabe Zichermann VP, Strategy & Communications, Trymedia gabe@trymedia.com gabe@trymedia.com DCIA Event, Media Summit New York Feb 9, 2005

2 ©2005 Trymedia Systems Inc. All Rights Reserved About Trymedia Founded in 1999, Trymedia provides neutral, cross-platform DRM, commerce and distribution services to leading game publishers, portals and retailers Technology offered under ActiveMARK TM Brand Headquartered in San Francisco Engineering office in Spain and sales office in UK 51 employees worldwide

3 ©2005 Trymedia Systems Inc. All Rights Reserved Selected Trymedia Customers Publishers Portals/Carriers/Retailers

4 ©2005 Trymedia Systems Inc. All Rights Reserved Games & P2P Distribution That Was Then: I was the first person to post legitimate (for-sale) content to a P2P network, back in 2000 Trymedia first made games available via KaZaa in 2001 –Natural extension of our technology (superdistribution) Game publishers didnt object/didnt embrace This Is Now: Over 250 titles available on P2P Networks Most of the top publishers use P2P –Some chaff, others sell. Big movement toward selling Casual Games (e.g. Hearts) increasingly interested in P2P Digital distribution of PC games will become the main sales channel within the next 2-3 years.

5 ©2005 Trymedia Systems Inc. All Rights Reserved Why the Games Industry Doesnt Hate P2P Technology innovator credibility is important Developers are largely libertarian Industry cannot afford to anger its customers Need for alternative distribution channels They know the networks are not going away

6 ©2005 Trymedia Systems Inc. All Rights Reserved Learning from the games industry Said at a recent industry conference by Doug Lowenstein, President of the Entertainment Software Association (our version of the RIAA): Piracy must be reduced but…the games industry hasnt gone out and sued individual file-sharers…we think thats a good thing.

7 ©2005 Trymedia Systems Inc. All Rights Reserved P2P Networks and the Games Industry Presented by: Gabe Zichermann VP, Strategy & Communications, Trymedia gabe@trymedia.com gabe@trymedia.com DCIA Event, Digital Hollywood Feb 9, 2005


Download ppt "©2005 Trymedia Systems Inc. All Rights Reserved P2P Networks and the Games Industry Presented by: Gabe Zichermann VP, Strategy & Communications, Trymedia."

Similar presentations


Ads by Google