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NBC – Ch. 2 Technologies to Bond With. The Amish Project 015300257.htmlhttp://news.yahoo.com/90-days-without-cell-phone- -social-media-

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Presentation on theme: "NBC – Ch. 2 Technologies to Bond With. The Amish Project 015300257.htmlhttp://news.yahoo.com/90-days-without-cell-phone- -social-media-"— Presentation transcript:

1 NBC – Ch. 2 Technologies to Bond With

2 The Amish Project http://news.yahoo.com/90-days-without-cell-phone-email-social-media- 015300257.htmlhttp://news.yahoo.com/90-days-without-cell-phone-email-social-media- 015300257.html ‘It's kind of a hard thing, because we're getting to the point where if you're not responding to people's text messages within an hour of when they send them, or within a day for emails, it's just socially unacceptable. It's been hard for me since I've been back. I've been bad with my phone and people are, like, "What the hell? I text messaged you…" So I haven't been up to social standards in terms of responding and people don't really understand that, I guess. ‘ ‘Then, we started to have more fun with it. I started to carry chalk around with me. I ride my bike a lot, so, I'd ride my bike over to people's houses and leave them messages in chalk on their sidewalk. I set up a couple of systems with people where, when they got home, they would put something in the window, like a stuffed dog, or put a pumpkin up on the ledge that meant "Hey, I'm here. Come talk." I started having fun trying to dream up different ways to get people's attention.

3 Technologies to Bond With Black Hole in Los Alamos Ed Groshus Omega Church of Peace Bomb Unworship Ceremony Critical Mass Every Sunday Shrine & protest.

4 Un-transparent, In-Your-Face Technology

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6 Transparent Technology that is so well fitted to, & integrated with, our own lives, biological capacities, & projects as to become almost invisible in use. Once tool is transparent, conscious agent literally sees through tool & directly confronts real problem at hand. E.g., pen & paper to writer, sports equipment, musical instruments. May require training & practice. Opaque Technology that keeps tripping user up, requires skills & capacities that do not come naturally to biological organism, & thus remains focus of attention even during routine problem- solving activity. “highly visible in use” Distinguish sharply & continuously between user & tool.

7 Motorist trapped in traffic circle 14 hours April 1, 2006. Hampstead, MA. Motorist Peter Newone said he felt as if a nightmare had just ended. Newone, 53, was driving his newly purchased luxury car when he entered the traffic circle in the city center around 9 AM yesterday, Friday. The car was equipped with the latest safety features, including a new feature called Lane Keeping. “It just wouldn’t let me get out of the circle,” said Newone. “I was in the inner-most lane, and every time I tried to get out, the steering wheel refused to budge and a voice kept saying over and over, ‘warning, right lane is occupied.’ I was there until 11 at night, when it finally let me out,” Newone said from his hospital bed, his voice still shaky. “I managed to get out of the circle and to the side of the road, and then I don’t remember what happened.”

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10 Transparent Tools “Today's technology imposes itself on us, making demands on our time and diminishing our control over our lives. Of all the technologies, perhaps the most disruptive for individuals is the personal computer. “ (D. Norman, The Invisible Computer) Progression from “technology-centered” to “human-centered” products –Exploit natural strengths of human brains & bodies Not many tools are transparent (e.g., VCRs, photocopiers, laptops)

11 Technology-Centered Design Doesn’t focus on creating products that do things fluently, reliably, & with a minimum of learning & effort from user. Initially difficult enough to create product that just does task. (e.g., early adopters). Later must expand market to users who want cheap, reliable & easy-to-use tool. Cultural-evolutionary pressure to better conform to physical & cognitive strengths & weakness of biological brains & bodies. –Requires wide-spread adoption by users if product is to continue …

12 Technology adoption lifecycle mode (Beal, Rogers & Bohlen) innovators – had larger farms, more educated, more prosperous & more risk-oriented early adopters – younger, more educated, tended to be community leaders early majority – more conservative but open to new ideas, active in community & influence to neighbours late majority – older, less educated, fairly conservative & less socially active laggards – very conservative, had small farms & capital, oldest & least educated

13 How do technologies simultaneously shape & adapt to cognitive profiles of biological users? Before “dawn of the city, the factory, and the organized religious order, human beings used natural cycles to prompt daily activities.” Today … we work all hours. Transition from natural-time society to our present was mediated by “a long thread of technological evolution” Time obedience (Time keepers shout, Bell tolls) to personal timepieces  time discipline

14 We don’t consciously know time – but it is constantly & easily available should we desire to know it. Prime characteristic of transparent technology is poise for easy use & deployment when required. “Do you happen to know the time?” We answer YES before checking our watches. Then share our knowledge “Do you know the meaning of the word clepsydra?” You probably have a dictionary, but won’t respond to this question in the same way as time.

15 What is mind? “Mind-as-spirit” ? “Mind as brain”? “We should not, at any rate, simply assume that it is correct to identify and locate the individual thinking system by reference to the merely metabolic frontiers of skin and skull.” Transparent technology is not new. Transition to transparency often involves a “delicate and temporally extended process of co-evolution.”

16 Smart Worlds & Information Appliances Weiser, Norman & Jeff Raskin – info appliance 1.Geared to support a specific activity & to do so via storage, reception, processing & transmission of info. 2.Form intercommunicating web (“talk” to each other) 3.Transparent technologies, designed to be easy to us & to fade into background.

17 Future (??) Info Appliances (Norman, Weiser) Cell phones with cameras Permanent wall-mounted weather displays Applications embedded in walls & furniture Supermarkets where you pass cart thru a sensor Clothing Eye glasses capable of retrieving names from databases Devices implanted in bodies to monitor world.

18 Steve Mann www.pbs.org/22ndcentury interviews_stevemann.html http://www.youtube.com/watch?v=oG0COnQk_CA http://www.youtube.com/watch?v=DiFtmrpuwNY

19 http://genesis.eecg.toronto.edu/ steveforneilg5upwithlinescc.jpg

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21 Personal Info Appliances Personal IAs, functioning robustly, transparently, and constantly, will slowly usher in new social, cultural, educational, and institutional structures.” Development of lightweight, constantly running, personal computing appliances & new techniques to render information substantial – blurring boundaries between virtual & physical Can’t really off-load all computational work onto some fixed environment.

22 Wearable Computing (Rhodes) Portable while operational Hands-free use Sensors: E.g., wireless communications, GPS, cameras, or microphones. "Proactive": A wearable should be able to convey information to its user even when not actively being used. Always on, always running

23 Wearable Keyboards

24 More about wearable computers Casren Mehring (German) –http://www.youtube.com/watch?v=zr1kqL08uj4http://www.youtube.com/watch?v=zr1kqL08uj4 Google Tech talk –http://www.youtube.com/watch?v=7iAyC1vyJ44http://www.youtube.com/watch?v=7iAyC1vyJ44

25 Wearable Remembrance Agent (Rhodes) “By contrast, the Remembrance Agent is a program that continuously "watches over the shoulder" of the wearer of a wearable computer and displays one-line summaries of notes-files, old email, papers, and other text information that might be relevant to the user's current context. These summaries are listed in the bottom few lines of a heads-up display, so the wearer can read the information with a quick glance. To retrieve the whole text described in a summary line, the wearer hits a quick chord on a chording keyboard.”

26 http://alumni.media.mit.edu/~rhodes/Pap ers/wear-ra-personaltech/index.html Currently using 80 x 25 character screen on glasses –Might be able to direct electronic input into V1 (main visual processing gateway to brain)? Twiddler keyboard (chording keyboard) Software – Rembrance Agent –Runs constantly –Responds to inputs by intelligently searching thru agent’s local or distal files (your notes) Page 47 – description of possible use of RA Combine advantages of personal, agent-specific info, storage & retrieval with input from variety of fixed, environmentally distributed resources providing wearable device with stream of userful context-fixing info.

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28 http://www.youtube.com/watc h?v=k-zThJX920w

29 iPad2 built-in apps

30 140,000 apps

31 Danger - Loss of Control Opaque technologies – hard to use & control Truly invisible, seamless, constantly running technologies resist control in a subtler, perhaps even more dangerous, manner. How then can we alter & control that of which we are barely aware? E.g., alter biological memory? Heidegger (1927) – difference between tool’s being “ready-to-hand” (using tool) & being “present-at-hand” (observing tool) Tangible computing involves continual process of engagement, separation & re-engagement (Paul Dourish)

32 Marble Answering Machine Marble Answering Machine (D. Bishop) – example of tangible computing. –Gives familiar kind of physical presence to digital abstraction (message) allows us to use our intuitions about physical objects to interact with virtual/informational realm. –Easier to flip between ready-to-hand and present-at-hand.

33 Neural tools lack flippability Since our neural tools lack flippability is it possible to having symmetry between neural structures & any nonbiological equipment that is ever encountered as an object? –One exception – biofeedback –More exceptions may arise as neuro-imaging techniques become more sophisticated

34 Tangible Media Group at MIT http://tangible.media.mit.edu/ HyperCello, Yo-Yo Ma & Neil Gershenfeld Allows cellist to control extensive array of sounds thru performance nuance. Special techniques (wrist measurements, bow pressure & position sensors, left hand fingering position indicators) enable computer to measure, evaluate, & respond to many performance aspect. Used in different ways at different moments of piece: at times cellist's playing controls electronic transformations of own sound; at other times interrelationship is more indirect & mysterious. The entire sound world is conceived as an extension of the soloist -- not as a dichotomy, but as a new kind of instrument. http://web.media.mit.edu/~joep/M PEGs/YoYo.mpghttp://web.media.mit.edu/~joep/M PEGs/YoYo.mpg

35 http://tangible.media.mit.edu/ projects/

36 Sense Board Senseboard is one facet of our using tangible media for manipulating abstract information. It allows the user to arrange small magnetic pucks on a grid, where each puck represents a piece of information to be organized, such as a message, file, bookmark, citation, presentation slide, movie scene, or newspaper story. As the user manipulates the physical puck, the corresponding digital information is projected onto the board. Special pucks may be placed on the board to execute commands or request additional information. We seek to combine the benefits of physical manipulation (natural, fluid, rapid, two-handed, multi-person interaction) with the benefits we can get from computer augmentation (interactive commands, functions, queries, operations, importing and exporting data, and remote collaboration). We believe this type of interface is thus more effective for tasks involving organizing, grouping, and manipulating types of information that have no inherent physical representation, and it provides an example of a tangible interface for a typical "knowledge worker" task.

37 Jabberstamp at MIT http://www.rafelandia.com/jabberstamp/video.html ‘Jabberstamp is the the first tool that allows children to synthesize their drawings and voices. To use Jabberstamp, children create drawings, collages or paintings on normal paper. They press a special rubber stamp onto the page to record sounds into their drawings. When children touch the marks of the stamp with a small trumpet, they can hear the sounds playback, retelling the stories they have created. “

38 Augmented Reality http://mashable.com/2009/1 2/05/augmented-reality- iphone/http://mashable.com/2009/1 2/05/augmented-reality- iphone/ –Le bar guide –Virtual sky astronomy –Car finder

39 Image Guided Surgery www.ai.mit.edu/projects/medical-vision/ http://www.youtube.com/watch?v=-EQVANw6hvE Diffusion MRI in Neurosurgery Epilepsy Surgical Planning Anisotropic Modeling of Brain Shift Intracardiac Surgical Planning

40 Moving On Visions: –Invisible Computing (Weiser, Norman) –Tangible Computing (Dourish, Bishop, MIT Tangible Media) –Wearable Computing (Rhodes, Mann) –Augmented Reality (Boeing, Scaife (snarks), MIT, CMU) Should not focus on which is best. Dynamic appliances that actively work to learn about & better fit users. –E.g., text-to-speech software

41 NY Times Satisfaction with BlackBerry crumbles as server problems keep users in darkwww.guardian.co.uk/technology/2011/oct/12/blac kberry-server-problems-userswww.guardian.co.uk/technology/2011/oct/12/blac kberry-server-problems-users Driven to Distraction topics.nytimes.com/top/news/technology/series/driv en_to_distraction/index.html?scp=8&sq=technology% 20articles&st=cse Does Technology Affect Happiness? http://bits.blogs.nytimes.com/2012/01/25/does- technology-affect- happiness/?scp=13&sq=technology%20articles&st=cse


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