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Part 2 – Group dynamics Group cohesion. Aims for today  Be able to define a group or team.  Understand Steiner’s model of group performance.  Explain.

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Presentation on theme: "Part 2 – Group dynamics Group cohesion. Aims for today  Be able to define a group or team.  Understand Steiner’s model of group performance.  Explain."— Presentation transcript:

1 Part 2 – Group dynamics Group cohesion

2 Aims for today  Be able to define a group or team.  Understand Steiner’s model of group performance.  Explain the Ringlemann effect and social loafing and how they damage the cohesiveness of the group or team.  Explain the factors affecting the development of group cohesion and how breakdown can be prevented.

3 What is a group?  3 or more individuals who have a shared objective which will bring about interaction. Characteristics of a group  A collective identity  A sense of shared purpose  A clear structure for communication If these are all in place the group will form a ‘bond’. (Carron)

4 Group cohesion  The extent to which a group sticks together in pursuit of a common goal.

5 Dimensions of group cohesion  Task cohesion – the way in which team members work with each other.  Social cohesion – the extent to which group members get on socially.  Both are important, but the nature of the sport will determine which makes the greater contribution.

6 This may have reduced social cohesion But will it affect their task cohesion?

7 Interactive sports  Interactive sports are those where team members work with and rely on each other. E.g. team games but also things like rowing, synchronised swimming, relay teams, etc…  In such sports task cohesion is more important.  This can be developed through training and tactics.

8 Co-active sports  Co-active sports are where individual participation is required but aggregate into a team performance - e.g. athletics, equestrianism, the singles matches in Golf’s Ryder Cup or Tennis’s Davis Cup.  In such sports social cohesion is more important.  This can be developed through social interaction e.g. going out as a team.  Touring teams often benefit from this.

9 Group dynamics  The social process operating within the group between individual members. i.e. do they get on?  One way to gather information about the dynamics of a group is to compile a socio-gram.  In the following task (p.238 of course text), each basketball player was asked to nominate 3 others with whom they could best work with in a team situation.

10 Socio-gram A B C D E F G H I J K L This socio-gram helped a basketball coach select his starting 5. He chose A, B, G, J and D. Why do you think this is? What other observations could you make from the socio-gram?

11 The ‘star’ A B C D E F G H I J K L The star player. A possible candidate for captain and by far the most popular player.

12 A ‘reciprocal pair’ A B C D E F G H I J K L When players vote for each other this is termed a reciprocal pair. Can you identify other reciprocal pairs?

13 The ‘exclusive group’ A B C D E F G H I J K L All 3 voted for each other. Such a sub group of 3 can also be termed a triad or clique. These can be very damaging for the team.

14 The ‘reject’ A B C D E F G H I J K L F made 3 nominations but received none in return. As such he is termed a reject!

15 The ‘isolate’ A B C D E F G H I J K L I decided not to make any nominations and received none in return. Such a figure is known as an isolate.

16 Task  In order to achieve group cohesion, the coach must break down cliques, separate reciprocal pairs while integrating rejects and isolates. What measures would you adopt to develop team cohesion? Answer  Read the extract from Cox on developing team cohesion.

17 Steiner’s model (1972)  This helps to explain when cohesion breaks down.  Actual Productivity = Potential Productivity – losses due to Faulty Processes. (AP = PP-FP)  AP is the extent of successful interaction.  PP is the maximum capability of the group.  FP relate to factors that can go wrong with the performance.

18 Faulty process losses 1. Co-ordination losses. Any breakdown in teamwork. Problems in team co-ordination are more likely to occur as the team numbers increase (The Ringlemann effect). 2. Motivation losses. When players lose motivation during a game and ‘coast’. This is known as social loafing.

19 Causes of social loafing This links with avoidance behaviour in the achievement motivation section.  The perception that other team mates are not trying.  Perception that your efforts are not being recognised by the coach.  Low self-confidence.  A negative past experience.  Task is too difficult.

20 Homework  Analyse a period of a game situation (preferably at a local amateur level). Identify: situations when group cohesion facilitated good play. circumstances when team play broke down due to the onset of faulty processes. the faulty processes.  Discuss how a coach could prevent the Ringlemann effect and social loafing from occurring.


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