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VMT CSCL Workshop June 2004. Group Formation, Facilitation, Recruitment This material is based upon work supported by the National Science Foundation.

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Presentation on theme: "VMT CSCL Workshop June 2004. Group Formation, Facilitation, Recruitment This material is based upon work supported by the National Science Foundation."— Presentation transcript:

1 VMT CSCL Workshop June 2004

2 Group Formation, Facilitation, Recruitment This material is based upon work supported by the National Science Foundation under Grant Nos. 0333493 and 0325447. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

3 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants

4 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? - Middle school students - College/Grad students

5 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - Grad students - PoW-Wow! (AIM) - College/Grad students (Blackboard)

6 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - Grad students - PoW-Wow! (AIM) - Grad students (Blackboard) - Parallel conversation is easy - Erasing makes reconstruction hard - Tone, expressions, gestures are easy - Speaking is fast -...

7 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - College Grad students - PoW-Wow! (AIM) - College/Grad students (Blackboard) - Parallel conversation is easy - Erasing makes reconstruction hard - Tone, expressions, gestures are easy - Speaking is fast - Parallel conversation is hard - Typing is slow - Tone, expressions, gestures are hard -...

8 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - Grad students - PoW-Wow! (AIM) - Grad students (Blackboard) “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. - Parallel conversation is easy - Erasing makes reconstruction hard - Tone, expressions, gestures are easy - Speaking is fast -... - Parallel conversation is hard - Typing is slow - Tone, expressions, gestures are hard -...

9 Neutral scaffolding Identify obstacles to exploration, provide tools (e.g., shared whiteboard) to mitigate them.

10 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - Grad students - PoW-Wow! (AIM) - Grad students (Blackboard) “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. “Positive” scaffolding: Make it easy to do the right thing, and to learn what that is. - Parallel conversation is easy - Erasing makes reconstruction hard - Tone, expressions, gestures are easy - Speaking is fast -... - Parallel conversation is hard - Typing is slow - Tone, expressions, gestures are hard -...

11 Positive scaffolding Make it clear where they’re supposed to go; easier to go there; more difficult to go somewhere else.

12 Present Future - Motivated - Improving problem-solving skills - Improving communication skills - Increasing content knowledge - Works for unlimited numbers of participants How do people collaborate face-to-face? How do people collaborate online? - Middle school students - Grad students - PoW-Wow! (AIM) - Grad students (Blackboard) “Neutral” scaffolding: Easy things should remain easy, hard things should become less hard. People should be able to find collaborators. “Positive” scaffolding: Make it easy to do the right thing, and to learn what that is. People should be able to find appropriate collaborators. - Parallel conversation is easy - Erasing makes reconstruction hard - Tone, expressions, gestures are easy - Speaking is fast -... - Parallel conversation is hard - Typing is slow - Tone, expressions, gestures are hard -...

13 Exploring How People Collaborate So far we did some experiments to get a feeling for this Face-to-face –Fall ‘03: In a middle school classroom, we observed a face-to-face lesson –Winter ‘04: Taxicab Geometry session in Gerry’s class (university level) Online –Winter ‘04: 3 online sessions in Gerry’s class –Winter – Spring ‘04: 20 PoW-wow! sessions

14 What Factors Affect Collaboration? Environmental FactorsGroup AttributesIndividual Attributes Math Problems - Difficulty - Resource availability - Learning goals

15 F2F Experiment I - Sharswood group formation In the middle school classroom, we observed a face-to-face lesson in which students were grouped by their classroom teacher. Students were asked to self-assign typical cooperative learning roles (reporter, facilitator, recorder). –Results: They did not continue to use the roles as they worked together.

16 F2F Experiment II – TaxiCab Geometry Sessions Student surveys were used to form groups Decisions were mainly based on availability of students for synchronous communication. Students were not highly motivated Depending on their math knowledge and problem solving skills, each group followed very different approaches.

17 F2F Collaboration in General + Easy to coordinate discussion, taking turns etc. + Effective communication channels, can benefit from gestures, body lang. etc. - Resource limitation, discussed ideas are volatile, could be forgotten etc. - Access to information resources is limited

18 Our Experience with Online Experiments – In Class Groups were initially grouped randomly for the first online session. For the second two virtual problems groups were the same as in taxicab sessions. (longevity) Groups used Blackboard software (shared whiteboard, synch chat, equation editor) Groups did better as they became familiar with the software and their group members Facilitation instructions –Inscribed-Circle Tangent-Square Ducks-in-a-rowInscribed-CircleTangent-SquareDucks-in-a-row

19 Our Experience with Online Experiments – PoW-Wow! Collected information –Age –Grade –Gender –Math class –Knowledge about math –Knowledge about technology –How often they join a Pow-wow Group size –Original goal of 3-4 students –Later goal of 3-5 –With small numbers of registrants, groups were usually small

20 PoW-Wow! - Facilitation In initial Pow-wows, instructions were given within the chat room. Later general instructions were printed only on the problem page. Goal: basic, clear information Script: Facilitator InformationFacilitator Information

21 PoW-Wow! - Recruitment We have promoted the Pow-wows on the Math Forum site –Problem of the Week index page –Algebra and Geometry problem pages –Instant Messages from MFpowwow to see if registrants are serious and if past participants are coming back –We contacted some active PoW submitters

22 PoW-Wow! - Statistics 20 Pow-wows 37 different participants 7 repeating participants (2, 3, 3, 4, 4, 6, 11) 64 never-shows (some registered more than once; some participants were no- shows at times) VMT facilitators joined 4 chats to fill space

23 PoW-Wow! - Getting Return Visitors Problems –Time zones, home schedules, other homework –Kids who register don’t show up –A few rude participants –Software? –Purpose not clear? What’s in it for the participant? –Socializing, chatting –Math help

24 Online Collaboration in General - Coordination is difficult (taking turns, following ideas etc.) - Limited communication channels –Hard to share your work (e.g. diagram) –Typing issue + Resources, easy keep a log of the discussion for future reference + Math resources: Can benefit from online searches to retrieve necessary math info

25 What Factors Affect Collaboration? Environmental FactorsGroup AttributesIndividual Attributes Math Problems - Difficulty - Resource availability - Learning goals Activity structure (roles) Software Interface - Affordances - Usability of the system Facilitation Group Size Member composition Longevity Cohesion Math skills: - Math background - Problem solving skills Social skills: - Communication style - Linguistic skills Technical skills: - Familiarity with tech Availability Learning style Personality Motivation/Confidence Familiarity with tools/collaboration.

26 Some Desirable Outcomes of Small Group Collaboration in Our Context  Mastering problem solving (logical reasoning) skills  Mastering communication skills, becoming better collaborators  Developing mathematical thinking; logically linking topics learned in class to solve a problem  Asking insightful questions  Raising different viewpoints, perspectives  Paying attention to other members’ thoughts and needs; providing feedback, help  Critiquing other members’ ideas in a constructive way  Learning from mistakes, making corrections/refinements with the help of other members  Intertwining of perspectives through a process of negotiation; collectively constructing a solution to the problem

27 To get to the desirable situation… We need to find out how we should set the parameters effecting the collaboration. I.e. we need to answer questions like: –How we should form our groups? –What sort of software tools do we need to provide scaffolding? –What sort of facilitation/help features can we build into the system? –What sort of problems should we use?

28 Approximating Parameters Answering previous questions requires us to approximate the values of key parameters (especially those regarding skills of group members) Possible data sources: –Self-assessment data obtained from surveys –Observed performance in previous sessions (if such historical info is available)

29 Automation Issues We expect to serve 100s of users around the globe Due to the projected scale of the system we need –a reasonable group formation scheme –an automated facilitator agent (handle group formation, providing feedback etc.) –a scheme for forming/updating user profiles updating user profiles according to observed performance

30 PresentFuture∆ Sharing drawings, resources is awkward. Sharing drawings, resources is fast and easy. [Remove this obstacle.] Typing is slow, error prone.Other input modes are supported. [Remove this obstacle.] Students don’t seem to understand problem reduction. Tracking and coordinating sub-problems is facilitated by the environment. [Provide this structure.] Hypotheses already rejected can resurface. Tracking confirmed or rejected hypotheses is facilitated by the environment. [Provide this structure.] Limited perspectives lead to circling, ‘stuckness’. Multiple perspectives increase alternatives. [Form groups more effectively] Mismatch in knowledge levels leads to excessive ‘catch-up’ discussions. Compatible knowledge levels support facile exploration of problem space. [Form groups more effectively] A simple framework for collaboration... In wiki...


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