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FINAL PRESENTATION SYDNEY TOUR. Divya Nalla 30107395 Raja Kandasamy 30102984 RajaShekar Donti 30106226 Ren Zhu 30115339 Sadah Omar Sulaiman 30086830.

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Presentation on theme: "FINAL PRESENTATION SYDNEY TOUR. Divya Nalla 30107395 Raja Kandasamy 30102984 RajaShekar Donti 30106226 Ren Zhu 30115339 Sadah Omar Sulaiman 30086830."— Presentation transcript:

1 FINAL PRESENTATION SYDNEY TOUR

2 Divya Nalla 30107395 Raja Kandasamy 30102984 RajaShekar Donti 30106226 Ren Zhu 30115339 Sadah Omar Sulaiman 30086830

3 Raja Kandasamy – Team Leader, coding Ren Zhu – coding, documentation Divya Nalla – Documentation Rajashekar Donti – poster, documentation Sadah Omar Sulaiman – team website, documentation

4 Develop a simple online digital tour guide on Sydney city for the iOS mobile device

5  iOS application on exploring the city Sydney, Australia  Users to explore the classical and traditional places of the city  Users to deliver a tour plan accordingly on their current locations  Navigates the user to their destination comfortably

6  Basic project plan  Software project management plan  Software requirement specification  Software architecture design document  Software testing plan  User documentation

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8  Content for the application  Data required for the application  Team member designation

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10  Sketched the story boards  Compared the other applications  Discussed in locating the buttons and contents

11 Initial story board – Home page

12 Story board – search page

13 Story board – map view

14  Intel-Based Macintosh Computer with IOS SDK (Software Developer Kit) Installed  Applicable to All IOS Devices  Devices includes mobile devices like iPad, Iphone, iTouch & iPod

15  Pattern  Design/Code Structure  Implementation

16  Handling Events  Displaying Content on the Screen  Interacting with the rest of the System  Run the application on background

17  Must be Different in Background and Foreground  Runs Simultaneously apps in the background  Only one foreground App but multiple apps can run in the background

18  For iOS apps, performance means more than just writing fast code  App does not degrade battery life significantly  The types of changes that are likely to provide the most benefit

19 Tools required  Operating system – Macintosh  Software – xcode 4.6.3 with simulator  Database – Google API  Programming language – Objective C

20  Practical aspects involved with implementing your app  installed the iOS SDK and configured your development environment

21  App Store provides information for Developing Environment on how to configure the Development Process and an overview

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23 Layers  Cocoa Touch  Media  Core Services  Core Operating System

24  Dynamic Shared Library  Header Files  Images  Helper Apps

25 X-Code  Create  Test  Debug  Tune This is to be done in an iOS Simulator

26  Documentation  Platform  Objective c  Google API

27 The great thing about these patterns is they work well regardless of the tools you are using—whether it’s Objective-C and iOS, Java and Android, or C# and Windows Phone

28  Not just once or twice, but many times over— and that’s even before you release it to the App store for the first time  After it’s released, your App will change even more as others use it, provide feedback and suggest enhancements

29  User Interface(UI)  Core logic  Data  It is a Monolithic architecture that is difficult to change  Creates a situation where you can’t change one part of the App without changing the other

30 A more formal way to look at the three main parts of an App is by means of the Model- View-Controller design pattern  Model → Data  View → User Interface  Controller → Core Logic

31  The Model is your application’s data and, in iOS, usually takes the form of entities. An entity represents an object in the real world  Customer entity, Order entity, and Product entity

32 Vision is the interaction between the user and the systems directly. The user interacts with objects like  Buttons  Slide bar  Dropdown boxes  Search bar

33 The Controller acts as an intermediary between the Model and the View. The Controller is where your core logic goes

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35 User interacts with  view  Touch  Tap  Pinch

36 In response, the View passes a call to the Controller, and the Controller does something related to the response based on that interaction

37  Sometimes when saved, a Model entity, it gets new or default values  For example, if you save a new location entity, it may be assigned an location number. So, the model can fire an event that tells the controller

38  A view is typically bound to a single view controller  Ultimately, the view controller is a user-interface object. It’s not the tight coupling between the view and the view controller that’s the problem— that’s perfectly fine  The problem is the core logic code that’s in the view controller

39  Unfortunately, because the core logic is buried inside the view controller, there isn’t a clean way to reuse this logic in another App. It’s “stuck in the weeds” of the user interface

40 Put in the core logic in some other place where you can access it from multiple Apps, or from multiple view controllers in a single App

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50  http://weekendtechnologies.com/en/apps http://weekendtechnologies.com/en/apps  http://www.theinquirer.net/inquirer/feature/ 2274104/ios-7-specs-and-features- everything-you-need-to-know http://www.theinquirer.net/inquirer/feature/ 2274104/ios-7-specs-and-features- everything-you-need-to-know  http://mobithinking.com/mobile-marketing- tools/latest-mobile-stats http://mobithinking.com/mobile-marketing- tools/latest-mobile-stats

51  http://9slides.com/ http://9slides.com/  http://writing.engr.psu.edu/models.html http://writing.engr.psu.edu/models.html

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