Presentation is loading. Please wait.

Presentation is loading. Please wait.

CSU0021 Computer Graphics © Chun-Fa Chang CSU0021 Computer Graphics September 10, 2014.

Similar presentations


Presentation on theme: "CSU0021 Computer Graphics © Chun-Fa Chang CSU0021 Computer Graphics September 10, 2014."— Presentation transcript:

1 CSU0021 Computer Graphics © Chun-Fa Chang CSU0021 Computer Graphics September 10, 2014

2 CSU0021 Computer Graphics © Chun-Fa Chang What is Computer Graphics?

3 CSU0021 Computer Graphics © Chun-Fa Chang Computer Games Real-time, at least 10 FPS (frames/second) Also stimulated the graphics hardware industry –such as NVIDIA and ATI, –Game consoles (Xbox 360, PS3…etc.)

4 Computer Games State-of-the-Art lighting and shader effects

5 CSU0021 Computer Graphics © Chun-Fa Chang Computer Animations Offline, photorealistic rendering based on accurate lighting simulation.

6 CSU0021 Computer Graphics © Chun-Fa Chang The Cars, by Pixar

7 Graphics Hardware GPUs are hundreds-core processors. –nVidia GTX 780 has 2304 CUDA cores CSU0021 Computer Graphics Image source: NVIDIA

8 CSU0021 Computer Graphics © Chun-Fa Chang What is 3D Graphics? (Note: No 3D glasses required)

9 CSU0021 Computer Graphics © Chun-Fa Chang What is Computer Graphics? More specifically, what is 3D graphics? We call this 2D graphics:

10 CSU0021 Computer Graphics © Chun-Fa Chang What is 3D? Is this 3D graphics?

11 CSU0021 Computer Graphics © Chun-Fa Chang And this?

12 CSU0021 Computer Graphics © Chun-Fa Chang Computer Graphics: 1960-1970 Wireframe graphics Project Sketchpad Display Processors Storage tube

13 CSU0021 Computer Graphics © Chun-Fa Chang Raster Graphics Allow us to go from lines and wireframes to filled polygons

14 CSU0021 Computer Graphics © Chun-Fa Chang Computer Graphics: 1980s & 1990s Realism comes to computer graphics smooth shadingenvironmental mapping bump mapping

15 CSU0021 Computer Graphics © Chun-Fa Chang Computer Graphics: 2000- Photorealism Graphics cards for PCs dominate market –Nvidia, ATI, 3DLabs Game boxes and game players determine direction of market Computer graphics work flow in movie industry: Maya, 3D Studio, Lightwave

16 New Trend High Performance 3D Graphics –Global illumination and ray tracing –Heterogeneous computing with CPU+GPU (OpenCL) Parallel computing for the masses. 3D Graphics on Mobile Platforms –OpenGL ES shaders on Android or iOS –WebGL and HTML5 CSU0021 Computer Graphics

17 Programmer’s View: 1990s CSU0021 Computer Graphics Workstation: Silicon Graphics, HP, SUN, IBM X Windows OpenGL PC w/Intel CPU MS Windows Apple Macintosh Mac OS DirectX??

18 Programmer’s View: 2000s CSU0021 Computer Graphics Workstation: Silicon Graphics, HP, SUN, IBM X Windows OpenGL PC w/Intel CPU + NV or ATI GPU MS Windows MBP, MBA Mac OS DirectX, OpenGL OpenGL iPhone iOS OpenGL ES ARM Android OpenGL ES

19 Programmer’s View: 2010s CSU0021 Computer Graphics PC w/Intel CPU + NV or ATI GPU MS Windows MBP, MBA Mac OS DirectX, OpenGLOpenGL iPhone, iPad iOS OpenGL ES ARM, Intel Android OpenGL ES Game Engines: Unity, Unreal, CryEngine, Snowdop…etc.

20 What to Teach in a Computer Graphics Course? “I want to write a game ASAP!” – Unity –Pros: quick, cross platform (PC & mobile) –Cons: less flexibility, limited future WebGL  Our future choice OpenGL  Our choice now! Raster graphics – line drawing, polygon rasterization CSU0021 Computer Graphics

21 © Chun-Fa Chang 3D Graphics Programming Application Programming Level (Learning to Drive): 1.Describe the objects in 3D coordinates. 2.Set up the camera. 3.Call OpenGL (or any other 3D API). Implementation of a Renderer (Under the Hood): 1.Transform 3D coordinates to 2D. 2.Apply lighting. 3.Draw the dots (pixels).

22 CSU0021 Computer Graphics © Chun-Fa Chang Hands-On Approach We will look at both levels in parallel. –In some assignments, you will program in the application level. In the graphics pipeline assignments, we will create a 3D renderer. A lot of coding, but most of the design is already done for you. It should be fun!

23 CSU0021 Computer Graphics © Chun-Fa Chang Course Plan Draw something first Then make them look pretty or make them move really fast! Some 3D models from Internet: –http://www.3drender.com/challenges/index.htmhttp://www.3drender.com/challenges/index.htm

24 CSU0021 Computer Graphics © Chun-Fa Chang Some Advices This course involves a lot of programming in C or C++. Do not take this course if: –You are not confident about your programming skill –The ideal time is during your junior or senior year. (The same course will be offered again next year.)


Download ppt "CSU0021 Computer Graphics © Chun-Fa Chang CSU0021 Computer Graphics September 10, 2014."

Similar presentations


Ads by Google