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1© 2006 Autodesk Asset Based Learning Content Ray EisenbergDavid SanchezSr. Manager, Autodesk Learning October 2007.

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Presentation on theme: "1© 2006 Autodesk Asset Based Learning Content Ray EisenbergDavid SanchezSr. Manager, Autodesk Learning October 2007."— Presentation transcript:

1 1© 2006 Autodesk Asset Based Learning Content Ray EisenbergDavid SanchezSr. Manager, Autodesk Learning October 2007

2 2© 2006 Autodesk About Autodesk  Autodesk is the 6 th largest software company in the world  Specializes in 2D and 3D design software  Approximately $2 billion dollars in annual revenue  Over 5, 000 employees  Many industries covered by over 30 products, including: Manufacturing: Inventor ®, AutoCAD ® Mechanical Civil Engineering and Geospatial: AutoCAD Map ®, Land Development Desktop ®, AutoCAD Civil 3D ® Building and Architectural: AutoCAD Architecture ®, Revit ® Media and Entertainment: 3ds Max ®, Combustion ® Construction/Project Management: Buzzsaw ®  Products are localized in 19 languages

3 3© 2006 Autodesk Autodesk Learning  Part of Autodesk Support and Learning  Create end-user technical training content for most Autodesk products  Work with stakeholders to provide priority content Divisions Subscription Education Communities

4 4© 2006 Autodesk Localized Assets 1. English 2. French 3. Italian 4. German 5. Spanish 6. Japanese 7. Traditional Chinese 8. Simplified Chinese 9. Korean 10. Portuguese/Brazilian

5 5© 2006 Autodesk Asset Based Development  Content development model – development is outsourced to multiple vendor types: Single SME/trainers/courseware developers/authors Medium/large-sized training companies Large international vendors  Content management by internal team Sets the overall framework for the content Designs the content with SME (level of detail varies) Manages the vendors during the development of the content  Projects managed by an internal project management team  Content reviewed by internal/external QA reviewers  Content edited by contract editorial team  Production/release managed by a internal production team  Localization managed by a internal team with localization outsourced

6 6© 2006 Autodesk6 Learning Object Structure Summary Post Assessment Pre ConceptConcept Objective Overview FactFact Objective PrinciplePrinciple Objective ProcedureProcedure Objective ProcessProcess Objective ProjectProject Objective

7 7© 2006 Autodesk Autodesk Presentation Title Overview Sample content and elements: Sample structure:

8 8© 2006 Autodesk Autodesk Presentation Title Concept Sample content and elements: Sample structure:

9 9© 2006 Autodesk Content Development System We develop content in Outstart Evolution using a prescribed data model. This allows us to leverage single- sourced content to meet multiple business and customer requirements. Content Management Index, create reusable assemblies, personalize, find and retrieve Content Managers, QA, and Editorial Staff Delivery Packaging of rendered assets dynamic and fixed Data creation with standard tools, templates, and metadata Repository of Intellectual Property Reusable raw content (Text, Images, Simulations, Interactions, Slides) tagged with metadata Content Creation Developers and SME’s Images courtesy of Shayne Sherriff and Rob Valentine Images courtesy of Shayne Sherriff and Rob Valentine, AgustWestland

10 10© 2006 Autodesk Linked Assets Asset Based Development Images courtesy of Shayne Sherriff and Rob Valentine Images courtesy of Shayne Sherriff and Rob Valentine, AgustWestland

11 11© 2006 Autodesk Search Existing Content Using Metadata & Link Assets Existing Content New Requirement Leveraging Existing Content Images courtesy of Shayne Sherriff and Rob Valentine Images courtesy of Shayne Sherriff and Rob Valentine, AgustWestland

12 12© 2006 Autodesk Autodesk Learning Assets Autodesk Sponsorship Program ATC Program Education Subscription Program Courseware Program Support Human Resources Channel Readiness Autodesk University On-line Industry Communities  Impression Community  Manufacturing Community  Autodesk Labs  More to come…  AU Power Tracks with learning and prescriptive assessments  Autodesk Official Training Courseware  Instructor Kits  Autodesk Official Certification Courseware  Custom Courseware  Local Markets Courseware  Build-Your-Own-Book (future)  Subscription e-Learning for all major products  Available in 10 languages for most products  Student Communities (6)  Curriculum development  Learning Paths  Learning Checkpoints  ATC “Open Doors” initiative  Train-the-Trainer (future)  FIRSTbase FIRST Robotics competitors  AUGI CAD Camps  AUGI Manufacturing Events  Partner Learning Portal  Technical learning content (product launch and on-boarding)  Employee e-Learning  Knowledge Management (KM) project integration

13 13© 2006 Autodesk Autodesk Courseware

14 14© 2006 Autodesk Autodesk Subscription

15 15© 2006 Autodesk Autodesk Learning Checkpoints

16 16© 2006 Autodesk Autodesk Learning Object

17 17© 2006 Autodesk LCMS – Development Portal

18 18© 2006 Autodesk LCMS – Authoring Environment

19 19© 2006 Autodesk Dynamic Delivery

20 20© 2006 Autodesk References Preparing Instructional Objectives Robert F. Mager Developing Technical Training Ruth Colvin Clark Mapping Hypertext Robert E. Horn Information Mapping, Inc. http://www.infomap.com/ http://www.infomap.com/ Bersin Report Case Study: Autodesk LCMS Implemn. http://www.outstart.com/resources/cs_autodesk.html http://www.outstart.com/resources/cs_autodesk.html Contacts ray.eisenberg@autodesk.com david.sanchez@autodesk.com ray.eisenberg@autodesk.com david.sanchez@autodesk.com

21 21© 2006 Autodesk


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