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Design and implementation  Main features  Socket API  No need to modify existing applications/middleware  Overlay network  FW/NAT traversal.

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Presentation on theme: "Design and implementation  Main features  Socket API  No need to modify existing applications/middleware  Overlay network  FW/NAT traversal."— Presentation transcript:

1 Design and implementation  Main features  Socket API  No need to modify existing applications/middleware  Overlay network  FW/NAT traversal (any node pair can connect to ea. other)  High scalability (all node pairs can connect to ea. other)  High performance with minimal configuration  Optimizations based on latency measurements  Only necessary configuration is on endpoint  Bootserv  The means by which libssocks and  ssockds learn of each other (libssocks  and ssockds must be  configured with the  endpoint of bootserv)  Libssock  Library component of  SSOCK  From the application’s point  of view, calling libssock’s  connect() establishes a directconnection  Ssockd  Daemon component of SSOCK  Connects to other ssockds to construct an overlay (uses the  overlay construction algorithm of MC-MPI (Saito et al. ‘07))  Forwards data (libssock -> ssockd, ssockd -> ssockd) A Scalable High-performance Communication Library for Wide-area Environments Hideo Saito Ken Hironaka Kenjiro Taura The University of Tokyo {h_saito, kenny, tau}@logos.ic.i.u-tokyo.ac.jp Overview  Scalable Sockets (SSOCK)  A communication library for parallel computation  Solves the connectivity issues involved with WANs  Achieves high scalability and performance Related work  SOCKS (Leech et al. ‘96)  UDP hole punching (Rosenberg et al. ’03)  TCP splicing (Denis et al. ‘04)  IPOP (Ganguly et al. ‘06)  SmartSockets (Maassen et al. ‘07)  DHTs Background  Increase in the bandwidth of WANs  SINET3 (JP), SURFnet (NL), etc.  Realistic to perform parallel computation using multiple clusters connected via a WAN  InTrigger (JP), DAS-3 (NL), Grid5000 (FR), etc.  Need for a “smart” communication library that automatically adapts to the environment and offers:  Connectivity  Deal with FWs and NATs  Scalability  Need to limit the number of wide-area connections in  order to avoid resource allocation limits  Communication performance  “Establishing connections whenever possible” can result in  poor communication performance  Meanwhile, mindlessly limiting the number of connections  and forwarding messages does not work either Experimental results  Experimental setup  1,264 cores in 11 clusters  Connectiity and scalability  Brought up a process on each of the 1,264 cores  Socket library  Connections could not be established between the two  clusters behind NAT gateways  Reached the limit on the number of file descriptors that  each process could use  Reached the limit on the number of connections that  could be handled by a single NAT gateway  SSOCK (w/ 1 ssockd per cluster)  Connections could be established between all 1,264  processes  Simultaneous connects  Brought up the same number of  processes in each cluster  Every process tried to connect to  every other process simultaneously  using non-blocking connects  The Socket library perfomed poorly  because many SYN packets were dropped  Point-to-point performance Future work  A study on the effects of bringing up multiple ssockds per LAN Virtual connection Ssockd (≥1 per LAN) Bootserv (One per system) Overlay Network Overlay Network Libssock Real connection ClusterNetworkClusterNetwork ChibaGlobalKototoiGlobal HiroGlobalKyotoNAT HongoGlobalKyushuGlobal ImadeNATMiraiGlobal IstbsGlobalOkuboGlobal KeioGlobalSuzukGlobal KobeFirewall Intra-cluster (kototoi) ping-pong performance Inter-cluster (hongo-okubo) ping-pong performance


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