Presentation is loading. Please wait.

Presentation is loading. Please wait.

Ira Fay, Brandon Patton, Dave Tomczyk 8/14/13. Nerdcore Learning Logo NASA Logo? Other schools?

Similar presentations


Presentation on theme: "Ira Fay, Brandon Patton, Dave Tomczyk 8/14/13. Nerdcore Learning Logo NASA Logo? Other schools?"— Presentation transcript:

1 Ira Fay, Brandon Patton, Dave Tomczyk 8/14/13

2 Nerdcore Learning Logo NASA Logo? Other schools?

3  Game Design Crash Course  Practice!  Resources

4

5  “Game design is the act of deciding what a game should be.” -Jesse Schell, The Art of Game Design

6

7  Communication  Written, verbal, visual, aural, persuasive  Observing and listening  Playtesting  Creative thinking  Resourcefulness  Analytic thinking  Attention to detail  Teamwork

8

9

10  No one gets it right on the first try  More iterations lead to a better product

11  Communication  Written, verbal, visual, aural, persuasive  Observing and listening  Playtesting  Creative thinking  Resourcefulness  Analytic thinking  Attention to detail  Teamwork

12  Character  Location  Relationship  Conflict

13 10 minutes to design a game with constraints: 1) Must require exactly TWO (2) players 2) Each game should take ~5 minutes 3) Include at least a little story

14  Rock Paper Scissors with power ups and items  Dexterity-based dice stacking  Connect Four with weird gravity  A guessing game with math  A co-op storytelling game  Remember you need a story!

15  Paper  Index Cards  Pens/Pencils  Dice  Playing Cards  Anything else you have with you!

16  Story (character, location, relationship, conflict)  Game Setup  Gameplay  Winning  Unlike this slide, use pictures & diagrams  Ordered lists are your friend!

17 1) Must require exactly TWO (2) players 2) Each game should take ~5 minutes 3) Include at least a little story

18 1) Must require exactly TWO (2) players 2) Each game should take ~5 minutes 3) Include at least a little story Write your rules:  Story  Game Setup  Gameplay  Winning

19  Pair up  Introduce yourself  Create an environment of honest feedback  Listen carefully!

20  What actually happened?  Who did what, who won, how long did it take?  What was confusing?  Did the players have fun? Why?  What should change to increase fun?

21  Communication  Written, verbal, visual, aural, persuasive  Observing and listening  Playtesting  Creative thinking  Resourcefulness  Analytic thinking  Attention to detail  Teamwork

22 http://irafay.com/GenCon


Download ppt "Ira Fay, Brandon Patton, Dave Tomczyk 8/14/13. Nerdcore Learning Logo NASA Logo? Other schools?"

Similar presentations


Ads by Google