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Meet Me on Mars Lesson 7 Variables and Messages. Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now,

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Presentation on theme: "Meet Me on Mars Lesson 7 Variables and Messages. Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now,"— Presentation transcript:

1 Meet Me on Mars Lesson 7 Variables and Messages

2 Events and Variables 1. Click the _________ button 2. When ________ clicked, set ______ to ____ 3. Now, variable _____ contains _____ 4. _____ and _____ check if ____ is set to ____ 5. If it is, then ______ To continue the simulation: To pause the simulation: 1. Click the _________ button 2. When ________ clicked, set ______ to ____ For _______

3 Events and Messages 1. Click the _________ sprite 2. When ______ clicked, ______ message ________ 3. ________ listens to _________ broadcast message 4. When ________ hears _________ message, it ________ 4. When ________ hears _________ message, it ________ 2. When ______ clicked, ______ message ________ 1. Click the _________ sprite If _________ clicked, then ________ sprite If _________ clicked, then ________ sprite


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