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AUGMENTED ENVIRONMENTAL TECHNOLOGY CarbonShopper.

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Presentation on theme: "AUGMENTED ENVIRONMENTAL TECHNOLOGY CarbonShopper."— Presentation transcript:

1 AUGMENTED ENVIRONMENTAL TECHNOLOGY CarbonShopper

2 The CarbonShopper Team Dennis Doan - User Testing Anton Osobov - Developer Kent Wu - Documentation Neil Rhoades - Design Phill Pasqual - Project Manager

3 Project Introduction Overall Problem:  Carbon emissions  Carbon footprint management  Current tools are unusable

4 High Level Solution Carbon footprint awareness Environmentally conscious decisions Automate as many steps as possible

5 Overview Representative Tasks Demonstration Current User Interface Explanation Design Evolution - past, present, and future

6 Representative Tasks What tasks do we hope to achieve with our application?  Simple task - learning more about an item  Moderate task - comparing items  Advanced task - viewing your carbon progress

7 Representative Tasks (cont.) Simple Task User wants to learn more about an item The most common way to determine whether an item is "green" or not

8 Representative Tasks (cont.) Moderate Task Quickly comparing items and finding the most environmentally friendly one Finding the greenest items is the best way to make environmentally sound choices

9 Representative Tasks (cont.) Advanced Task Tracking your progress over time Difficult to track through traditional means

10 Current UI Description – Task 1

11 Current UI Description – Task 2

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14 Current UI Description – Task 3

15 Current UI Description – Task 2

16 Current UI Description – Task 3

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20 Current UI Features Helps user make green shopping choices Displays individual product information Includes product comparison interface Supports progress tracking  CarbonScore per shopping trip

21 What’s Missing Augmented Reality Glasses Data source Object Recognition

22 Video of Prototype Prototype In Action

23 The Evolution of Our Design Our initial design What changes we made Why we made those changes What's next?

24 At First... Heavily relied on physical contact A lot of information Ambiguous scales Ugly

25 And Then... Hard to simulate AR with low-fi prototype Users interacted with objects "tablet style" Overwhelmed by amount of information

26 The Final Product Simplified design More intuitive controls Multiple ways More Images

27 Ideas For Enhancement Eliminate motion Smart suggestions Not bound by screen resolution (576)

28 Summary Uncharted territory Unique solutions

29 The Road Ahead Augmented reality can revolutionize HCI

30 Questions?


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