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Keeping Safe A Guide for Parents Clare Barrowman – Education Development Adviser-Health and Wellbeing.

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Presentation on theme: "Keeping Safe A Guide for Parents Clare Barrowman – Education Development Adviser-Health and Wellbeing."— Presentation transcript:

1 Keeping Safe A Guide for Parents Clare Barrowman – Education Development Adviser-Health and Wellbeing

2 Quality & Improvement Service nyASSIST Data for Harrogate Area What % of Year 10 pupils have had an alcoholic drink in the last 7 days? What % of Year 10 pupils have smoked in the last 7 days? What % of Year 10 pupils have taken at least one illegal drug? What % of Year 10 girls have been asked to meet someone in person who they have only met online ?

3 Quality & Improvement Service nyASSIST Data for Harrogate Area What % of Year 10 pupils have had an alcoholic drink in the last 7 days? 37% (42%) What % of Year 10 pupils have smoked in the last 7 days? 10% (12%) What % of Year 10 pupils have taken at least one illegal drug? 11% (14%) What % of Year 10 girls have been asked to meet someone in person who they have only met online 39% (16% of boys) (34% girls and 18% boys)

4 Quality & Improvement Service nyASSIST Key Stage 1 data in the Harrogate area 2012 (numbers in brackets North Yorkshire average) 94% (93%) of pupils responded that they have a computer at home. 86% (82%) of pupils responded that they have a computer at home which they play games on. 54% (54%) of pupils responded that they have a computer at home which helps them with their schoolwork. 41% (39%) of pupils responded that they have a computer at home which they use with a grown up. 81% (80%) of pupils responded that they know how to go on the internet. 66% (67%) of pupils responded that they know how to go on the internet and know how to keep themselves safe when doing so.

5 Quality & Improvement Service nyASSIST Year 6 data in the Harrogate area 41% (44%) of Year 6 pupils have their own computer at home. 59% (60%) of Year 6 pupils have their own mobile device. 43% (39%) of Year 6 pupils are never supervised when on the internet (50%(45%) boys and 36% (34% of girls). 30% (35%) of Year 6 pupils use Facebook. 10% (9%) of Year 6 pupils who don’t know or anyone can see their profile on Facebook.

6 Quality & Improvement Service nyASSIST Year 8 and 10 data in the Harrogate area 65% (67%) of Year 8 and 10 pupils have their own computer at home. 83% (83%) of Year 8 and 10 pupils have their own mobile device. 83% (84%) of Year 8 and 10 pupils use Facebook. 19% (21%) of Year 8 and 10 pupils who don’t know or anyone can see their profile on Facebook. 21% (19%) responded that someone they don’t know in person has asked to meet with them. 20% (15%) of Year 8 girls and 39% (34%) of Year 10 girls

7 Quality & Improvement Service nyASSIST What percentage of Harrogate pupils say they have been told how to keep safe online? Year GroupBeen told how to keep safe on the internet Follow advice they have been given about staying safe on-line Year 267%Not asked Year 681%75% Boys: 70% Girls :80% Year 893%67% Boys: 63% Girls: 72% Year 1091%57% Boys: 53% Girls: 61%

8 Quality & Improvement Service nyASSIST What percentage of children go online via their games console? 18% 27% 12-15 year olds Ofcom Children and parents: media use and attitudes report Oct 2012

9 Quality & Improvement Service nyASSIST What percentage of parents have internet parental controls set? 46% (50% on TV) Up from 37% But 14% consoles 31% Phones Ofcom Children and parents: media use and attitudes report Oct 2012

10 Quality & Improvement Service nyASSIST How can you get on the web?

11 Quality & Improvement Service nyASSIST Inspecting e-safety in schools (Ofsted April 2014) In the context of an inspection, e- safety many be described as the school’s ability to: Protect and educate pupils and staff in their use of technology Have the appropriate mechanism to intervene and support any incident where appropriate

12 Quality & Improvement Service nyASSIST Contd. The breadth of issues classified within e- safety is considerable, but can be categorised into three areas of risk: CONTENT: being exposed to illegal, inappropriate or harmful material CONTACT: being subjected to harmful online interaction with other users CONDUCT: personal online behaviour that increases the likelihood of, or causes, harm.

13 Quality & Improvement Service nyASSIST Contd. ContentContactConduct Exposure to inappropriate content, including online pornography, ignoring age ratings on games and substance abuse GroomingPrivacy issues, including disclosure of personal interest Lifestyle websites (e.g pro anorexia) Cyber bullyingDigital footprint and online reputation Hate sitesIdentify theft and sharing passwords Health and wellbeing (how much time spent online (internet /gaming) Content validation: how to check authenticity and accuracy of online content Sexting Copyright – little care or consideration for intellectual property and ownership – such as music and film

14 Quality & Improvement Service nyASSIST ContentContactConductCommercialism Some games might not be suitable for your child's age - they may contain violent or sexually-explicit content. The quality of graphics in many games is very high, so the games can appear very realistic. Many devices allow users to browse the internet, and watch films and TV, and some of the content available is not appropriate for children. Many games allow gamers to play against people online, potentially from all around the world. While gaming you can communicate with people by text, voice or video chat. This might mean your child is exposed to offensive or aggressive language from other players. Bullying can also happen, which is known as 'griefing' in games, when players single out others specifically to make their gaming experience less enjoyable. Young people can also make themselves vulnerable to contact by those with a sexual interest in children if they give out their personal details. Specific conduct risks for gamers include excessive use to the detriment of other aspects of their lives. This is sometimes referred to as 'addiction'. Gamers also need to think about their own behaviour and attitude towards other players, as well as the importance of not sharing any personal information There have been cases where children and young people have got into difficulty by inadvertently running up bills when playing games online. Some young people may also not be aware of advertising in games, for example, within the game there might be a billboard advertising a real-life product, or the whole game might be designed to promote particular products or brands.

15 Quality & Improvement Service nyASSIST http://www.saferinternet.org.uk/advic e-and-resources/parents-and- carers/parents-guide-to-technology

16 Quality & Improvement Service nyASSIST What can go wrong? Cyberbullying Unwanted contact/grooming Harmful or illegal material Privacy

17 Quality & Improvement Service nyASSIST Fourteen-year-old Hannah was found hanged earlier this month after suffering months of bullying on the social network, which allows users to ask each other questions, often anonymously.

18 Quality & Improvement Service nyASSIST Sharing inappropriate images More incidents reported last year

19 Quality & Improvement Service nyASSIST NSPCC –PANTS campaign

20 Quality & Improvement Service nyASSIST http://www.youtube.com/watch?feat ure=player_detailpage&v=- IOOn2wR8bUhttp://www.youtube.com/watch?feat ure=player_detailpage&v=- IOOn2wR8bU (klaus) http://www.youtube.com/watch?v=_ o8auwnJtqEhttp://www.youtube.com/watch?v=_ o8auwnJtqE (jigsaw)

21 Quality & Improvement Service nyASSIST Unintentional give aways Webcam – school uniform and other clues in the background Webcam left on or turned on remotely Pictures of children on parents or siblings social network - tagging Privacy settings left open or incorrect Profiles e.g. on MSN – don’t have to give all the information A ‘friend’ passes on private info or pics Do you know who you’re talking to?

22 Quality & Improvement Service nyASSIST Your child comes home from school and tells you they want an account on a popular gaming site for children Fishy Finder. They tell you that EVERYONE in their class has an account and that they feel left out. What are your next steps? What boundaries do you set ? Scenario

23 Quality & Improvement Service nyASSIST Suitable for your child? Parents pages or safety centre? How do they keep children safe on their services? Do other parents know about the site? Sign up process, what does it entail, do you need an email account? Does it require personal pieces of information, like home address, or bank details? Can users chat with other users? Does it have webcam or instant chat? Can you set any privacy settings?

24 Quality & Improvement Service nyASSIST Digital Footprint

25 Quality & Improvement Service nyASSIST Safety Rules – do they change?

26 Quality & Improvement Service nyASSIST Take an interest in what your child does online social media online gaming phone or iPod

27 Quality & Improvement Service nyASSIST http://www.videostan dards.org.uk/VSC/g ames_ratings.html

28 Quality & Improvement Service nyASSIST Learn how social media works

29 Quality & Improvement Service nyASSIST Know where to get help

30 Quality & Improvement Service nyASSIST

31 Quality & Improvement Service nyASSIST A Safer Set Up Safe Search modes for search engines Family Safety Centre Internet Filtering Parental Controls Safety Mode Preferences

32 Quality & Improvement Service nyASSIST Communicate with School Share concerns

33 Quality & Improvement Service nyASSIST Zip It - get your children to keep their passwords private Block It - make sure your children know how to block people that upset them Flag It - ask your kids regularly if they have seen or done anything online that has upset them

34 Quality & Improvement Service nyASSIST Top Tips 1.Talk to your child about what they’re up to online. 2.Watch Thinkuknow films and cartoons with your child. 3.Keep up-to-date with your child’s development online. 4.Set boundaries in the online world just as you would in the real world. 5.Keep equipment that connects to the internet in a family space if you can or remove from the bedroom at night time 6.Use parental controls on devices that link to the internet, such as the TV, laptops, computers, games consoles and mobile phones.

35 Quality & Improvement Service nyASSIST Remember this about people not technology


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