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Anna Rybak, University of Bialystok, Poland István Lénárt, ELTE University, Hungary Play computer game... and learn spherical geometry.

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Presentation on theme: "Anna Rybak, University of Bialystok, Poland István Lénárt, ELTE University, Hungary Play computer game... and learn spherical geometry."— Presentation transcript:

1 Anna Rybak, University of Bialystok, Poland István Lénárt, ELTE University, Hungary Play computer game... and learn spherical geometry

2 The main question Children like computer games. Is it possible to teach topics from beyond the curriculum using computer game?

3 Five-in-a-line

4 Experiment ● Main idea: From game on the plane (circle and cross) through game on the sphere (five-in-a-line) to models ● Main aim: to investigate and learn some properties of figures on the sphere ● Groups that took part in the experiment: - students of Math Institute (math teachers-to-be) - kids 11 and 12 years old (members of computer science circle from middle school in Bialystok) - practising math teachers (participants of seminar for teachers in the Institute of Computer Science, University of Bialystok) ● Time: 2 lessons (1,5 hour) for each group

5 First step ● Playing circle and cross on the plane 3x3, then 4x4. ● First mathematical question: What should we know about geometry in order to play circle and cross? ● Answer: We should know what shape is called “straight line”.

6 Next step ● Presentation of the game five-in-a-line on the sphere. ● Second mathematical question: What should we know about geometry in order to play this game? ● Answer: We should know what shape is called “straight line” on the sphere. ● So: What is a straight line on the sphere? ● Answer: Equator!!! Remark: Students had big troubles with answering this question. Kids immediately answered.Teachers were in the middle between these two groups.

7 Very important question Why is the equator a spherical straight line? One boy from 5 th grade of middle school (11 years old) answered immediately: Because it divides a sphere into two identical parts, just like planar straight line divides a plane into two identical parts. Students did not find this property of spherical straight line, teachers needed a hint.

8 Next steps ● Playing the game in pairs ● Question from a leader: Which properties of spherical straight line are different from properties of planar straight line? ● Answer: Straight line on a plane is infinite, on a sphere is finite.

9 Next steps ● Remark from a leader: So maybe properties of other figures on a sphere are different from properties of figures on a plane. ● Discussion about “spherical” figures: segments, triangles, other polygons. ● Looking for different figures on the sphere from game.

10 Investigation of the sum of internal angles in the spherical triangle I t is possible to rotate the sphere, so participants can easily estimate measures of angles in the marked triangle. They discover that the sum is not equal 180 ° ! Then it is possible to mark other triangles and to discover that sum of angles is not constant.

11 Very important moment: from game to models Remark from a leader: You could only estimate angles in some special triangles using a model of the sphere on the screen of computer. It is possible to construct any triangle on 3D- model and measure angles of constructed triangle.

12 Presentation of models and tools

13 Problems for investigations with use of models and tools ● What is the value of the sum of interior angles in a spherical triangle? ● Does “spherical π ” exist i.e. Is the ratio of circle's circumference to its diameter is constant on a sphere? ● Can we use a spherical square as a unit of area on a sphere? Justify all your answers.

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15 Survey (for kids) ● What do you think about the game that you learnt about today? ● Would you prefer the game four-in-a-line? ● What do you think about geometry that you learnt about today? ● Did the game help you to learn geometry on a sphere? ● What activity you prefer: playing game or working with models? Why? ● Would you like to learn more about geometry on a sphere? ● How do you think: is this geometry useful for anything?

16 The most interesting answers ● This geometry is a little bit strange because of figures. ● This geometry is much more difficult and interesting in comparison with geometry on a plane. ● Game is interesting, requires a lot of thinking, it is much more difficult to put points on a straight line on a sphere than on a plane. ● This game is not easy. It is necessary to think a lot if one wants to win. ● This game is strange, but interesting. ● It requires a lot of logic.

17 The most interesting answers ● I prefer game. ● Game is always more interesting, but we can get more knowledge from models, so I prefer to work with models. ● I prefer to work with models because it is possible to find much more properties. ● I prefer playing football.

18 Survey (for teachers) ● What do you think about the game – from didactical point of view? ● What do you think about such methodology of introducing spherical geometry? ● Can spherical geometry be taught at school? Why? ● Does the game help in learning spherical geometry? Why? ● What do you prefer: to play game or to work with models? Why?

19 The most interesting answers ● Game helps to develop imagination, concentration, looking for strategy. ● Method is good: from playing to learning. ● These ideas could be taught at mathematical circles, for interested students. ● Work with models lets you touch the tools, models are 3-D, picture on the screen is flat.

20 Conclusions ● It is possible to use computer game (not educational computer game) for introducing quite new topic (from beyond curriculum) to middle school, make this topic interesting and understable for kids. ● It is possible to use two kinds of media: electronic and manipulative in the same teaching process and to raise kids' interest in using manipulative media as more useful in investigations.

21 Conclusions ● The results of joining different kinds of media and learning new topics are better when learners are younger. ● Computer game may raise kids' interest for 3-D geometry and non-Euclidean geometries. ● At the same time, it helps concept formation in Euclidean plane geometry too.

22 Thank you for your attention


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