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By: Rob Sheppard. I. 91% of U.S. kids ages 2-17 play video games. II. Young gamers increasingly are gravitating to mobile devices, as those who play them.

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Presentation on theme: "By: Rob Sheppard. I. 91% of U.S. kids ages 2-17 play video games. II. Young gamers increasingly are gravitating to mobile devices, as those who play them."— Presentation transcript:

1 By: Rob Sheppard

2 I. 91% of U.S. kids ages 2-17 play video games. II. Young gamers increasingly are gravitating to mobile devices, as those who play them has grown from 8% to 38% since 2009. III. Gamers averaging 13 hours of playtime a week. IV. More obese children than ever before.

3 Students Perspective of gym class “The Negatives” I. Not wanting to participate in P.E class II. Students lack exercise daily III. Students are not interested in the lessons “The Positives” I. Students like video games

4  4 inbuilt games develop speed, stamina, mental alertness, reaction time, core strength, hand-eye coordination and balance  Players receive a score to measure progress – fun and highly motivational  High visual impact and fully brandable  Can buy it at exergamefitness.com  Cost: $11,000-16,000

5  The NeuroActive Brain Bike by Motion Fitness is a fun and easy to use brain training workout. It delivers a complete set of brain stimulation exercises designed to keep your brain sharp, healthy and youthful, plus give you a more active and balanced lifestyle.  Simple and user-friendly 3D program includes 22 exercises that each take four to six minutes to complete. The program's advanced artificial intelligence continuously analyzes user's performance, then adapts and customizes the training to the user's skills.  Cost: $3,900.00

6  Provides developmental benefits (Social, Cognitive & Physical)  Up to 32-players  Suitable for all ages and levels of player, no questionable lyrics and graphics  Up to three difficulty levels simultaneously  Can buy at exergamefitness.com  Cost: $3,000

7  Patented swiveling handlebars for complete gaming experience  Capable of interacting with games running on your own desktop or laptop computer  Programmable with preset workout programs  Resistance system gives you a realistic race-driving feel  Cost:$229.99  Can be bought at atgstores.com

8  is an advocate in implementing effective physical education programs that use fitness development tools to teach kids and adults about the importance of being healthy.  Records Heart rate & weight loss  Can be bought at exergames.com  Cost: $79.95 $ 2,1995.95(Whole Pack)

9  All these products connect through children through exercise and gaming  Varity of games would grab kids interest  All students can be active and get a turn  Finally they are fun and safe

10 THE END References: http://www.exergamefitness.com http://www.thebrainbike.com http://www.atgstores.com http://content.usatoday.com


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