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Introducing Xamarin 2.0 Introducing Xamarin 2.0 Michael Hutchinson
@mjhutchinson
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What is Xamarin? C# and .NET for Android, iOS and Mac
Full native APIs – no compromise Share code across Android, iOS, Mac, Windows Phone, Windows RT, Windows Only platform that allows sharing code across these platforms while keeping native performance and UX
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What’s New in 2.0? Xamarin Studio iOS for Visual Studio
The best IDE for mobile development iOS for Visual Studio Develop iOS apps from VS on Windows Component Store Drop-in components to build apps faster
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What’s New in 2.0? New Pricing New Names Developer Center
An edition for every developer New Names Xamarin.iOS, Xamarin.Android, Xamarin.Mac Developer Center Massively revamped documentation website World class tutorials and guides
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Xamarin Studio
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Xamarin Studio Streamlined development experience
Responsive, beautiful user interface Unified global search
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Xamarin Studio Fast, smooth C# code navigation, completion and refactoring Git and subversion integration Powerful debugger Available on Windows and Mac
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iOS for Visual Studio
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iOS for Visual Studio You asked for it, we delivered!
Write, build, deploy and debug iOS apps from Visual Studio Take advantage of existing skills and extensions, for example TFS and ReSharper Develop for iOS, Android, Windows Phone from a single solution
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iOS for Visual Studio Connects to Mac over network
Seamlessly transfers compiled C# to Mac for native build, sign Launch and debug on simulator or device
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Component Store
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Component Store Paid and free components
Add Components to your app directly from within XS or VS Submit your own!
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Developer Center
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New Pricing
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Xamarin Editions Free Starter Edition Indie Edition Business Edition
32kb of user IL, cannot link native code Indie Edition Unrestricted size and native linking Business Edition Visual Studio, WCF, support Enterprise App kickoff, priority support, free components Trial 30 day trial of Business Edition
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Xamarin Studio Tour and Demo
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What’s coming? F# Support Portable Class Libraries Mono 3.0 runtime
Create iOS and Android apps with your favorite functional language Portable Class Libraries Build libraries that can be used from multiple frameworks, e.g. .NET 4, Xamarin.iOS, WP7 Mono 3.0 runtime C# 5 with async support Upgraded GC and class libraries And more!
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C# 5 Async async Task<List<Customer>> GetCustomers (string url) { var client = new HttpClient (); try { string text = await client.GetStringAsync (url); } catch (Exception ex) { throw new FailedToFetchCustomersException (ex); } List<Customer> list = await ParseCustomerList (text); return list ?? new List<Customer> ();
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Questions?
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