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Chapter 6 Placing Type in an Image. Chapter Lessons Learn about type and how it is created Change spacing and adjust baseline shift Use the Drop Shadow.

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Presentation on theme: "Chapter 6 Placing Type in an Image. Chapter Lessons Learn about type and how it is created Change spacing and adjust baseline shift Use the Drop Shadow."— Presentation transcript:

1 Chapter 6 Placing Type in an Image

2 Chapter Lessons Learn about type and how it is created Change spacing and adjust baseline shift Use the Drop Shadow style Apply anti-aliasing to type Modify type with the Bevel and Emboss and 3D Extrusion Apply special effects to type using filters Create text on a path

3 Understanding Type In Photoshop, the term type refers to text Use type to express ideas displayed in imagery or to display an additional message Modify type by using different typefaces and colors

4 Using Type Type is used sparingly in Photoshop images to deliver short messages Type should be concise and easy-to-read Imagery that accompanies type should complement and reinforce the message conveyed by the type

5 Appearance of Type Modify type by changing: – Font – Size – Color Apply special effects that make type pop off the page

6 Learn about Type Outline type: – Can be scaled to any size without losing clarity Bitmap type: – Composed of pixels – Develops jagged edges when enlarged

7 Using Type Types Type created in Photoshop is initially Outline type Outline type is then converted into Bitmap type when filters are applied

8 Creating Type Use Type tools and the options bar to create horizontal or vertical type Use the options bar to modify the font size and alignment of type Use the Color Picker dialog box to change type color

9 Location of Type Type created in Photoshop is automatically placed on a new type layer on the Layers panel

10 Font Families Each font family represents a complete set of characters, letters, and symbols for each type face Three font family categories: – Serif – Sans Serif – Symbol

11 Serif Fonts Sample Serif Fonts Garamond Goudy Old Style Times New Roman Courier New A tail or stroke appears at the end of some characters Serif fonts generally used in text passages

12 Sans Serif Fonts Sample Sans Serif Fonts Arial Bauhaus Century Gothic Berlin Sans FB No tail or stroke appears at the end of any character Sans Serif fonts generally used for headlines

13 Symbol Fonts Sample Symbols £ ™ © # é ∑   Used to display unique characters

14 Type Size Character size within a font is measured in points PostScript measurements: – 1 inch = 72 points or 6 picas – 1 pica = 12 points Traditional measurements: – 1 inch = 72.27 points

15 Using Type Size Default Photoshop type size is 12 points In Photoshop, use either PostScript measurements or traditional measurements

16 Acquiring Fonts Most computer systems include many fonts Download/purchase additional fonts from private companies, individual designers, computer stores, catalog companies, or Web sites on the Internet

17 How to Create Type Click the Horizontal Type tool on the Tools panel Click the Set the font family list arrow on the options bar Select the required font and font size Click in the image, then type the text

18 Change Spacing & Adjust Baseline Shift Make finite adjustments to the space between characters and between lines of type These adjustments are called type spacing Type spacing affects the ease with which words are read

19 Spacing Terms Monotype spacing Proportional spacing Kerning Tracking Leading

20 Monotype Spacing Used by typewriters Each character occupies the same amount of space For example, “o” and “w” take the same space as “i” and “l”

21 Proportional Spacing Used in desktop publishing and word processing Each character takes up a different amount of space, depending on its width

22 Kerning Controls the amount of space between characters © 2011 Delmar Cengage Learning

23 Inserts a uniform amount of space between selected characters Very Tight Tight Normal Loose Very Loose Tracking

24 Leading Amount of space between lines of type Leading is 50 points Leading is 75 points

25 Using the Character Panel The Character panel is used to control type properties such as kerning, tracking, and leading

26 Defining Baseline Shift An invisible line on which type rests The Character panel is used to adjust the baseline shift: – Vertical distance that type moves from its baseline

27 Checking Spelling The Spelling Checker checks the spelling of type on the current layer or on all the layers in the image To check spelling: – Click Edit on the Menu bar – Click Check Spelling

28 Use the Drop Shadow Style Effects are layer styles which can be applied to a type or an image layer Use styles to enhance the appearance of text and improve its effectiveness

29 Viewing Effects The Layers panel shows what effects have been applied to text 29 Layer styles applied to the text “Fresh Ideas”

30 Applying a Style To apply a style: – Click Layer on the Menu bar – Point to Layer Style – Click a style Work in the Layer Style dialog box to add effects to type

31 Layer Style Dialog Box

32 Using the Drop Shadow Create an illusion that another colored layer of identical text is behind the selected type © 2011 Delmar Cengage Learning

33 Controlling a Drop Shadow Options to control: – Angle: where the shadow falls relative to the text – Distance behind the type that the shadow appears – Width of the shadow text (spread) – Amount of blur (size)

34 Drop Shadow Settings

35 Apply Anti-Aliasing to Type Used to prevent jagged edges (jaggies) that can accompany bitmap type Partially fills in pixel edges with additional colors to produce smooth-edge type Use on type with a point size greater than 12 point

36 Five Anti-Aliasing Methods None Sharp Crisp Strong Smooth

37 Modify Type with the Bevel & Emboss Style Used to add combinations of shadows and highlights to a layer Gives type the appearance of dimension and shine Use the Layer Application or Layers panel to apply the Bevel and Emboss style to the active layer

38 Bevel and Emboss Settings Structure determines the size and physical properties of the object Shading determines the light effects

39 Bevel and Emboss Samples

40 Bevel and Emboss Structure Settings

41 Using 3D Extrusion Used to turn a 2-dimensional object into a 3- dimensional object – Lets you rotate, roll, pan, slide, and scale an object Can be applied to a type or image layer using the 3D menu or the 3D Scene panel in the 3D workspace

42 Using 3D Extrusion 42

43 Applying Special Effects with Filters Filters can be applied to a type layer The type layer must first be rasterized: converted to an image layer After rasterizing, the type layer cannot be edited for type content

44 Sample Filters

45 Creating Text on a Path Create a shape Add type to the shape (path)


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