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USING GOOGLE’S ANDROID TO CREATE A HEALTH GAME By: Elie ElChartouni, Diami Goudiaby, Brice Sorrells 7/29/2009
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Motivation Childhood Obesity According to the American Academy of Child & Adolescent Psychiatry: Between 16 and 33 percent of children and adolescents are obese Annual cost to society for obesity is nearly $100 billion 7/29/2009 An obese child between 10 and 13 has an 80% chance of being an obese adult
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Background Info 7/29/2009 Current state of Health games This represents a first step in developing a health game for DexterNet
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DexterNet Wearable body sensor network Multiple wireless sensor nodes and one wearable base station Action recognition Automatic communication with doctors 7/29/2009
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G1 Features Android-based Mobile Phone Built-in receiver and digital compass Built-in Accelerometer & GPS 3.2’’ Touchscreen 7/29/2009
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What is ANDROID? A complete set of software for mobile devices(an operating system, middleware and key mobile application). Is the first free, open source, and fully customizable mobile platform. 7/29/2009
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Our Game Multi-purpose: Played for fun by children on their own Will be tested at children’s obesity clinics to promote exercise Uses single accelerometer on G1 Mobile Phone Targeting children (6 - 10 yrs old) 7/29/2009
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Original Goal A “Simon Says” game Use audio to prompt player to do an action Requires reorientation of the sensor’s x,y,z-axis Requires a classification algorithm to determine the actions done 7/29/2009
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Data Collection Actions to Recognize: Jump, Squat, Shake, Slide, Spin left, Spin right.. Collected accelerometer data from 10 different individuals doing each action four times 7/29/2009
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Data Collection Two different people jumping: 7/29/2009 Huge variety in how the action looks
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Classification Allen's algorithm 1. vector representation of data 2. Filtration and compression of vectors 3. sample action is compared to a sets of training data 4. best match is used KNN algorithm 7/29/2009
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New Game “GO CRAZY” Altered game to measure general activity level As a fun children’s game: shake & “go crazy” level of activity As a medical tool in an obesity clinic: A way of measuring the level of effort put into doing a specified activity 7/29/2009
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Future Development Best classification algorithm More data for the “Go Crazy” game Testing on children needed 7/29/2009
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Questions? 7/29/2009
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