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Control System New control system: roboRIO – Allows for programming over the USB device port.

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Presentation on theme: "Control System New control system: roboRIO – Allows for programming over the USB device port."— Presentation transcript:

1 Control System New control system: roboRIO – Allows for programming over the USB device port

2 Control System roboRIO includes integrated 3-axis accelerometer Vastly improved reboot times No reboot required when deploying new code roboRIO should only be imaged over USB Ethernet cables over 30m (98 ft) should not be used

3 roboRIO 512 MB nonvolatile storage 256 MB DDR3 RAM at 533 MHz 16 bit-wide data bus 3-axis integrated accelerometer at 800 samples/sec with range of 8g Running NI Linux Real-Time OS Windows required to program

4 Communication and Control During matches: D-Link Wireless Bridge required for communicating with the robot – Configured at each event roboRIO, Wireless Bridge, and Driver Station Software must all be configured to their corresponding team

5 Gameplay (Autonomous) 15-second autonomous No direct or indirect communication with driver station during autonomous mode – Use of devices such as webcam prohibited Scoring –All robots in auto zone: 4 points –All yellow totes in auto zone: 6 points –All yellow totes stacked: 20 points –All recycling containers scored: 8 points

6 Gameplay (Autonomous) Any game pieces can be moved; only yellow totes and recycling containers receive autonomous-specific points Yellow containers have retro-reflective tape along both long edges

7 Gameplay (Teleoperated) 2 minute 15 second teleoperated period Scoring –Scored gray tote: 2 –Scored recycling container: 4 per level –Litter scored in/on recycling container: 6 per recycling container –Litter scored in landfill: 1 –Unprocessed litter: 4 to opposing alliance –Coopertition set: 20 for each alliance –Coopertition stack: 40 for each alliance

8 Gameplay (Teleoperated) Yellow totes can only be used for Coopertition points Gray totes only gain points when placed on scoring platform; can be placed on Coopertition step Coopertition stack overrides points from Coopertition set Coopertition stack must only be standing for 3 seconds to receive points

9 Gameplay (Teleoperated) Game pieces in a scoring position but definitely or possibly supported by robot award no points


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