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Level design Modeling Lighting Script programming (optionally) Creating a computer game.

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Presentation on theme: "Level design Modeling Lighting Script programming (optionally) Creating a computer game."— Presentation transcript:

1 Level design Modeling Lighting Script programming (optionally) Creating a computer game

2 Level Design WED is the editor for creating the virtual worlds. The WED manual is divided into three parts. Basics Function (Menu and User Interface) Map Design Example: A Basic Shooter

3 Modeling Two ways to add models to move or copy your own ".mdl " files into your project directory. go to the Object menu and select Load Entity.

4 Lighting How impressive the level will look depends on the lighting. Lights and shadows are an important feature and a powerful tool of GameStudio's A6 engine.

5 Tips of Using Lights Rarely use Pure White Lights. Use Soft Lights. Use a Basic Level Ambient. Try Not to Use Sunlight

6 Script programming C-Script Editor: to create your own scripts for 3D GameStudio. SED: to provide syntax highlightning, code completion and other features.

7 C-Script has all features of a modern object oriented programming language. a simplified version of the professional programming language C++. C-Script Workshops will be very helpful for new programmer (on the GameStudio download page).

8 SED Menu. Configuration. User Interface. Editing. Network debugging.

9 Detail Instructions and Further Assistance http://www.3dgamestudio.com. http://www.arcadestudio.com/. http://groups.msn.com/3DGameStudioWork shop. http://www.conitec.com/. http://www.3drad.com/. http://www.ambrosine.com/resource.html

10 Tornado

11 Thunder

12 Crane

13 Control the 0.8 ton steel claw of a 240 ft. Task is to grab items from the ground and place them elsewhere. Realistic behavior of crane, cable and claw is controlled by a very short script using Gamestudio's physics engine.


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