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2005.02.17 SLIDE 1IS146 – SPRING 2005 New Media on The Go and in The Home Prof. Marc Davis, Prof. Peter Lyman, and danah boyd UC Berkeley SIMS Tuesday.

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Presentation on theme: "2005.02.17 SLIDE 1IS146 – SPRING 2005 New Media on The Go and in The Home Prof. Marc Davis, Prof. Peter Lyman, and danah boyd UC Berkeley SIMS Tuesday."— Presentation transcript:

1 2005.02.17 SLIDE 1IS146 – SPRING 2005 New Media on The Go and in The Home Prof. Marc Davis, Prof. Peter Lyman, and danah boyd UC Berkeley SIMS Tuesday and Thursday 2:00 pm – 3:30 pm Spring 2005 http://www.sims.berkeley.edu/academics/courses/is146/s05/ IS146: Foundations of New Media

2 2005.02.17 SLIDE 2IS146 – SPRING 2005 danah boyd: who am i? Ph.D. student of Peter Lyman’s at SIMS Ethnographic engineer at Google Queer-identified, feminist, activist Master’s in Media Arts and Sciences at MIT Media Lab (with Judith Donath, Sociable Media Group) => thesis on Faceted Id/entity Bachelor’s in Computer Science at Brown University (with Andy van Dam) => thesis on how sex hormones affect visual perception in virtual reality Built online communities to support V-Day, a non-profit working to end violence against women and girls worldwide (“The Vagina Monologues”)

3 2005.02.17 SLIDE 3IS146 – SPRING 2005 danah boyd: what do i do? Buzzwords: social networks, context, identity, (sub)cultures, youth cultures Areas of focus: blogging, Friendster, social technologies Methodology: ethnography Questions: –How do people negotiate a presentation of self in digital contexts to an unknown audience? –How do social networks affect digital presentation of self?

4 2005.02.17 SLIDE 4IS146 – SPRING 2005 Lecture Overview Assignment Check In –Assignment 3: Documenting Artifact Usage Review of Last Time –Computational Media Today –New Media on The Go and in The Home Preview of Next Time –Designing New Media

5 2005.02.17 SLIDE 5IS146 – SPRING 2005 Lecture Overview Assignment Check In –Assignment 3: Documenting Artifact Usage Review of Last Time –Computational Media Today –New Media on The Go and in The Home Preview of Next Time –Designing New Media

6 2005.02.17 SLIDE 6IS146 – SPRING 2005 Lecture Overview Assignment Check In –Assignment 3: Documenting Artifact Usage Review of Last Time –Computational Media Today –New Media on The Go and in The Home Preview of Next Time –Designing New Media

7 2005.02.17 SLIDE 7IS146 – SPRING 2005 What New Media Is Not Defined By Digitized analog media Media displayed on a computer Random access media Necessarily having less information than analog media Necessarily being able to be copied without generation loss Being “interactive”

8 2005.02.17 SLIDE 8IS146 – SPRING 2005 Manovich on New Media Numerical representation –Can be described formally (mathematically) –Can be manipulated algorithmically (programmability) Modularity –Constructed out of substitutable components Automation –Automation of media creation, manipulation, and access –Low level (bits) and high level (semes) automation Variability –Media objects can have potentially infinite versions –Media database, separation of data and interface, customization/personalization, branching-type interactivity, hypermedia (links), periodic updates, scalability (e.g., resolution) Transcoding –… Media => Data => Media …

9 2005.02.17 SLIDE 9IS146 – SPRING 2005 Movies change from being static data to programs Shots are inputs to a program that computes new media based on content representation and functional dependency (US Patents 6,243,087 & 5,969,716) Central Idea: Movies as Programs Parser Producer Media Content Representation Content Representation

10 2005.02.17 SLIDE 10IS146 – SPRING 2005 AutoBuddy Dialog-Based Cutting AutoBuddy analyzes the Driver and Gunner audio to determine who is speaking at each point in movie Produces a stream of speech events with durations and values (Driver, Gunner, both, or neither) Gunner Driver Pause BothGunnerPause time Gunner

11 2005.02.17 SLIDE 11IS146 – SPRING 2005 Computation for Designing Artifacts Four computational ideas/techniques from Carlo Sequin –Procedural generation –Parameterization –Optimization –Evolutionary power

12 2005.02.17 SLIDE 12IS146 – SPRING 2005 Lecture Overview Assignment Check In –Assignment 3: Documenting Artifact Usage Review of Last Time –Computational Media Today –New Media on The Go and in The Home Preview of Next Time –Designing New Media

13 2005.02.17 SLIDE 13IS146 – SPRING 2005 Questions for Today How do theories of culture help us do ethnography? How does ethnography help us do design?

14 2005.02.17 SLIDE 14IS146 – SPRING 2005 Questions about the iPod Who is the iPod ad targeting? –How do you know? What words come to mind about the iPod?

15 2005.02.17 SLIDE 15IS146 – SPRING 2005 Review of Culture “Culture is a description of a particular way of life which expresses certain meanings and values not only in art and learning but also in institutions and ordinary behavior” Meanings and practices Encoding and decoding, interpretation

16 2005.02.17 SLIDE 16IS146 – SPRING 2005 Identification Cultural meanings + identity Advertising –Cultural language speaking for the product –Wants to address the buyers –Must create identification between customer and product

17 2005.02.17 SLIDE 17IS146 – SPRING 2005 iPod Print Ad

18 2005.02.17 SLIDE 18IS146 – SPRING 2005 Adbusters

19 2005.02.17 SLIDE 19IS146 – SPRING 2005 Parody Ads

20 2005.02.17 SLIDE 20IS146 – SPRING 2005 Facebook

21 2005.02.17 SLIDE 21IS146 – SPRING 2005 Goal of Ethnography Ethnographers seek to understand culture, identity, and social practices –Similar to advertisers? Why do people do what they do, think how they think and how does this connect to culture? –Theory helps us ground observations

22 2005.02.17 SLIDE 22IS146 – SPRING 2005 Challenges for Ethnographers Access –Ability to ‘see’ and gain trust Interpretation –Bias and reflexivity Moral imperative –Ethnographers care about the people they study Inexactitude of method Thick description –They aren’t just stories

23 2005.02.17 SLIDE 23IS146 – SPRING 2005 Your Interviews How did you gain access? How did you interpret, produce meaning? –How do you identify with the subject? –What knowledge did you have that helped? What were your biases? –Did you expect a certain result? –How did you phrase the questions? How did you convey what you learned? –Who was your audience?

24 2005.02.17 SLIDE 24IS146 – SPRING 2005 Ethnography for Design Understand people, culture, practices, technology and the interconnections –Think from the subjects’ perspective Challenge technological determinism –Show that technology is not on a path towards progress, but culturally situated –Situate design in users’ worldview, not designers

25 2005.02.17 SLIDE 25IS146 – SPRING 2005 Design for People Who are you designing for? –Why does that population matter? –What is the culture of that population? –How will the design affect that culture? How are these people (un)like you? –How are their needs different?

26 2005.02.17 SLIDE 26IS146 – SPRING 2005 Design for Flexibility Create flexible cultural artifacts –Allow different interpretations for different people in different situations Expect the unexpected Iterative ethnography

27 2005.02.17 SLIDE 27IS146 – SPRING 2005 Allen Lew on Mackay Throughout most of the reading, Mackay presents two schools of thought on new technologies and how they affect our interactions with the outside world. One idea says that technology opens up new realms of communication to more people than before. The other one says that it actually enforces more isolation and privatization into our own personal spheres. Which of these opinions do you agree with? Why?

28 2005.02.17 SLIDE 28IS146 – SPRING 2005 Allen Lew on Mackay Mackay mentions several of the early conceptions of how a new technology would be used in everyday life, many of which turned out to be incorrect. Where did these ideas come from? Why did they not pan out the way they were intended?

29 2005.02.17 SLIDE 29IS146 – SPRING 2005 Lecture Overview Assignment Check In –Assignment 3: Documenting Artifact Usage Review of Last Time –Computational Media Today –New Media on The Go and in The Home Preview of Next Time –Designing New Media

30 2005.02.17 SLIDE 30IS146 – SPRING 2005 Readings for Next Time Donald A. Norman. Why Interfaces Don't Work. In: The Art of Human-Computer Interface Design, edited by Brenda Laurel, Reading, Massachusetts: Addison Wesley, 1990, p. 209-219. –Discussion Questions Stacy Anker S. Joy Mountford. Tools and Techniques for Creative Design. In: The Art of Human-Computer Interface Design, edited by Brenda Laurel, Reading, Massachusetts: Addison Wesley, 1990, p. 17-30. –Discussion Questions David Hsiao Laurie Vertelney and Sue Booker. Designing the Whole- Product User Interface. In: The Art of Human-Computer Interface Design, edited by Brenda Laurel, Addison Wesley: Reading, Massachusetts, 1990, p. 57-63. –Discussion Questions Nicole Schwartz


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