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Slow Neutron Background Simulation " Long-lived neutrons created, diffuse around collision hall " They get captured by nuclei, emitting a photon " Compton.

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Presentation on theme: "Slow Neutron Background Simulation " Long-lived neutrons created, diffuse around collision hall " They get captured by nuclei, emitting a photon " Compton."— Presentation transcript:

1 Slow Neutron Background Simulation " Long-lived neutrons created, diffuse around collision hall " They get captured by nuclei, emitting a photon " Compton scattering or photoelectric effect makes MeV electrons, which cause hits in muon chambers

2 Why is Neutron Background Hard to Simulate? Because neutrons can live up to a second before making a signal They can’t be treated like ordinary minimum-bias pileup, because millions of collisions in the past can contribute

3 The Way It Was Done Before: Parametrization ~6 years ago, UC Davis group (Hessian, Fisyak, Breedon) Based on 2000 simulated min-bias events, simulated down to low energies and long times " Start with “mother” hits with some distribution in energy, position, and direction " Add some number additional hits in same layer " Propagate each hit to next layer and repeat

4 Disadvantages of Parametrization Hard to maintain " Many parameters " Needs to be done separately for each detector type for CSC, DT, and RPC " Needs to be updated when geometry or shielding changes Can we use the original events rather than a parametrization of them?

5 What I’ve Done: Database of Neutron Hit Patterns Start with a sample of simulated min-bias events Take the events apart. Treat each chamber with hits as an independent event. Zero out the time.

6 Database of Chamber SimHit Patterns Store these patterns of neutron hits in a ROOT file, grouped by chamber type: ME1/A ME 1/1 ME1/2 ME1/3 ME2/1 ME2/2 …. …. When I need to add neutron background to the simulation, I just read in some number of these patterns and superimpose them Done before electronics simulation, of course, so things pile up correctly.

7 How Many Patterns to Superimpose? Say we simulate a window of +-10 bunch crossings around the event That’s ~280 min bias events (at 10 34 ) that may create signals in future crossings. I think we can assume that the amount of neutron signal in our 21-bx window is the total amount that would come from ~280 minimum bias events in the past. If ME2/1 chambers have a neutron-induced occupancy of 0.25% per min-bias event per chamber, we should superimpose a Poisson mean of 280*0.25% = 0.7 hit patterns per chamber

8 Further Studies " The Thai group seems interested They have good GEANT3 and GEANT4 skills " Lots to do: Comparing fluxes and spectra from different generators Creating and maintaining neutron datasets


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