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Fire Emblem A game Review By Scott Tluczek. What is Fire Emblem Made by Intelligent Systems Published by Nintendo A long series from the NES A RPG/Strategy.

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Presentation on theme: "Fire Emblem A game Review By Scott Tluczek. What is Fire Emblem Made by Intelligent Systems Published by Nintendo A long series from the NES A RPG/Strategy."— Presentation transcript:

1 Fire Emblem A game Review By Scott Tluczek

2 What is Fire Emblem Made by Intelligent Systems Published by Nintendo A long series from the NES A RPG/Strategy hybrid

3 What is Fire Emblem cont. The game runs on GBA It can be found for between $30-$40 Console game-No installation needed

4 Strategy elements Rock-paper-scissors model Called the ‘weapon triangle’ Terrain factors into combat Second ‘weapon triangle’ that deals with magic attacks Many different types of units

5 RPG elements Each unit is a character that improves Each unit has an inventory The characters can interact with each other RPG mainstay – deep storyline

6 The manual The manual covers every point in the game Has character bios and artwork of the main characters Missing two things – One ‘bonus’ class and how supports work

7 Player’s Role The players acts as tactician He is an actual character in the game Game is divided between ‘story parts’ and battles Story parts are made up of very long paragraphs of text Very, very, very, long paragraphs No, I’m not kidding

8 Battle Each mission has one of 4 victory conditions Battles play out in a turn-based style Control of units is simple No undo command

9 Scoring Tactician’s score Number of rounds

10 Storyline Tutorial follows Lyn Main game follows one of two lords Game begins with a simple disappearance Grows to include rebellion and assassinations Still, story is simple Good vs. Evil

11 Graphics and sound The graphics are bright a sharp Sound is also very well done.

12 Bugs No bugs at all Glitch are present, players can use them for an advantage

13 Limitless Strategy Nearly 50 units Only ~15 can go into battle at once Characters are imbalanced

14 Easy to Learn, Hard to Master Game displays all outcomes of battles Gives basic combat values for every unit Each unit has 8 stats that factor into combat values Different weapons types, like iron and steel, add to choices

15 Multiplayer Very limited ‘Arena’ type battles of 5 units each

16 How does it compare? There is not many RPG/Strategy hybrids Removes leveling time of RPGs Strategy is simplified Everything has its place

17 Who should buy it? Anyone who likes RPGs Anyone who likes Strategy games Anyone with a GBA, period Anyone who can sit still for more than 2 minutes

18 Summary Good-perfect RPG/Strategy hybrid Tons of characters and limitless strategy Tons of replay value Bad-imbalanced characters No ‘undo’ command Limited multiplayer Map editor


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