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Interactive Multimedia Pertemuan 1 Matakuliah: T0732 / Sistem Multimedia Tahun: 2007.

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Presentation on theme: "Interactive Multimedia Pertemuan 1 Matakuliah: T0732 / Sistem Multimedia Tahun: 2007."— Presentation transcript:

1 Interactive Multimedia Pertemuan 1 Matakuliah: T0732 / Sistem Multimedia Tahun: 2007

2 Bina Nusantara Learning Outcomes Pada akhir pertemuan ini, diharapkan mahasiswa akan mampu : Menguraikan Prinsip - Prinsip Dasar Multimedia Interaktif

3 Bina Nusantara Outline Materi Definitions Interactive Multimedia Using Multimedia Multimedia Development Multimedia Applications

4 Bina Nusantara Definitions Multi - (Latin) “multus” - numerous or many Media - (Latin) “medium” - middle or center. More recently intermediary Multimedia - “multiple intermediaries” or “multiple means”

5 Bina Nusantara What is Multimedia Multimedia is woven combinations of digitally manipulated text, photographs, graphic art, sound, animation, and video elements.

6 Bina Nusantara The Big Picture Image Text SpeechAudioVideo Multimedia Virtual worlds Streaming video Web pages Streaming audio Client-server Multimedia Systems Authoring Media asset management Tools Frameworks Network Distributed Multimedia Systems

7 Bina Nusantara What is Interactive Multimedia? Interactive Multimedia is seamless digital integration of text, graphics, animation, audio, still images and motion video in a way that provides individual users with high levels of control and interaction Interactive –Key feature of multimedia –User determines what content is delivered, when it is delivered and how Non-linear

8 Bina Nusantara Linear  plays from some start position to some end position with little or no intervention Just like this lecture –Simple –Logical –Ideal for small product –E.g. electronic storybook Types of Presentations

9 Bina Nusantara Hierarchical  user has choice, but topics can be divided into specific topics Provides indexing from a single home page Easy to understand Very Common

10 Bina Nusantara Non linear Interactive multimedia allows the viewer to jump around the material by interacting with it-It has no enforced hierarchy– user can move freely. Highly flexible Mimics associative thought Hard for the user to develop a conceptual model Composite – incorporates parts of all the above methods

11 Bina Nusantara Why Use Multimedia Ease of use Intuitive Interface Immersive Experience Self-Paced Interaction and Better Retention Better Understanding of the Content Cost Effectiveness More Fun = Greater Efficiency

12 Bina Nusantara Major Categories of Multimedia Application Entertainment –Games: action and graphics –Action + storytelling –Physical coordination + mental outwitting Education –Accommodates different learning styles: association vs. experimentation; auditory vs. visual –Provides feedback, levels of difficulty, evaluates skills, nonlinear presentations

13 Bina Nusantara Major Categories of Multimedia Application Corporate communications (marketing and training) –Attract attention to a message –Product catalogs, published magazines, touch-screen kiosks and online shopping –Stockholder's meeting, sales rep pitch, conference speaker, employee orientation and training Reference –CD: encyclopedias, census data, directories, dictionaries

14 Bina Nusantara Delivering Multimedia Compact disc –Inexpensive, easy mass produce and distribute Kiosk –Computer system to access info, perform transactions or play games –Convenience, reduces personnel costs, but expensive maintenance Online –Web pages, product advertisement, demos,

15 Bina Nusantara Q & A

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